Portal 2

Portal 2

GloomShine #60 (Return of the Cage)
2 Comments
mood3rd 1 May, 2016 @ 3:16pm 
great :)
1 suggestion:
making portable area, that 's needed, to get to exit pedestal button.
visible to the player, before going to where it is accessible.
as it stands. the player does not know it is there.
& going to the accessible area, seems like you could get stuck.
you could use glass, to stop the player going there premiturely.
great map / puzzle /design.
Petutski 30 Sep, 2015 @ 7:52pm 
Maybe I am crazy, but this map appears twice... yes? Could not see any difference between them, so my comment stands! Excellent wicked tricky use of all kinds of elements! Fantastic map! Getting that last pedistal button only to see the blue tractor beam lose it's portal! Great fun! Thanks!