Door Kickers 2

Door Kickers 2

CLEAN HOUSE [two-storey]
27 Comments
Humble Peasant 31 Oct, 2024 @ 11:06am 
I was wondering why this map was so downloaded.

Then I used the stairs and holy shit-
CEO of The Internet  [author] 28 Oct, 2024 @ 9:48am 
its easier to make than is looks, btw. Here's a guide for anyone interested https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2844518124
CEO of The Internet  [author] 28 Oct, 2024 @ 9:42am 
why did this map become popular again all of a sudden
Zupershark 27 Oct, 2024 @ 11:01pm 
This other comment are right the editor looks insane, good job mate
Overseer 27 Oct, 2024 @ 1:37pm 
Olympic level map making kinda shit. Nice work.
BushyDemon 25 Oct, 2024 @ 6:53pm 
Looking at this through the editor was like a fever dream. This would of taken ages. Great job
CEO of The Internet  [author] 21 Feb, 2023 @ 12:19pm 
@Rake Fivekay did you not see the tooltip that said that you have to place all units close to the saircase, or it just bugged?
Rake5000 21 Feb, 2023 @ 9:06am 
2 units died on changing floors. still won but that was a bummer.
CEO of The Internet  [author] 11 Nov, 2022 @ 9:02pm 
CROCBIA I didn't change floor paint, it's all wood. I used tiles to cover painted floor in the kitchen and in the hallway on the first floor
CROCBIA 11 Nov, 2022 @ 6:17pm 
Great map :steamthumbsup: but how where you able to change the floor paint on the 2nd floor?
CEO of The Internet  [author] 15 Oct, 2022 @ 2:40am 
@sus are you saying that there's a bug or you just don't like that your troops die if they don't stay in one place near stairs?
Jes 14 Oct, 2022 @ 10:05pm 
this would be a really cool map if it werent for the fact that if my troops happen to stand where a wall is gonna be after going upstairs, they just die immediately
CEO of The Internet  [author] 25 Sep, 2022 @ 12:43pm 
@pimpingbunny they can't, enemies on the 2nd floor get spawned only after you go upstairs
pimpingbunny 25 Sep, 2022 @ 8:24am 
wow that';s a cool design feature. which there were more maps that can do this. and can enemy from 2nd floor come through the "portal?" door?
Ganjirah 12 Sep, 2022 @ 4:28am 
Damn that was good, you never disapoint. https://youtu.be/2NDagPhZJtM
grahammacphee 19 Aug, 2022 @ 12:31pm 
Wow!
CEO of The Internet  [author] 19 Aug, 2022 @ 9:20am 
@Spyous you have to enable devmode to use 1st person camera. There's a guide for that
Spyous 19 Aug, 2022 @ 6:43am 
whast that 3d camera thing?
Bilton113 18 Aug, 2022 @ 12:48am 
Took me a while to realise where this was from. Super cool please do more
Imaginario 16 Aug, 2022 @ 3:34am 
Awesome thanks :)
CEO of The Internet  [author] 16 Aug, 2022 @ 2:50am 
@Imaginario I used custom objects to create floor for some rooms on this map
Kris 16 Aug, 2022 @ 12:09am 
This is interesting, could be way simpler if we had an invisible level that stairs could teleport troops to, with a key press to switch between levels. Surprising if it isn't already suggested.

Hacking the bottom stair to shoot into a different dimension was definitely something though.
Reminded me off Half Life.

Taking a look at the insides, you really put a lot of work into this map. Without digging too deep, the trigger destroys the wall and spawns in a totally new wall, keeping the troops tight makes sense, don't want any inconveniences including people inside walls or objects.

Besides the trick, the house is actually really nice. :steamhappy:
Imaginario 15 Aug, 2022 @ 4:07pm 
Great map! How did you manage to change "paint" of the floors when switching between the 1st and 2nd storey? Can´t seem to make it work? :)
bokser1034 15 Aug, 2022 @ 9:11am 
Wow, nice seeing more maps using this.
Fizz 15 Aug, 2022 @ 3:50am 
Works like a charm if all the operators are really close to each other. Its slightly jank but great implementation! good job dude
Tbravege 15 Aug, 2022 @ 1:55am 
Good map. Feel like I`m playing cod16 again.
teddyfish 14 Aug, 2022 @ 5:04pm 
Looking at this in editor and

how