RimWorld

RimWorld

Decorative Railway Prop
101 Comments
王不是某 28 Jan @ 9:33am 
或许可以让他有些用途
PentalimbedP  [author] 5 Aug, 2023 @ 6:32am 
@Vex I do not work on Rimworld mods anymore so please don't make this dependency, but you're free to use the contents. Just give me a notice when you are releasing your mod.
Vex 4 Aug, 2023 @ 6:56am 
Hey there,

I am currently working on a Functional Train mod and your icons look amazing.

Would you be fine with me using them by adding your mod as a dependency?

Would also love to directly use these images, and of course add Attribution clear on the steam page as there went a lot of work into it, but can understand if you'd prefer that not to happen.
qux 20 Apr, 2023 @ 6:30am 
Hi ! is this mod abandonned ?
Pass_Me_Your_Human_Rights 31 Mar, 2023 @ 9:41am 
Is this mod usable on 1.4?
PrimeFireball 6 Mar, 2023 @ 10:33pm 
Is it safe to use this mod if its 1.3
PolandBall 2 Mar, 2023 @ 12:25am 
或许可以来点装甲列车;)
Dragon Fire 813 21 Feb, 2023 @ 7:20pm 
Which mod has that gravel texture?
Dragon Fire 813 7 Feb, 2023 @ 10:03am 
@Fonzo The mod author mentioned how to get mirrored pieces in the description: "Use Perspective: Buildings to adjust sleepers and to mirror some of the pieces because I am lazy."
And since you are already using deco mods, Perspective is a good mod to have anyways.
Fonzo 31 Dec, 2022 @ 5:39pm 
@stoned pikachu Had the same problem, found out that if you're using the Designator Shapes mod, you need to put the shape back to the default "\" shape to be able to rotate the 2x1 rail. My problem however is that there doesn't seem to exist a mirrored rail shift anywhere...
g3 26 Dec, 2022 @ 7:42am 
2nd image triggers me, fence too close to track no position of safety, tracks too close together no 6 foot, no concrete sleepers what year is this??? insufficient fencing separating railway to public access
TaikaJamppa 15 Dec, 2022 @ 9:42am 
Looking forwards to an update, as I am quite in love with steam trains ;)
Stilgarfield 13 Dec, 2022 @ 6:33pm 
@BlazingImp77151 It can be loaded into the game without issue in 1.4, however idk if it's just my combination/order of mods but I can't rotate the 2x1 rails so all my stations would have to be vertical which in turn makes the trains look odd from that rotation. Hopefully when the mod updates to support 1.4 properly this will be resolved
BlazingImp77151 8 Dec, 2022 @ 2:45pm 
oh, and does anyone know if this works with 1.4? You ask for an update, but is there a chance it works anyways? other mods do.
BlazingImp77151 8 Dec, 2022 @ 2:45pm 
what adds the normal cars in the level crossing image?
Animus7Wanderer3 7 Dec, 2022 @ 11:15pm 
PentalimbedP any chance of a update or passing on such a great mod to keep being updated
Pol 22 Nov, 2022 @ 2:02pm 
plsssss 1.4
HIVEMIND 20 Nov, 2022 @ 6:39am 
wake up samurai
Rex705 17 Nov, 2022 @ 11:21am 
1.4
jessefjxm 27 Oct, 2022 @ 6:18am 
太酷了,好像异星工厂一样
ChipsGray 26 Oct, 2022 @ 3:39pm 
Will there be an update for this mod? :)
Vampiresbane 23 Oct, 2022 @ 7:59pm 
I would love to see some steam locomotives, even if it's just 1 or 2.
Here's some suggestions:
American 4-4-0 [www.trains.com]
Consolidation 2-8-0 [allenmodels.com]
Eight Wheeler 4-4-0 [www.railpictures.net]
JACK 25 Sep, 2022 @ 9:40am 
it would be really cool if you could add some older models of train, like the GWR 1854 Class or the Palatine P 4. doesn't necessarily need to be those specific models, just anything from around 1880-1920. I love what this mod has to offer already though! there's something so satisfying about watching your pawns lay down rails
MZM_GOW 1 Sep, 2022 @ 11:41am 
EMD SD40-2的南北朝向贴图似乎坏掉力
nothing to see here 26 Aug, 2022 @ 3:35pm 
cool cool cool. i like trains.
FungalFish 26 Aug, 2022 @ 11:14am 
pee
Canon 20 Aug, 2022 @ 5:04am 
Unfortunately, I think I do
Wargamer 17 Aug, 2022 @ 6:21pm 
you know where im going with this right? :steammocking:
Foxtrot39 16 Aug, 2022 @ 7:12am 
Nvm asked around and you can use give up building mod to unafiliate the props from the colony
Foxtrot39 16 Aug, 2022 @ 7:06am 
One good QoL woudl be to make the rail prop not be targetable, having raids focus on the tracks instead of attacking my base is rather annoying with the time sink the repairs represents
PentalimbedP  [author] 16 Aug, 2022 @ 12:39am 
@PrinceOfPluto Thanks!
PrinceOfPluto 15 Aug, 2022 @ 12:05pm 
@PentalimbedP two I recommend are Union Pacific E-9 passenger locomotive and the Union Pacific Centennial DD40X freight locomotive. You can see some examples and read more about those here

https://www.up.com/aboutup/special_trains/diesel-electric/index.htm

https://www.up.com/aboutup/special_trains/diesel-electric/e9_streamliner/photo_gallery/index.htm

https://www.up.com/heritage/fleet/centennial/index.htm
PentalimbedP  [author] 15 Aug, 2022 @ 11:04am 
@PrinceOfPluto You seem to know about trains. I wonder if you can recommend some good-looking (and maybe easy to make) models?
PentalimbedP  [author] 15 Aug, 2022 @ 10:08am 
@PrinceOfPluto I'll try make a diesel engine. No more steam for now. As for electric I need to first figure out how to deal with overhead wires.
PrinceOfPluto 15 Aug, 2022 @ 9:51am 
@PentalimbedP especially if we can get passenger car variants matching the different locomotive models and some additional freight cars like the flatcar

Trolleys and trams would also be a wishlist item

Vintage trolley car [upload.wikimedia.org]

Modern passenger tram [as2.ftcdn.net]
PrinceOfPluto 15 Aug, 2022 @ 9:48am 
@PentalimbedP the new coal car looks nice! In terms of new locomotives, I think these would be great additions for long term goals

19th century style steam engine like in Red Dead Redemption 2 [www.rdr2.org]

Streamliner style diesel electic locomotive focused on passenger service [www.up.com]

Modern diesel electric locomotive focused on heavy cargo [www.up.com]

Modern high speed rail locomotive [upload.wikimedia.org]
MZM_GOW 13 Aug, 2022 @ 8:16am 
@PentalimbedP 好想法,说不定可以一试
PentalimbedP  [author] 13 Aug, 2022 @ 5:38am 
可不可以这样:把现有的def藏起来不显示在菜单中,然后重新写一份def
PentalimbedP  [author] 13 Aug, 2022 @ 5:12am 
……现在也没法改defname了,只能以后留意……
MZM_GOW 13 Aug, 2022 @ 4:26am 
倒是可以用patch直接替换description文本,但治标不治本,也不能和mod本体放在一起
PentalimbedP  [author] 13 Aug, 2022 @ 4:21am 
是这样吗?问题是现在已经发出来了……不过我看某个日本网站上好像有日文翻译,应该没事吧
MZM_GOW 13 Aug, 2022 @ 4:15am 
顺带一提,如果将来要做汉化文本的话,最好还是稍微改一下defname的前缀,首位为数字的话会出现无法翻译的问题(
PentalimbedP  [author] 12 Aug, 2022 @ 2:57am 
@MZM_GOW ok,这个不是什么大问题,下次更新的时候一并发出来
PentalimbedP  [author] 12 Aug, 2022 @ 2:34am 
@MZM_GOW 呃,你把红字发一下
MZM_GOW 12 Aug, 2022 @ 1:17am 
signpost的XML部分似乎写的有点小问题?我这里爆了一条红字
Zero 11 Aug, 2022 @ 12:57pm 
i hope this gets textures more like rimworld style
PrinceOfPluto 11 Aug, 2022 @ 8:47am 
@PentalimbedP actually I just figured it out for providing the other directional textures!
PrinceOfPluto 11 Aug, 2022 @ 8:15am 
@PentalimbedP Frisco 1503 looks great! I'll add it into SRTS Trains soon. Since I figure vertical textures are going to be more difficult, I'll look into what we might need to change in the XML to allow for the train to be turned to face the other direction horizontally