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Using the sonar hotkey actually desyncs, meaning nobody else can see that you used the sonar.
At first, people kept saying "I wonder how ppl can drive with no sonar"
Then, as I tested it a bit, using the hotkey doesn't attract creatures
Then, using real sonar, I toggled sonar, got hurt, and desynced to full health
(And a guy outside didn't get hurt at all)
IMHO a good addition to this (but i guess it's more complicated to code because it's not simply a shortcut) would be a hotkey to just send 1 pulse of sonar (and keep pulsing while holding it).
Another good thing would be to always have the possibility to change the directional ping clock position even when directional ping is disabled.
I've made a few pull requests to your project hopefully fixing the current bug and fixing Linux compatibility.
Best regards!
ForcedAutorun/init.lua:(75,13-69): cannot access field SelectedConstruction of userdata<Barotrauma.Character>
i hope it gets fixed soon
"[CL LUA ERROR] C:/Users/shery/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2851646527/Lua/ForcedAutorun/init.lua:(75,13-69): cannot access field SelectedConstruction of userdata<Barotrauma.Character>"
what do i do
Make sure the letter casing is the same and press enter when done typing, and save.
If it still doesn't work try the `cl_reloadlua` command.
Thank you so-so-so much, you literally saved me with that one!
This mod doesn't work for single player because Game.RoundStarted is always false. However, I think you could just remove the check for Game.RoundStarted, because later checks are sufficient (e.g. Character.Controlled.SelectedConstruction not nil and steerGui not nil) to prevent the hotkeys from doing stuff when they should not.
Conclusion: please remove the check for Game.RoundStarted because it breaks single player, and it's not needed.