Divinity: Original Sin 2

Divinity: Original Sin 2

Thaumaturge - The Totem Specialist
35 Comments
∙MerLIN∙ 6 Feb @ 3:11am 
Hello, I enjoyed your work.
I would like to make a full translation into another language.
Can I request an XML file from you?
BatFan_Attic 12 Sep, 2023 @ 11:49am 
bat totem when
Janbour 31 Mar, 2023 @ 3:15am 
Thanks!
Cleric  [author] 30 Mar, 2023 @ 8:25pm 
"Totemic Embodiment - Channel the totem! You are immobile and any skill that starts with "Totemic" can affect you (or automatically affects you if not targeted). Their descriptions will reflect this, so there should be no confusion on what skills work on you!"

A later skill in the game.
Janbour 30 Mar, 2023 @ 5:19pm 
Whats the exact meaning of 'Totemic' tag in some of the skills pal?
Farandole 3 Mar, 2023 @ 3:20pm 
I hadn't correctly activated the LeadersLib mod.
AppCrisp 3 Mar, 2023 @ 3:17pm 
@Bern'
What did you do to fix it? I believe I'm having a similar experience.
Farandole 17 Jan, 2023 @ 6:37pm 
Ok, i found why.
Sorry for that, it works perfectly now.
Cleric  [author] 17 Jan, 2023 @ 5:48pm 
@Bern
This mod requires both my Shared Resources mod and LeaderLib mod, as well as the Script Extender. I will check out things on my side sometime tomorrow to verify it functions, but if nothing is happening, then checking without LL and SR active will actually ensure nothing happens.
Farandole 17 Jan, 2023 @ 9:34am 
Hello,
I may have a problem when using Totemic resonance on base totem skill from summoning abylity (summon elemental totem).
Nothing happen when casting the totemic resonance spell, and no nova occurs.
I tried with only your mod activ, and nothing changed.

Thank you for your help.
I'm on gamepad 10 Jan, 2023 @ 6:14am 
Are these skills getting added to your Excel sheet? Would love to take a look, I'm very interested in this class!
Yariazen 18 Dec, 2022 @ 12:53am 
Is there a way to balance Thaumaturge with Summon Rework Core? Atm the summon infused totems skills have a cd of 2 turns which when combined with Summon Rework Core completely negates the downside of summoning 2 totems at once. Because it appears your summon infused totems skill directly copies from the orignal summon totem skill, maybe it could copy the CD as well?
Cleric  [author] 5 Nov, 2022 @ 2:23pm 
@Althist
Crescnedo is on death, while Resonance is on cast. If Crescendo isn't appearing on their status bar and/or they are not exploding after dying then that's an issue, otherwise working as intended. I will double check the description in game to make sure it's correct.
Althist 4 Nov, 2022 @ 5:36pm 
@Cleric
My totems are not releasing an aoe when i cast the skill Totemic Crescendo on them. Am i just missing something or is it not working correctly?
Quikcksilver 23 Oct, 2022 @ 11:54pm 
@Cleric No worries. I figured if it's not something you can fix then hopefully anyone else who encounters this will see my comment and have an easier time finding the issue. It was worth fixing too, this mod it fun to play :)
Cleric  [author] 23 Oct, 2022 @ 3:56pm 
@Quikcksilver
Yeah that is a pretty notorious issue, unfortunately.
Quikcksilver 22 Oct, 2022 @ 1:33pm 
I found the problem. The Mod had not gone into the documents/Larian/mods folder, only the mod folder hidden in steamapps. Copying it across to the other folder meant it showed up no problem.
Quikcksilver 21 Oct, 2022 @ 10:28pm 
The mod isn't showing up in the mod list at all. Every other mod is present and functional. But for sme reason I can't get this one to show up in the list. I have every prerequisite mod on there.
SirSkelly 2 Sep, 2022 @ 10:53am 
oh thanks
Cleric  [author] 2 Sep, 2022 @ 10:34am 
@SirSkelly
There's a spell available after level 16:
Totemic Embodiment - Channel the totem! You are immobile and any skill that starts with "Totemic" can affect you (or automatically affects you if not targeted). Their descriptions will reflect this.
SirSkelly 2 Sep, 2022 @ 10:22am 
hey, how does one become Totemic?
Cleric  [author] 28 Aug, 2022 @ 5:08pm 
I will double check, but skills should show up at the same levels new summoning skills show up: 1, 4, 9, 13, and 16.
iWisd0m 28 Aug, 2022 @ 3:52pm 
@cleric we need a specific level to find those skills because at the moment the summoning merchnats havent sell they yet
iWisd0m 26 Aug, 2022 @ 4:38pm 
ok thank you
Cleric  [author] 26 Aug, 2022 @ 4:30pm 
All skills are available at Summoning Merchants. Added that to the description now.
iWisd0m 26 Aug, 2022 @ 3:15pm 
@cleric where i find the skills what vendor or where i find the skills?
Cleric  [author] 20 Aug, 2022 @ 8:32pm 
@DeLobo "The World Slayer"
I really don't want to mess with Summoning much - even this class mod is basically just buffs and skills, no new summons or anything. Even the extra totem summon skills are summoning the base totems and infusing them with the new infusions. At the moment, Beastmaster stuff isn't really even in the same zip code as the table.
DeLobo "A True Soul" 19 Aug, 2022 @ 5:20am 
Hey Cleric, I love your mods and its a blast playing with them. That being said would you consider making a "beastmaster" class? something cool like the Soulbeast would be awesome.
Thehail 17 Aug, 2022 @ 6:31pm 
Keep pushing those mods, you are doing god's work.
Uncle Ben 17 Aug, 2022 @ 11:35am 
Fair enough. It's not a big deal, just extra eye candy. Keep up the good work
Cleric  [author] 17 Aug, 2022 @ 11:30am 
I highly doubt it. I don't really have much in the way of experience when it comes to icons and I very much have not enjoyed producing them when I have done so for other projects. For the most part making the mods/skills/mechanics is what I enjoy doing, but not so much the art (and FX for that matter).
Uncle Ben 17 Aug, 2022 @ 11:23am 
Another fun looking mod. Busy atm with your other mods so i'll save for another new game. Any chance of the skill icons getting a buff? The previous GW1 (and 2) icons fit so well with the base game and also gives me mad nostalgia bliss while using them
RooftopKor 17 Aug, 2022 @ 6:33am 
I'll probably finish current game and restart another one with only Cleric's classes. :steammocking:
Cleric  [author] 16 Aug, 2022 @ 3:23pm 
I have 1000 hours in game and only beaten it four times. It's fine.
Hackurai 16 Aug, 2022 @ 3:21pm 
Looks like im starting ANOTHER new game...