RimWorld

RimWorld

Small Graves and Sarcophaguses
18 Comments
Wanzimar  [author] 18 hours ago 
@irrelevantredundancy Fixed (i think). Was a standalone error, nothing to do with other mods. Please message if any errors persist and thanks for reporting this one.
irrelevantredundancy 12 Jul @ 4:22pm 
Hey there -- I'm getting this message on game launch:

Error in Small Graves and Sarcophaguses, assembly name: SGaS, method: SGaSMod:DoSettingsWindowContents, exception: System.MissingMethodException: Method not found: UnityEngine.Rect

And something similar for Big Graves . I don't have Big and Small , if that could be what's happening. I'm not using it; I just liked the idea of having more grave options.
Wanzimar  [author] 6 Aug, 2024 @ 9:24am 
Made a sort-of opposite mod for big graves this time:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3304095842
@Samuel_Bucher here, have a look.
Wanzimar  [author] 4 Aug, 2024 @ 12:14pm 
@Samuel_Bucher I will look into it. Doesn't sound complicated, so most likely could do that. Feel free to dm me on Discord to discuss details or for any questions that may arise.
Samuel_Bucher 4 Aug, 2024 @ 10:28am 
There is a mod called Big and Small Genes. It adds genes and traits that can make the pawns bigger or small, and by quite a large margin (my base has several pawn that are more than twice as tall is baseliners). To compensate for giant pawns visually not fitting into beds, that mod's author also made a mod that adds giant and tiny beds. But it doesn't add giant graves of sarcophagi. I was wondering if you were willing to do that instead.
Wanzimar  [author] 4 Aug, 2024 @ 7:22am 
@Samuel_Bucher There is a mod that adds animal sarcophagi that has regular and big versions: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2876565401
If that's not what you meant, please elaborate.
Samuel_Bucher 4 Aug, 2024 @ 6:35am 
Can you also add big ones for Big and Small mods?
Wanzimar  [author] 4 Aug, 2024 @ 12:38am 
@Daevinski Yes)
Daevinski 14 Oct, 2023 @ 12:42pm 
Did you manage to restrict the graves based on body size?
Wanzimar  [author] 9 Feb, 2023 @ 5:15am 
@Tsornin i'l give that a look, thanks
Tsornin 5 Feb, 2023 @ 2:05pm 
I don't know if this helps, but this mod seems to be able to restrict animal body size. Maybe it'll give a clue for how to do it for people? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2876565401
JayleeVT 23 Oct, 2022 @ 2:48pm 
will you be updating this to 1.4 at all? Its weird burying babies in adult-sized graves
Frigglish 23 Aug, 2022 @ 10:04am 
The plural is 'sarcophagi', in case you care.
And solidsnake's solution, added inside the <building> tag, is how the cribs from Babies and Children 1.3 work. 0.55, if you wanted to just borrow their work.
Bonible 9 Aug, 2022 @ 2:21am 
I'd like mine in fire engine red.
Alexandr 8 Aug, 2022 @ 8:31am 
>Thats a bit dark
Duck56 8 Aug, 2022 @ 2:58am 
Thats a bit dark tbh but oh well at least i ll have a place to burry my totally not child slave workers mining lithium
solidsnake8608 7 Aug, 2022 @ 6:54pm 
I think you'd need to add the <bed_maxbodySize> to your Def, since graves use the same ThingDef ParentName, but I'm not 100% sure it would work.
indrageerts 7 Aug, 2022 @ 9:32am 
This is great, thank you.