Sid Meier's Civilization VI

Sid Meier's Civilization VI

Bear's Wonders Overhaul
58 Comments
Yukinoshita 15 Apr @ 6:15am 
@早乙女らんま 汉化没有了大佬
Paddy 14 Nov, 2024 @ 8:03am 
汉化消失了sad
StarboundFinch 26 Oct, 2024 @ 11:08am 
I think that this messed with the ai because in every game I've played with this mod, they stopped trying to build any wonders period. Cool mod but it let me get ridiculously OP because i had no competitoin
MarshmallowBear  [author] 5 Jul, 2024 @ 5:18am 
@Moffe it should. There isn't any lua scripting involved, so it should be functional.
Moffe 4 Jul, 2024 @ 12:03pm 
Does this work in multiplayer?
digital_mouse 30 Dec, 2023 @ 4:46am 
Contact I would love to help I got 3D skills will work on stuff for you as well if you want, also know C# an unity really well, learning Unreal 5 now in Art Instatute of Vancouver.
MarshmallowBear  [author] 28 Oct, 2023 @ 5:16am 
@piuy373 I think so, few bonuses were being removed, including cheaper Patronage of People from the ORacle as another example.
piuy373 27 Oct, 2023 @ 7:53pm 
I recently got this mod and was checking out the various new effects, but I noticed you removed the effect on Cristo Redentor that returns Religious Tourism to normal after the Enlightenment civic halves it. As far as I can tell no other wonder has been given this effect, so does that mean Enlightenment forever halves Religious Tourism and there is nothing you can do about it?
J 27 Oct, 2023 @ 4:33pm 
thought it was great soverign mod because it adds soverign points to wonders but no

might be an error from my end because i was enabling and disabling a lot of mods without restarting
MarshmallowBear  [author] 27 Oct, 2023 @ 4:27am 
@nana did you have other mod that change wonders? They'\re liekly to conflict.
J 26 Oct, 2023 @ 11:41am 
nvm resubbing fixed issue weird
J 23 Oct, 2023 @ 2:01am 
st basil's cathedral tundra bonus not working
I checked with only this mod + cheat menu
MarshmallowBear  [author] 16 Aug, 2023 @ 4:55am 
@EndlessSauron I kept it because that would be *SO* overpowered (if you wanna steamroll, then go ahead)

I didn't modify the actual Mausoleum ablitiy (not that one anyway), so you will need to chane the ModifierType on the "HALICARNASSUS_MAUSOLEUM_YIELD_MODIFIER" to be one that is applied to the player's plot yields and not the city yields.
EndlessSauron 16 Aug, 2023 @ 1:27am 
Love this mod, im not good at modding, but im hopeing to be able to edit Maus to be empire wide instead of city based, how would i go about that?
MarshmallowBear  [author] 18 May, 2023 @ 3:54am 
@fiflakowski - Navigate to Program Files\Steam\steamapps\workshop\289070\2845086004\

There, each wonder has its own file (.sql), and under ModifierArguments and BuildingModifiers you can make your changes. Each modifier is named so that you should know what the modifier does.
fiflakowski 18 May, 2023 @ 12:08am 
Hi

I so love this mod, but would like to ask how I can apply some minor changes to various wonders. I don't code but I understand it's a question of removing or altering some lines.

For instance, I feel the Temple of Artemis, as it stands now, is a bit too broadly powerful. I would like to remove the plantation and pasture food and amenity bonus (camps stay).

Also, Chicken Pizza is even stronger than before, which was actually the reason I sought out this mod (weakening the most powerful wonders, while strengthening weaker ones) and I would simply like to reduce the bonuses to +1 culture every rainforest (still absurdly powerful if you ask me)

How can I essentially alter the mod, if I may?
In memorieS 22 Apr, 2023 @ 10:55pm 
这空中花园真是厉害了
早乙女らんま  [author] 11 Mar, 2023 @ 5:07am 
@风夏 感謝支持
风夏 11 Mar, 2023 @ 2:33am 
what a superise ! I love this mod !
umittt 9 Mar, 2023 @ 2:55am 
Has anyone noticed that if you have chosen work ethic for your religion, it does NOT stack up with the Jebel Barkal wonder when its built??
MarshmallowBear  [author] 4 Mar, 2023 @ 1:52pm 
@Prodam Garaj - it should be, though I don't play with that mod and I usually add support for mods I use personally which is why it's not there in the first place.
Garaj 4 Mar, 2023 @ 1:44pm 
Hello, is it possible to add support for religion expanded mod on Meenakshi Temple requirements? I was surprised by not being able to build it after building new modded worship building :)
早乙女らんま  [author] 3 Mar, 2023 @ 8:20am 
We have updated the Chinese translation!
我們已經更新了中文翻譯!
我们已经更新了中文翻译!
早乙女らんま  [author] 27 Feb, 2023 @ 7:26am 
中文翻譯正在製作中!
中文翻译正在制作中!
Chinese translation is in the works!
MarshmallowBear  [author] 27 Feb, 2023 @ 5:10am 
@Dr. Oz The Great and Powerful

I think my logic was that Cristo is a Brazilian wonder, while it is religious in nature, I think swapping the bonus with Eiffel made sense, considering that Eiffel is a gigantic piece of steel (or whatever is made of),but people clamour to Paris for tourism, so it made sense for me to swap their bonus around.

In regards to the loss of the Religious Tourism offset for the penalty, I tried to keep every wonder relatively compacted so it didn't give too much benefits, so few things like the Oracle's People discount had to go.
Dr. Oz The Great And Powerful 27 Feb, 2023 @ 12:37am 
Why was Christo Redentor's bonus nerfed and partially switched with Eiffel Tower? It's originally a wonder built in a coastal city, so it makes far more sense buffing seaside resorts than the totally landlocked Eiffel Tower, and the removal of religious tourism penalty was just all around very helpful.
风夏 20 Feb, 2023 @ 2:44am 
大佬,翻译完成了没有。
bro, we need chinese translation very much, plz.
早乙女らんま  [author] 8 Feb, 2023 @ 4:00am 
I'd love to be able to provide translations and I've sent you a friend request.
MarshmallowBear  [author] 7 Feb, 2023 @ 8:51am 
@Bochi considering I don't speak either of the two myself, no.

But if you want, you can provide the translations for me somehow.
早乙女らんま  [author] 6 Feb, 2023 @ 1:19pm 
Hello, I like your mod very much, do you have any plans to add Chinese and Japanese translations?
I'd be happy to help if that's your plan.
MarshmallowBear  [author] 31 Jan, 2023 @ 11:19am 
I believe in most cases, they stack (anything number-based usually stacks)

Anything that gives off a toggle-like ability, usually does not.
Charlie Russell's Ghost 30 Jan, 2023 @ 9:25pm 
What happens when a leader abilities stack with the wonder effects? Do they stack, or is it redundant? Example: Ankor Wat & Khmer or Inca and Machu Piccu
Hats 19 Dec, 2022 @ 3:54pm 
The wonders are now so damn busted. I love it.
MarshmallowBear  [author] 7 Dec, 2022 @ 4:46am 
@kenken244, it might be a missing modifier that exists when one of the NFP DLCs are active. though. Does it work otherwise (without the maritime districts).

What does the Log say?

I need to run a through test on all of my mods to see where i accidently used DLC modifier/dynamic modifiers cuz that.. eek.
kenken244 6 Dec, 2022 @ 10:52pm 
I am having a mods failure to load incompatibility when running this mod with maritime districts. I think it might have something to do with me lacking the whole frontier pass? it seems strange, as the description explicitly lists them as compatible
James III, Vampire Killer 2K1 17 Nov, 2022 @ 6:19pm 
great mod!! can you make so some wonders can be built on mountains?e.g. oracle, potala palace etc....
Chrissant 9 Oct, 2022 @ 6:38pm 
I got it working, nevermind. But damn, you really buffed the hell out of these wonders. hahaha
Chrissant 9 Oct, 2022 @ 5:51pm 
Not sure. It seems I just had conflicting mods. I am still testing things out.
MarshmallowBear  [author] 9 Oct, 2022 @ 11:20am 
@Chrissant Temple of Artemis still has to be placed adjacent to a camp. Only wonders with former district requirements can be placed "Freely", some wonders still require specific placements.

Do you have any other mods that could otherwise conflict?
Chrissant 8 Oct, 2022 @ 7:48pm 
Don't know why, but it seems I cannot place Temple of Artemis anywhere, even with a camp in my city's territory.
MarshmallowBear  [author] 9 Sep, 2022 @ 5:04am 
@Eliminator - Gah! I'll look into it, it's probably struggling to find a place to spawn the Admiral in.
Eliminator 9 Sep, 2022 @ 4:01am 
bulding the mausoleam of halicarnasus softlogs the game if you dont have a port or coastal city
elio_emperor 31 Aug, 2022 @ 2:31pm 
Hi, are there compatibility issues with Golden Age: Brave New World mod? If none tried, I can test for you
Eva-kun 19 Aug, 2022 @ 1:15am 
I can't wait to try it out.

I've been looking for a replacement for Wondrous Wonders since it became out of date with the patches. Finishing up a current game and going to give this mod a try.
MarshmallowBear  [author] 14 Aug, 2022 @ 5:59pm 
I released a quick update, as I realised that I made a huge mistake in one of the bonuses Sydney House Opera had (it now provides Album Sales rather than Tourism because I misunderstood what that bonus actually did)
M 8 Aug, 2022 @ 9:51am 
This is a brilliant mod and makes it a necessity to stop others from getting wonders. Thank you
MarshmallowBear  [author] 6 Aug, 2022 @ 5:04pm 
@MightNight - not possible without changing DLL.
MightNight 6 Aug, 2022 @ 2:21pm 
Any chance you could add city population requirements for world wonders? I.e. requiring 5 pops for first wonder, 10 for second, etc.
MarshmallowBear  [author] 6 Aug, 2022 @ 5:04am 
@Dante.Enoshima - I might consider it. I usually add support for mods I use myself, so we'll see.
Dante.Enoshima 6 Aug, 2022 @ 12:32am 
Hmm... will you add support for some of the modded wonders?
If you will, here's all of my subbed to wonders:
- Neuschwanstein Castle
- Temple of Poseidon
- Burj Khalifa
- Three Gorges Dam
- All of Albro's world wonders collection

Regardless of you will or won't, thank you again for this mod. Sounds awesome to play