XCOM 2
[The Bureau] Zudjari Grunt Squadmate
11 Comments
Asthye  [author] 11 Jul, 2024 @ 11:08am 
UPDATE:
-Updated his Head to a better model
-Added Phantom mask and backpack
shunnthedevil 19 Aug, 2022 @ 9:58am 
Nice mod!
tastiger841  [author] 12 Aug, 2022 @ 5:30am 
This guy also has all the files, so you can have some references:
https://www.youtube.com/watch?v=GRqqUjdRDeU&list=PLcbIkIzKPEzRP4KxkpjOv-67_hiR5vBkb
tastiger841  [author] 11 Aug, 2022 @ 5:46am 
If anyone want anything other than the aliens, you can ask Asthye to commission them.
Cpt. McSausage 8 Aug, 2022 @ 4:44am 
Could you port some of the Human specialist uniforms too?
TheDevilKing 384 5 Aug, 2022 @ 5:59am 
would love to see the bureau aliens make it into xcom
Arkhangel 5 Aug, 2022 @ 3:06am 
nice to see the Zudjari show up.
tastiger841  [author] 3 Aug, 2022 @ 5:26pm 
Asthye even downloaded the whole game because the face texture I sent to him didn't work, now that is professionalism!

Time to buy him some coffee on ko-fi, guys.

As for the next batch after the rifle (which is coming soon) will be the sniper with his weapon, and the Psion Commander.
KhaosByDesign 3 Aug, 2022 @ 10:05am 
I loved these guys, would be fun to see them in a swap mod with Advent
Edit:Ed 3 Aug, 2022 @ 9:58am 
@Mac Dog64
As the cosmetics are a torso, legs, hat and most importantly paired arms. In theory it wouldn't be too hard to build them using the "Dynamic Enemy Creation" mod as a foe. Unfortunately that's where the extent of my knowledge kinda ends with making monsters. Creative Xenos team would have a field day to get a game's worth of new enemies tho
Mac Dog64 3 Aug, 2022 @ 8:34am 
Oh someone please make this an enemy mod so we can fight Xcom: Bureau enemies