Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
with a larger settlement that gets ambushed by garrus, i found the forced reaction to be a serious problem. even when i set my people to hide in a building on passive mode, they will still be drawn toward the herd and lose limbs or die. they even go as far as opening my town gates to run to their death...
another problem with this mod is, that the large herds can teleport inside my base when i have fields inside my walls and i unloaded the area
The idea of them eating crops is not.
decibel
I'm doing it for now and have not released the maximum that can be found for this - these are my collections where I still save mods.