Source Filmmaker

Source Filmmaker

Improved Head Textures - Heavy (Read Desc)
17 Comments
Waffle Ryebread 11 Nov, 2023 @ 10:04pm 
I see what I did now, I thought I only needed to copy the vmt files to the folder, thanks for the help!
SpyKe  [author] 11 Nov, 2023 @ 5:16pm 
When you created said mod folder, did you move just the textures or you moved the textures and materials? If not, you have to move both of them
Waffle Ryebread 11 Nov, 2023 @ 2:42pm 
I should have mentioned, I was using the TF2 Classic textures which for some reason interferes with your head textures, which includes medic.
Waffle Ryebread 11 Nov, 2023 @ 2:42am 
Hi, I made a new mod folder for your textures at the top of the list, while scout works perfectly heavy ends up with black teeth for some reason, am I doing something wrong?
SpyKe  [author] 6 May, 2023 @ 7:39am 
New update to the Textures:
- Increased Noise Intensity from 1% to 2%
- Small Improvement to the Front Teeth (Basetexture and Phong)
- Small Improvements to the Stretch Texture
SpyKe  [author] 1 Nov, 2022 @ 5:53am 
New update to the Textures:
- Textures are now Compressed to save on memory usage (from 61mb to 18mb)
- Color Correction
- New Improved Bump Maps
- New Rim Mask
- Restored Texture detail that was lost in certain areas in the Upscaling process
- Improved the edges of the beard and hair line
- Improved Shading on the mouth, lips, gums and neck
- Improved facial detail on the Stretch Texture variant
- Improved Teeth Texture and Shading
- Adjusted some small Phong and Exponent values
- Changed Tongue's shading to match the other Classes' design
- Fixed / Future-proofed small Texture seams
- Removed $detail and DX8 attributes from Materials
SpyKe  [author] 6 Oct, 2022 @ 7:43am 
I already made that in the form of the video showcase, which I do for each class individually. I won't be making one with all classes at once.
Pika-Robo 5 Oct, 2022 @ 9:42pm 
Can we get before/after pictures when all class heads are done? Having those will be nice to see what improved.
SpyKe  [author] 16 Aug, 2022 @ 2:01pm 
It does but the directories are diferent, so simply moving these files to your Heavy model's hwm folder should work
HogDaddyJ 16 Aug, 2022 @ 1:12pm 
This is great
I wonder if it works with my enhanced heavy model
Probably does
kaila 14 Aug, 2022 @ 5:54pm 
Sandwich!!!
kozy 14 Aug, 2022 @ 1:59pm 
this mixed with the high poly heavy would be so good
SpyKe  [author] 13 Aug, 2022 @ 9:44pm 
They do work with that model but you have to move the files to the correct directory/folder for it to work. And remember that everytime my mod gets updated, you must go to this mod's folder and update the files manually to the desired model's folder.
DΛMΛGΣD 13 Aug, 2022 @ 11:05am 
Another one
Skele-Frank 13 Aug, 2022 @ 10:17am 
Will these textures work with the Highpoly Heavy model?
GRUÑEME !!! 12 Aug, 2022 @ 12:29pm 
yay
CoffeeDyce 11 Aug, 2022 @ 12:32pm 
Impressive work as always. Keep it up