RimWorld

RimWorld

Vanilla Psycasts Expanded
4.433 kommentarer
PoofBallMcFluffins For 1 time siden 
@nisallik i had the same issue with stone constructs not hauling. it was the workshop version of "pick up and haul" for me. i am using the github version of PUaH and the constructs are working again. (github link is in the PUaH 1.6 comments. its something with the workshop version breaking animal hauling.)
VitaKaninen For 1 time siden 
Use the link in the description to report bugs.
iko For 1 time siden 
masive tps down when meditation chec it
Molay For 10 timer siden 
Indeed that's how it works Kardek! As low as 120% will repair some chinks in the armor, high sensitive does mend a lot. Scaling sensitivity is very good for it.
Kardek For 12 timer siden 
-1 on mend, did some googling and a post mentioned that for mend to work you need >100 sensitivity. Did some testing and this appears to be true!
Kardek For 13 timer siden 
+1 on mend not repairing durability. Reported as bug
Nykarus For 13 timer siden 
Is there a way to copy a psyset and paste it to another pawn?
nisallik For 14 timer siden 
Yeah, I am sure I broke it. Love the mod, will be going through it tonight more aggressively. Thanks for letting me know!
VitaKaninen For 22 timer siden 
Mine work fine. Are you using a hauling mod that might be messing with them?
nisallik For 22 timer siden 
Curious, is it intended for the Stone Constructs to not haul anymore? After a few hours of messing with my mods thinking it was a mod I installed, it looks like "JobGiver_HaulToDumpingStockpile" was removed in 1.6 according to ChatGPT (can't personally confirm).
Dr. Starr For 23 timer siden 
guys the dev has said it repeatedly. comment section isnt for bug reports. click the big yellow button underneath "known issues" that says bug report.
Erathia 15. juli kl. 12:39 
@Oskar thanks for fixing the steel and rock construct, you're awesome
Molay 15. juli kl. 5:21 
@Cheynobyl not sure about not being able to deathrest, but it's normal to not gain psyfocus while deathresting. The focus makes the deathrest buildings count as focus points, like a fire would for that focus, or a tomb for morbid, or a statue for art focus.
Cheynobyl 15. juli kl. 3:21 
Posting this for both VE psycasts and VE Sanguophage since it effects both.

Currently have a Sang colonist who seems to have her deathrest bugged. Previously, she could deathrest just fine, but her psyfocus never went up while doing so despite it being a meditation focus.

Now, when I try to pop her in the coffin, she goes up to 20% deathrest, and then her deathrest starts declining as if she were awake. The game even gives the line "This colonist must deathrest in X days" while she's in the coffin.

I've tried removing the focus, and the bug still persists. First time encountering this despite playing the save for several, several hours now with no prior problems regarding this colonist's deathrest.

Only thing effecting both are VE psycasts, VE sanguophage, and the additional Hemosage mod for VE psycasts.
BlindManWithAGun 15. juli kl. 2:10 
The game will Lag/Slowdown when a pawn with multiple psycast ability learned is drafted (without using the ability)
VitaKaninen 14. juli kl. 22:06 
You need to increase your psychic sensitivity to see any noticeable difference.
我們正在看著你 14. juli kl. 21:40 
mend psycast currently not working.
VitaKaninen 14. juli kl. 16:29 
@Kinky Reggae, You must have some other mod conflict going on. It works fine for me.
Kinky Reggae 14. juli kl. 16:23 
Not working for me in 1.6, mod is installed but psycasts are still functioning like vanilla (no psycast tab, random psycast rewarded on level up)
Raudreki 14. juli kl. 14:35 
This is my favourite mod in this game. It gives Royalty a real sense and a huge sense of power. But there is one downside, and sadly it's so important that it brings down my esteem for the whole Vanilla Expanded modpack : Generative AI. You want alternative arts for the paths ? I'm pretty damn sure you can found an artist out there who would accept a commission. "But I can't pay for an art commission" then don't put alternative art. The world doesn't need AI slop, especially a modpack backed up with so much creativity.
Molay 14. juli kl. 11:08 
Thanks so much VitaKaninen! Found it, and then used the dev mode to reassign the correct ones I learned from neurotrainers and such. Perfect resolution to my problem and back to 360 TPS even during meditation! Thanks so much man :)
VitaKaninen 14. juli kl. 10:58 
You can reset the psycasts via dev mode.Just search for "reset" or "psycast", I think. This will also delete any benefit you got from psytrainers or extra neuroformers you have used, so I would count how many trees you have unlocked and how many skills you have learned before resetting, and then use the dev mode button in the tab to add back the correct amount.
Molay 14. juli kl. 10:51 
Is there a way to unlearn a meditation focus type? I used a point to unlock wealth meditation, and looking at dubs performance analyzer, it's absolutely wrecking my TPS. As in, with a single pawn, I go from 360 TPS on speed 3 to like 40 TPS with a single pawn meditating! And I unlocked it for multiple pawns :(
GetStatValue, GetStatValueAbstrat and TransformValue are all spiking like crazy. Not having looking at the code, it seems to want to scan the surrounding value EVERY tick or something? Perhaps could be cached, no?
Anyway, is there a way to just unlearn this focus type? It's seriously gamebreaking as is. Thanks!
Latex Santa 14. juli kl. 5:56 
I love this mod, almost as much as I love Rimworld of Magic.
But it clearly needs more time in the oven before it's ready for use in 1.6.
Alagesia 14. juli kl. 5:18 
This mod is causing significant lag / slowdown in my game - especially if multiple psycasters are meditating at the same time (read: 5 psycasters meditating at once)
blueberryicecreamcake 14. juli kl. 1:56 
For anyone having issues with psycasts disappearing after a load, a possible workaround for now is to use pawn editor in dev mode and give yourself back your psylink and levels using the add hediff psylink (the first one, there's two) in the health tab. The problem is that the pawn itself remembers the psycasts so you're getting free psycasts that you previously unlocked, but any points you put into the stat upgrades are lost and need to be redistributed.
Brick Wall 13. juli kl. 15:58 
Yea if anyone else is wondering, this and Vanilla main break the game.

Especially with older saves. It deletes all your colonists that used psy powers.
Other vanilla mods break several other aspects of the game as well like menus. Visual bugs, black screens, crashing, looping audio noises, and a few other issues.

Probably avoid this mod and other vanilla- mods for a month or two tbh.
Dunno why they labelled it as 1.6 ready.
Lillyツ 13. juli kl. 1:36 
when i load my old save 1.5 into 1.6, all my psycast pawns are gone :(
Oskar Potocki  [ophavsmand] 11. juli kl. 14:57 
Please report bugs using our google forms. The link is in the mod description. It will take you through all the bug reporting steps.
hoursedeutschland 11. juli kl. 13:19 
Unfortunately, this mod causes a critical issue.
When it's active, I can't open the action menu for any furniture or workbench. Right-clicking simply does nothing, and the console throws an error every time:

Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 56D08071] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch3 (string)
Verse.Root:OnGUI ()
Oskar Potocki  [ophavsmand] 11. juli kl. 12:23 
Never was broken.
Legionnaire 11. juli kl. 11:40 
Mending psycast fixed?
kazakmikola12 11. juli kl. 9:24 
Execution it is then.
Tzyder 11. juli kl. 7:51 
does 1.6 compatible also mean Odyssey compatible?
VitaKaninen 11. juli kl. 7:46 
It is a psycast called Drain Psyessence in the Archon tree. You use it like any other psycast that you cast on a pawn.
kazakmikola12 11. juli kl. 7:35 
And how do I do it? Is that specific skill or just action that you do by touching or shit? I need to free my jails for a quest.
VitaKaninen 11. juli kl. 7:30 
You can drain his Psy-essense and add it to your psycaster to increase their psylevel, or recruit them as a free psycaster.
kazakmikola12 11. juli kl. 4:15 
One question.
What's the point of capturing the raiding psycaster? It seems like there's nothing I can do with him. They are regular prisoners with no special interactions. I've already got three of them.
It seems like I will just execute them.
Shawn The Derplock 9. juli kl. 9:33 
Does the psyfocus slider change anything?-
Demelios 7. juli kl. 20:10 
Idont know which mod added you but youre in my game oskar xD
The Sink Pisser 5. juli kl. 20:59 
So when is insector going to release? I know alpha animals and another mod add insect psycasts, but I'd love to see what the VE team cooks up.
Nitsah 4. juli kl. 21:52 
Is craft time skip suppose to ignore bionic hearts and or age factors...? My pawn keeps dying using it now.
Poker 4. juli kl. 15:59 
oh I wasnt reporting the bug, just checking to see if it was just a me problem. I saw all the other people talking about it already so I knew it was being worked on. Thank you as well for the quick fix!
Zyrean 4. juli kl. 13:53 
@Oskar Potocki
Sorry man, you're the best.
Holymolator 4. juli kl. 8:56 
Thank you so much for this insanely good mod, now 1.6
<3 <3 <3
Oskar Potocki  [ophavsmand] 4. juli kl. 8:33 
@Zyrean
@Poker
You can literally see a comment underneath yours where I say that bugs should NOT be reported in the comments, and then you proceed to report them in the comments.

Either way, fix was pushed.
DYNAMAX 3. juli kl. 18:20 
Ty for all you've done Oskar. I'll throw my ask in with the form. If anyone isn't sure where the form can be accessed from, scroll up past FAQ and actually click on the big orange "Bug Reports" box.
Poker 3. juli kl. 17:29 
Good to see others are having the same issue of not getting XP
Zyrean 3. juli kl. 16:45 
Can not gain xp by mediatation.
securednul 3. juli kl. 11:02 
What was the fix for not gaining xp through meditation?