DayZ
BoomLay's Craftables
31 Comments
Shaggoth (Ищезаяц) 28 Mar @ 11:55am 
@Vitryol
Shaggoth (Ищезаяц) 28 Mar @ 11:54am 
does improvised mace, means improvised sledgehammer?
Mr.JMods 27 Mar @ 7:19pm 
@Vitryol can we repack that boomlays craftable patch? I could not ask on the mod page cuz comments are turned off
Vitryol 7 Mar @ 8:00pm 
dangerclose0722 15 Jan @ 11:55am 
I am having the same problem as Stites in the April 8th 2024 comment.
Ka 2 Jul, 2024 @ 6:30pm 
Updated for 1.25 chernarus map?
Stites 8 Apr, 2024 @ 5:25am 
Love the mod. Having problems using the improvised shovel in building the base for a vanilla fence kit or the door fortification kit from the dayz expansion mod. With shovel in hand, charater starts the animation, progress circle never actually starts and freezes in place. This requires a relog to correct. Thanks for looking into it!
[ T |☆] Slaxin [✚] 20 Mar, 2024 @ 4:19am 
One bug to report, Tin cans when filled with water and then an food source, when the food source reaches its cooked state instead of being "Boiled" it is "Baked"
wallerron 30 Jan, 2024 @ 2:52pm 
I wish I could cook meat in the empty tincan, and/or attach it to the tripod/cooking stand - would make for a great substitute for the cooking pot (except for fish)
DaBenshi 18 Jan, 2024 @ 9:29am 
for those of you that can't wait for the mod creator to fix the improvised sledgehammerhere I share my mod that fixes this problem ;) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3141763492 @Boomlay if you need assistance feel free to contact me
Shaggoth (Ищезаяц) 15 Dec, 2023 @ 2:45am 
improvised hammer and sledge indeed are bugged, and cant mine. there's also some mistakes in translations, but i didnt have time to inspect what of them exactly were broken. at least theres some in russian translation
MRBANG 19 Nov, 2023 @ 2:00pm 
When trying to run game, getting error. Have tried multiple fixes but nothing is working.


Can't compile "GAME' script module!

bl_crafting_ex\scripts\3_Game/blcraftables_config.c(82): Unknown type
'RPCManager
OWNER_OF_TOH 17 Nov, 2023 @ 3:43am 
this mod status is corrupted
SlabomeatsTTV 20 Oct, 2023 @ 11:16am 
Any chance a patch for the improvised sledge not mining stones going to become a thing?
Mirror_Man 14 May, 2023 @ 6:31am 
the improvised sledge hammer seems bugged in that you can't use it to put the logs in for the flag pole or fences - if you try your character just gets stuck in an animation pose and you have to quit out of the game to recover?
Mirror_Man 14 May, 2023 @ 6:28am 
quick question - why can't you sharpen/repair the pliers in the repair bench and there is no recipe to make improvised pliers either?
Ingal 10 May, 2023 @ 10:27pm 
@Noodleassault same for me. Just tested it. It just say gather and nothing else... And I won't get any stones.
HOLY_YH4 2 May, 2023 @ 11:15am 
the cooking pot should function similarly to the empty tin can, spilling water if you put it in your inventory.
Noodleassault 14 Apr, 2023 @ 8:02pm 
The improvised sledgehammer and hammer don't seem to mine stone for me, it just says "gather:" instead of "gather: large stone", and no stone appears when the circle fills up but the durability of the tool is still used.
Everything else seems to work fine. Does anyone have any idea what might cause this?
cernunnos22 3 Apr, 2023 @ 1:00pm 
this is gold
MajorBlunderbuss 9 Feb, 2023 @ 1:59am 
Great update, much appreciated!
OGskystrider 30 Dec, 2022 @ 10:37pm 
@boomlay, since the hologram issue is fixed, I think it might do good to remove the extra code from the candle, I am not 100% sure but I think it causes an error in the script log here and there, might be worth looking into.
BedKitty 11 Nov, 2022 @ 3:12am 
@MaskedWarrior66 You need to fill everything into the workbench and take a hammer in your hand
MaskedWarrior66 26 Oct, 2022 @ 8:43pm 
how exactly do i use the workbench to craft
StellarEagle279 20 Sep, 2022 @ 12:57am 
Amazing MOD, thx for all your Hard work.:steamhappy:
Jean' 18 Sep, 2022 @ 11:57pm 
So passing here to say that your mod is amazing! never seen a crafting mod so well done, congratulations!

A suggestion: some rustic tents easier to make, such as leaves or things like that.

Thank you! :steamthis:
BoomLay  [author] 15 Sep, 2022 @ 11:45pm 
Of course I will still look for the error.
FRIGHT 15 Sep, 2022 @ 8:28pm 
Silver, its just a null pointer. dw about it.
SilverOcircle 14 Sep, 2022 @ 11:07am 
Hello BoomLay i get this NullPointer Error:

Function: 'OnCommandSwimStart'
Stack trace:
bl_crafting\scripts\4_World/moddedplayerbase.c:45
SCRIPT (E): NULL pointer to instance
Class: 'SurvivorBase'
Entity name:'###############' id:########

and

Function: 'OnSprintStart'
Stack trace:
bl_crafting\scripts\4_World/moddedplayerbase.c:9
SCRIPT (E): NULL pointer to instance
Class: 'SurvivorBase'
Entity name:'###############' id:########
BoomLay  [author] 3 Sep, 2022 @ 10:52am 
Thx for the info, I pushed an update to fix this problem.
Minty 3 Sep, 2022 @ 6:33am 
Hi, just wanted to let you know, Getting this error between your mod and expansion.

Can't compile "World" script module!

DayZExpansion/MapAssets/Scripts/4_World/dayzexpansion_mapassets\entities\builderitems\props\fireplaces.c(430): Multiple declaration of class 'CandleLight'