Arma 3
LCU Mk10 remastered with key (PGM version)
20 Comments
HappyToshka 28 May @ 2:03am 
🐞In Warlords mode, this beautiful boat is dropped by parachute as a ground vehicle (although it should appear by clicking on the water). I believe that the vehicle type is not inherited as a ship, but I do not understand this. That's what the chatGPT told me.
🐞And there is no preview image - errors pop up in the Warlords purchase window because of this.
Spartan 208 20 Feb, 2024 @ 6:49pm 
Can AI use the vehicle properly? As in: hitting the shore and unloading the LCU's cargo?
Hancock 19 Sep, 2023 @ 8:51pm 
Is it possible to retexture this vehicle? I have been attempting but my efforts have proved fruitless.
Bro4d5ku1L 11 Jun, 2023 @ 7:20am 
yea i searched all thru the boat sectioned and found them. Looks fun to spawn the amphibious vehicles from here to make and attack mission. Cant wait
markooff  [author] 11 Jun, 2023 @ 7:03am 
and - which vessel ?? (cause there are more than one on these pictures ... )
You mean LHD ? :)
Bro4d5ku1L 8 Jun, 2023 @ 8:54pm 
ummm what cool Oceanic vessel is that??? I need it sir lol!
markooff  [author] 18 Nov, 2022 @ 5:17am 
Yes, it should goes that way
LEE O C 16 Nov, 2022 @ 2:27am 
oh cool thanks for reply. i think i just need the correct wording of the 'load cargo' action. then do a simple action script in an init. im bad with scripting but hopefully just something like; driver1 action [loadcargo, apc1]
markooff  [author] 15 Nov, 2022 @ 1:05pm 
@DJ LEE O C - I understand what You've wanted to say :) . In my opinion (I've only had a little time to take a quick look at some scripts inside this mod) - this should be possible . Moreover, as far as I understand the sqf and perinciples of sqf language scripting it should be quite easy - ou could use the script for "loading"/"unloading" (I mean: attaching/detaching) the vehicle(s) to the board of the barge - but first You would need two things :
1) name (variable name) of vehicle You try to attach to the barge
2) name (variable name) of barge itself
Then you could use the script(s) from the mod combined with those two variables ...

I know, this can be a really Great Idea - to prepare the ready-for-use solution for missionakers for doing this - but unfortunatelly I have very limited time and now i cannot deal with it ....
LEE O C 14 Nov, 2022 @ 5:05pm 
yo i just read ur cool manual, thanks. but can u tell me how to script a vehicle loaded on a boat at start of mission please. like what do i write on the vehicle?
Garuda XIII 24 Oct, 2022 @ 9:05am 
It's alright man! I appreciate it regardless!
markooff  [author] 23 Oct, 2022 @ 11:10am 
@Garuda - I will take a look on it, but as far as I remember, there were some really nasty troubles with the scripts for loading/unloading vehicles there which could block the vessel itself as well ...
Garuda XIII 19 Oct, 2022 @ 10:39pm 
Would it be possible if you can do something similar like remastering the LCAC mod by aatami as well? This looks good and performs very well! @markooff
markooff  [author] 20 Aug, 2022 @ 4:02pm 
@Dunn - you're always welcome :)
but of course You should know that I'm not the author of this mod , but only a person who want to return it to possibly wide audience (i.e. people who work in Arma3 multiplayer environment ) :) :D

Of course - I have a little plans for the future related to this mod - but it will depend on contact with its author ....
:)
Dunn 20 Aug, 2022 @ 3:02pm 
Hi, I'm with the PRACS Mod Team, I'd like to get a hold of you regarding getting access to this mod.
Grover 19 Aug, 2022 @ 1:46am 
Thank you for the Tutorial. It will be useful.
markooff  [author] 18 Aug, 2022 @ 6:59pm 
The first manual - is already published !
You can find it here (polish version as yet) :
https://markooff.net/obrazki/PGM/!!modding/PGM_Mk10_LCU/manual/manual_Mk10_LCU.pdf
markooff  [author] 17 Aug, 2022 @ 11:12am 
/INFO 2:

In the not very far future - I plan to create and publish the 2 separate instructions for the safe loading / unloading of vehicles with LCU Mk10 !
One in Polish and other in English .
Grover 17 Aug, 2022 @ 4:04am 
Great job! Tks markooff and Katie! This is what was missing :)
markooff  [author] 16 Aug, 2022 @ 1:22pm 
INFO: All assets which were used for taking these screens - came from mods:
- RHS USAF
- RHS AFRF
- CUP Core
- Atlas LHD (Remastered)
- PGM Logistic System