Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm just playing beastmen now - I notice that there is at least 1 special herdstone (Naggarond) where there's no defence points. There's probably more. Small point - excellent mod.
To MrCloner: Yes it's a mod tool.
To revert the changes to skirmish/minor settlement/major settlement battles, you can remove all the effects called 'wh3_main_effect_unfortified_settlement_battle' and `wh_main_effect_settlement_walls` from all of the buildings in the `building_effects_junction_tables`
I do have one request though, any chance you can increase the number of siege equipment that can be built per turn even more? Due to how the game works, I would like to be able to get a good enough number of siege equipment units after one turn, say build 2 2x Siege towers at once. Any chance either you can make that or let us grunts know how to make that happen?
Thanks a bunch!!