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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3272451628
- The equip texture become purple glitch box when draft/undraft when have equip on. If zone out with camera+ they become the unequip texture.
- Using Yuran weapons (Yuran race mod) cause the entire Yuran on the map to stuck in 1 place (haven't tried with other weapon but may have the same issue, since i never seen them using it)
- When draft/undraft sometime cause Every animal with sentient in the map appear in the pawn panel
When forming a caravan my Colonist can't rope them because they want to go to the gathering spot by themselves so I have to deconstruct the doors for them to go through.
I'll see if I can fix it with the locks mod but yeah. Issues..
All of the sentient animals "chitchat" will always be "Hey (colonist name)". The "deeptalk" works fine.
Any that are built that have sentience cannot use there internal battery but other wise work fine.
They're doin' the dishes and taking out the stews and soups.
Sometimes a tamed animal just becomes sentient. Don't know when, how or why. Example: i caravaned out today with dromedary, 2 sentient and 4 not, and while checking on them after returning home i now have 3 sentient ones. I can ensure that I did not tame any new ones. Don't know if it will happen to animals with their sentience % set to zero, as I don't have any tamed currently.
@Mlie, if you need logs, modlists etc. please say so. I don't know if you notice my paltry bug report in the first place so I did not want to throw logs around needlessly.
As sentient pen animals can not be lead/roped, my animals can not leave an area if it has a door.
Which, among other annoyances, (animals being stuck in inconvenient rooms or with no food etc.) leads to caravans getting stuck, as others have reported.
Zoneable animals are fine, as they can path trough doors anyways.