Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Literally every update since the beginning of time I’ve just added the version number to a random text file that has nothing to do with the mod.
Mods like these very very rarely require updates which is why a lot of modders don’t bother.
I do try to keep mine green just for the sake of being green.
Unfortunately it can’t be dynamic or I would have done that, so people can choose the number they want.
Basically if you refuse to join a defensive war or military war, you won't lose your entire alliance, outpost, and all your allied units.
Same if the AI does this to you, idk about you guys but I hate when the AI just refuses to join a war with a mutual enemy and I lose my entire life savings with them.
So now, this should never happen.
Still can happen on Defensive Alliances, because if you're defensive buddies and they refuse to defend you, are you really friends?
I just looking at the vassals' favour, so I thought it would only go up by 3.
Thanks for the reply !
Other mods can overwrite any mod, so maybe you have another that does it secretly and sets it to 3.
One thing I'm curious about is that favour goes up by 3 per turn instead of 4, is this a mod issue or am I missing something?
Is it as simple as just a number in a text doc somewhere?
Go on and make friends!