Garry's Mod

Garry's Mod

Combine Sniper [FIX]
31 Comments
Callsign_Ewok 25 Jan @ 7:28am 
You need to use explosives to eliminate combine snipers.
Ocarraclan 20 Jan @ 4:57am 
because the snipers dodge bullets
HelmHelmHELMHELM 31 Dec, 2024 @ 2:02am 
Awesome mod! I just don't understand why the sniper is immortal. (Forgive me if I'm ignorant)
weedly 5 Dec, 2023 @ 7:29pm 
*Insert nacht der unton end music with combine laughing n other shit*
D.C 22 Oct, 2023 @ 12:08pm 
very good
:physgun:
⛔Elliot#658⛔ 18 Oct, 2023 @ 10:17pm 
можно карту
Kelatix 31 May, 2023 @ 1:19pm 
can u make it so the laser comes out of the laser pointer device above the barrel of the sniper?
WhoIsSpino 30 Apr, 2023 @ 7:23pm 
also, one thing i've noticed, Snipers completely stop working when its in a huge building on the roofs, so when you use this try to keep it on a 4th floor or smth, thats when it works best.
Slenderman 26 Apr, 2023 @ 1:58pm 
i wanna see a sniper snpc both stationary and walking versions that can be killed with explosives and bullets
unoriginal name 26 Apr, 2023 @ 1:54pm 
thank you bro
Fatman 14 Jan, 2023 @ 11:27pm 
Stinky poopy baby
chrima fish 30 Dec, 2022 @ 8:09am 
just type in the console npc_create npc_sniper
chrima fish 30 Dec, 2022 @ 8:09am 
guys dont install the more half life 2 npcs
TexasOmertosa 21 Nov, 2022 @ 2:46am 
What mod can let snipers be killed by bullets?
Cavou 15 Nov, 2022 @ 2:08am 
Is there any mod that makes the combine snipers vulnerable to damage types other than explosives? Would be awesome to pair with this.
MrGeRoI  [author] 13 Nov, 2022 @ 1:53am 
Wistor 12 Nov, 2022 @ 7:45am 
Can you made more fixes? like metrocops using ar2 and combine using revolver and rpg correctly?
Solanum 6 Nov, 2022 @ 1:34am 
[Combine Sniper [FIX]] lua/entities/sent_sniperrifle.lua:19: attempt to call method 'GetNPCState' (a nil value)
1. unknown - lua/entities/sent_sniperrifle.lua:19 after I opened a save
KatzenSindKool 16 Oct, 2022 @ 4:24am 
the 3 picture is meet the sniper
gordn 22 Sep, 2022 @ 5:00am 
can you make this a standalone npc?
General of Hamsters 17 Sep, 2022 @ 12:55pm 
Just like your dad V
Delta 17 Sep, 2022 @ 11:42am 
the model is just invisible
Gunslinger ☢ 24 Aug, 2022 @ 1:46pm 
Yes, they point to the same code for its AI but it is a older duplicate, it was used in the leak, and when it fires it actually has a hl1 sprite sometimes for the muzzleflash, so it's not exactly the same.
MrGeRoI  [author] 24 Aug, 2022 @ 12:18pm 
You know all that proto_sniper and npc_sniper are same things?
..\SourceSDK2013\mp\src\game\server\hl2\proto_sniper.cpp:896
LINK_ENTITY_TO_CLASS( npc_sniper, CProtoSniper );
LINK_ENTITY_TO_CLASS( proto_sniper, CProtoSniper );
Timmy 24 Aug, 2022 @ 11:16am 
I wonder what's difference between Proto Sniper and Normal one?
The Holy Cobalt Communications 22 Aug, 2022 @ 12:35am 
"fix"
Kingmaxthe2 20 Aug, 2022 @ 5:36pm 
fantastic mod
Gunslinger ☢ 19 Aug, 2022 @ 6:26am 
While this does fix the sniper NPC, it does not Fix the Proto Sniper NPC, which is a older duplicate that is sometimes used in favor of the more "modern" iteration .
Sunny 18 Aug, 2022 @ 8:24pm 
@I'm_Moist_( ͡° ͜ʖ ͡°)

Understandable
I'm_Moist_( ͡° ͜ʖ ͡°) 18 Aug, 2022 @ 6:50pm 
@Sunny

The combine is intentionally supposed to be invincible and cannot move as seen in the actual game, because your supposed to kill the snipers with grenades or a rocket and even then it might require entirely new A.I to move around with that sniper A.I in-place.
Sunny 18 Aug, 2022 @ 12:31am 
When you going to make the Combine Sniper is no longer invincible and moves properly when aiming? Great addon btw :steamthumbsup: