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Please fix your trash underworld. make the kits more common and also medium kits instead of small.
Mostly I based my feedback on my previous experience with the map and compared it to the new version and people in the chat saying they preferred the older version. I comment on it because I care for the map, if something like erebus were to get more skeletons, I wouldn’t care since I don’t like those maps, but when I saw this change and experienced it, I got saddened by how an objectively good SF map got its quality turned down. It’s your choice and your map, and I’m not gonna change it, I’m just going to share my feedback and honest opinion. Thank you for your time and for listening
You really gonna start raking in the map stamps and strange filters now
Adding more skeleton spam and more spells to the map would honestly make it less fun. I enjoyed the map a lot while doing the contracts but with these changes it will just make the map a lot less fun. More skeletons and spells don’t make a map fun, it makes it annoying and unfun, which is not what this map is. Arguing that no one thought it was fun to begin with doesn’t make sense because why would you add changes that arguably makes the map even less fun?
Please don't make the same mistake as Tomi with his obominations.
While the missing moddels, were on mid, after a capture. Though why the Missing Model ERROR was missing texture as well, I have got no clue.
i think i even got physically stuck in the enemy heavy and couldnt even turn around to do any dmg back. or heavies dps is just that insanely high point blank that you die before being able to turn and face him. doesnt run out of ammo because you die inside of him and doesnt even need to move to pick up ammo. and im assuming he constantly uses sandvich while the portals are closed to be able to sit there indefinitely. without pushing in there with an uber somehow i dont think you can get rid of the heavy at all. so idk make a second spawn point or smth?
Again, great map and I've enjoyed playing it a LOT!!!