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Same here. Was reading instruction and i'm unsure if i had sandbox mode activated. So does anyone know what we did wrong ? Lost a LOT of gameplay time 'cause of this :(
Your mod does it work with any of the airports / airport mods, if so which to airport can yours be added too.
I saw in the airport section that a helicopter for either passengers and or cargo could be added to an existing airport, but when i try to do it the game crashes.
The mini heliports work well as a single drop off point but not as an extra pickup point on it's own.
Another option might be to be able to connect a mini heliport to the large heliport so that it can make use of its available cargo space and then serve as a pickup point for out going cargo.
Thanks for this great mod.
May I ask that the "large" Heliports be provided with more than just the one pick up and drop off landings on it, spaced away from each other at the ends of the heliport to allow more copters to land at the same time.
For instances its fine for dropping off a load but what if there is an out put I wish to pick up from the same port, currently the heliport is overloaded with copters circling until they are the next in line to land at the heliport.
After integrating modules such as helicopters, buses, and railway....The TPF2 game will not correctly judge where the corresponding vehicles should stop. . For example, helicopters may be automatically assigned to bus stops by the game, and you need to manually adjust them. After all, there is no such judgment function in the TPF2 game. . . .
If you are using a MINI Helipad, make sure its path is properly snapped and connected to any road.
Check to see if the heliport you are using is cargo or passenger. . The helicopter can automatically switch between passenger/cargo mode. However, make sure you should have more than 2 passenger/cargo stops in your helicopter flight path. .
You can also check the hint button at the top of the game screen to see if there is a hint that the path is set incorrectly.
Before using MOD, you can dare to watch the MOD usage video.
Regards.
Airships/hot air balloons and airship stations are being 3d modeled and making.
Making and released of all UEP2 series MODs will not be very fast this year. I'm busy with work this year, and my child is enter school, so I don't have a lot of spare time. .
There are still problems with the low-speed flight of the airship. In TPF2, the aircraft needs to reach a certain speed before it can leave the ground when it takes off, otherwise it cannot take off. Now I need to find time to choose a perfect solution for the low speed takeoff of the airship.
(Temporary workarounds for players to use)
The solution is to use the "M" and "N" keys to rotate the helipad so that the helicopter's landing orientation is facing any of the four directions "east, south, west, and north" on the game map.
Do not let the landing direction of the helicopter face the included angle such as "southeast" and "northwest" on the game map, as this has a high probability of causing the fuselage shake problem when the helicopter lands. (It's such a magical situation...
(This problem may be caused by the judgment of the TPF2 game mechanism. It has been reported to UG and is waiting for official suggestions or solutions. .).
That look amazing. Hope you will finish this project. I'm looking forward to it.
UEP2-14d "Meet the Future" DLC-MOD has started making.
For details, see:
https://youtu.be/dMkFTWWqNhY
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Helicopter fuselage shaking issue that occasionally reappears when the helicopter lands:
The solution is to use the "M" and "N" keys to rotate the helipad and adjust the angle of the helipad to solve this problem. . .
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Проблема сотрясения фюзеляжа вертолета, которая иногда появляется снова, когда вертолет приземляется:
Решение состоит в том, чтобы использовать клавиши «M» и «N», чтобы повернуть вертолетную площадку и отрегулировать угол вертолетной площадки, чтобы решить эту проблему. . .
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Огромное спасибо за обновление. Проверил. Исчезание вертолёта при посадке больше нет. Но продолжает на определённой высоте, при посадке, сотрясать (мотать) из стороны в сторону. Я прошу прощения, если огорчил Вас этим известием.
С уважением, дед Сергей
Hello!
Thank you so much for the update. Checked it out. The helicopter disappearing on landing is no more. But it continues at a certain height, when landing, to shake (shake) from side to side. I apologize if I upset you with this news.
Sincerely, Grandfather Sergey
Due to the STEAM workshop sometimes may be problems that the MOD cannot be updated automatically. .
If you encounter the problem that STEAM cannot be updated MODs, you can first press the "Unsubscribe MOD" button, and then click "Subscribe MOD" again to let STEAM complete the update of MODs. .
1. Fix the problem that the fuselage of the helicopter disappears instantly at a certain height when the helicopter lands.
2. Increase the simulation effect of helicopter flight dynamics
3. About the occasional helicopter body shaking problem when the helicopter lands: The solution is to use the "M key" and "N key" to "rotate the helipad and adjust the angle of the helipad to solve this problem... (Anyway... The specific reason belongs to metaphysics...Laughing ...).
4. Continue to optimize the MOD code and some model structures, and optimize some MOD functions.
5. Modified the MI-8 helicopter propeller, which is more in line with the real MI-8 helicopter flight effect. .
6. The cockpit of the MI-8 helicopter has been updated, and the realistic details of the instruments in the cockpit of the MI-8 helicopter have been optimized. . Added two classic small plastic fans in the cab of the MI-8 helicopter.
Sincerely, Grandfather Sergey
Because TPF2 itself does not have a helicopter's vertical take-off and landing system, when the helicopter in the MOD is landing to a certain height, the body of the helicopter will disappear instantly and then reappear due to the switch of the vertical landing mode. (This happens when the player's camera angle is closer to the helicopter or use the vehicle's first-person perspective. )
I don't have a better solution for this at the moment. . After all, TPF2 games originally did not have these contents. . . . Everything requires me to continue to explore and gradually solve various problems that the helicopter mod may encounter in the game. .
It will take time to continue optimizing and perfecting this mod, let's do it step by step. After all, the conclusion that TPF2 has no helicopters has been broken.
I tried (tested) this mod on a "clean" map. There is no production, no roads, there are no mods at all. Only this mod. He built a base airport, a hotel and several platforms for receiving passengers. There are no problems over the hotel, but over the platforms, when landing, the helicopter disappears for a couple of seconds, but at the same time, there is no shaking (movements from side to side). Sincerely, Grandfather Sergey.
Спасибо, пробовал и много раз. Просидел вчера несколько часов, перепробовал много различных вариантов, всё по прежнему. С уважением, дед Сергей.
I have a game from Steam and your mod from Steam, BUT! With the release of the new version, everything remained the same. The helicopter shakes when landing and disappears for a second. He removed (replaced) the helicopter pads themselves and even the ENTIRE HELICOPTER COMPLEX (helicopter airport). Sincerely, Grandfather Sergey.
Добрый день Уважаемый создатель!
У меня игра из Steam и Ваш мод из Steam, НО! С выходом новой версии всё осталось по-прежнему. Вертолёт при посадке трясёт и на секунду пропадает. Удалял (заменял) и сами вертолётные площадки и даже ВЕСЬ ВЕРТОЛЁТНЫЙ КОМПЛЕКС (вертолётный аэропорт). С уважением, дед Сергей.
1. Fixed the problem of the body shaking when the helicopter landed. Now the helicopter will no longer have the body shaking error when it lands on the helipad.
2. Optimize the MOD code and some model files.
3. Steam users will automatically complete this MOD update. Users of other versions should download the MOD file of the new version and delete the MOD file of the old version.
4. After the MOD is updated, players need to enter the game, click on the helipad, and click any option on the MOD menu to complete the update. or delete the old helipad building and replace the new one.
have fun~ 2022/10/23
Предлагаю рассмотреть возможность создания производства зерна включающее себя поле, комбайны убирающие зерно, элеваторы и подсобные хозяйства ввиде гаража для техники.
机库图标可以调整位置,下次更新再做调整吧。
At present, the two types of helicopters released first have different types of cargo, but both have the function of transporting passengers. In the list of aircraft, please check the transport capacity of the helicopter and the type of cargo that can be transported.
At the same time, the amount of goods that can be transported by helicopters is related to the demand of the end terminal. For example, if the city needs 20 units of food, your helicopter will only transport the corresponding amount of food to the city until the amount of food demanded by the city increases. .
Please make sure that your transport chain is set up correctly. .