Total War: WARHAMMER III

Total War: WARHAMMER III

Slaanesh assaults the great bastion
53 Comments
nAIbil! 21 Jul @ 1:21pm 
yes. thanks for the fast response :ojigi:
Gidd  [author] 21 Jul @ 12:36pm 
@nAIbil! It changes the name of the warband as well as the faction flags. That means it completely replaces the original warband faction. Does that answer your question?
nAIbil! 21 Jul @ 11:13am 
quick question about the mod. does it alter the initial khargan chaos faction outside the bastion to wall to be a slaanesh faction or when the bastion is attacked (meter fills up) will it be a slaanesh warband versus khargan (chaos) warband. Thanks for the response
Gidd  [author] 22 Apr @ 11:50am 
@Eyshma Thanks for responding. I updated it anyways, there were some other changes that needed to be made anyways so I updated it and tested it. Everything should be in working order now.
Eyshma 22 Apr @ 11:46am 
Hey @Gidd, I think you need to have the launcher at least, so I'm not sure. As for the issues that I raised earlier, CA pushed another update that reverted the crashes they caused. It may be able to run without an update right now. I'm also unable to test right now, but I thought I'd mention it.
Gidd  [author] 22 Apr @ 7:58am 
Sorry for taking a while. Does anyone know if there is a way to update without having the game installed? I don't always have access to my gaming PC and I can't install it on my laptop...
91 wrench head 15 Apr @ 7:49pm 
What do you mean Database names'?
Eyshma 27 Mar @ 12:27am 
The fix is very simple. Rename the database names' uppercase letters. That should be all it needs to be fixed.
Gidd  [author] 26 Mar @ 12:26pm 
I'll have a look at it this weekend.
Karl Franz 26 Mar @ 7:25am 
Seems like 6.1 break your mod. Just wanna let you know.
bbbnn 11 Mar @ 8:56am 
still works
FlashBack 9 Jan @ 1:12pm 
Please update:steamthumbsup:
Kerrberos 1 May, 2024 @ 5:50am 
Thanks for updating for 5.0!
Goby 22 Jan, 2024 @ 12:40am 
working as of today (with sfo and other other 138 mods in my mod list)
so I think it's safe to assume that this mod is compatible with all mods.

thank you for the mod.
Flying Katz 16 Sep, 2023 @ 7:32pm 
Please update
Neriman 2 Aug, 2023 @ 2:06am 
It works but makes Chaos Dwarve's faction names invisible.
LeBastard 8 Jun, 2023 @ 6:09pm 
mod still works to me up to this date despite saying it's outdated
svenvanboxtel 27 Feb, 2023 @ 5:58am 
any update soon? says outofd
PhoenixRebirth 19 Jan, 2023 @ 5:21am 
Anyone wondering this mode is till working as of this date
Gidd  [author] 29 Oct, 2022 @ 7:09pm 
I don't have much time to work on mods anymore so I decided to wait and make sure there are no more small patches before I update them. Unless there are some unforeseen complications all my mods should be up to date in about a week.
Nox 29 Oct, 2022 @ 3:22pm 
is 2.2 in progress are is it dropped? in IE the kurgan gets a name change but thats it.
Gidd  [author] 5 Oct, 2022 @ 7:30am 
Ok, so, there is no replacer faction. I simply changed some of the aspects of the kurgan warband faction to be slaaneshi. Their lords/heros and recruiting pool were all defined in the script. Other than that i simply changed their banner and subculture so the behavior should not be changed from the original.
Thank you for the advice though, I might be able to use it in the future. I'm thinking of making a custom faction version so the original kurgans can stay but are weaker and there will just be slaaneshi armies added on top. Maybe even some unique invasion mechanic for slaanesh. This is a long term project tho. Not sure I will have time to actually do it.
Kerrberos 5 Oct, 2022 @ 5:45am 
so a script way to do it would be this:
{"force_change_cai_faction_personality", "wh3_dlc20_chs_azazel", "wh3_personality_group_chaos_gatedestroyer"},
Kerrberos 4 Oct, 2022 @ 12:31pm 
So I noticed when messing around with the assembly kit that there is a unique CAI faction personality that only the Kurgans have called something like "gate destroyer". Applying this personality to your replacer faction might fix the ambush issue.
Havean 17 Sep, 2022 @ 8:03am 
This is great with Cathay focus on range and Sla focus on melee the match ups are very fun. Plus I'm sick of mammoths.
Sledjer 14 Sep, 2022 @ 4:54pm 
The slaaneshi warband seems to not be spawning in any more. I eventually got a notification that I encountered them but they never appeared in diplomacy and never spawned any armies. The turn after the great bastion threat bar reaches full I get a notification that the kurgans have been defeated and it resets to zero. Tried it both in my full modlist and with all mods but this one disabled and the issue remains.
Gidd  [author] 11 Sep, 2022 @ 5:47am 
No, the warband faction is its own faction it's not related to any other Slaaneshi faction other than that it uses the same colors/flag as the rebels. Fighting them should only incur diplomatic penalty with their one ally, the kurgan faction just outside the wall.
XTerraX55 11 Sep, 2022 @ 5:02am 
i have a question if your allied with N'kari while using lazys corrupted progression mod will fighting the slannesh armies cause you to lose your alliance or peace treaty with N'kari
GorkeMorko 10 Sep, 2022 @ 10:00pm 
good
Gidd  [author] 10 Sep, 2022 @ 6:59pm 
It should work as long as the warband faction is destroyed and not active. I am not sure though.
saviorsalpha 10 Sep, 2022 @ 6:13pm 
Is this mod save compatible?
GorkeMorko 10 Sep, 2022 @ 4:54am 
good
Gidd  [author] 6 Sep, 2022 @ 2:47pm 
I just tested it and it works for me. There is still the bug where they won't attack after the first wave. After talking to a few people it seems that is a bug with the game and not my mod. I will still try to fix it if I can but I'm not sure I have the knowledge or tools to fix it.
neit 6 Sep, 2022 @ 12:47pm 
mod is broekn even startin new game w/o any mod ,it doesnt work at all.
千语 6 Sep, 2022 @ 4:38am 
Please update
Gidd  [author] 5 Sep, 2022 @ 6:13pm 
Oh yea sorry I misread your comment. The bastion script probably only runs when you are playing as Grand Cathay. It would be hard to make it work while playing as other factions.
Prkl8r 5 Sep, 2022 @ 6:09pm 
@Gidd, even with this turned off, I don't see Kurgan armies spawning outside the bastion when I'm not playing as Miao.
Gidd  [author] 5 Sep, 2022 @ 5:47pm 
It might be the bug, they are probably in ambush stance somewhere in the area outside the wall.
Prkl8r 5 Sep, 2022 @ 4:26pm 
Do the armies only spawn in IE if you are actually playing Miao? I don't see any armies spawning in IE at all.
neit 31 Aug, 2022 @ 10:00am 
not really i am using just miao ying corruption mods and katarin.
Gidd  [author] 31 Aug, 2022 @ 6:26am 
Are you using some other mod that changes the bastion?
You may be having the bug where the armies are in ambush stance. Take a walk outside around the bastion with an army and you may find them.
neit 31 Aug, 2022 @ 5:22am 
in my game doesnt work theres only a mage standing to the bastion.
Gidd  [author] 26 Aug, 2022 @ 9:16am 
Ok, so I understand what is happening now. For some reason the armies stop attacking the bastion and just stand in the same spot in ambush stance. I will try to fix it. In the mean time you can go outside the bastion and look for them.
変識改常 26 Aug, 2022 @ 5:01am 
@Gridd It is IE
Gidd  [author] 26 Aug, 2022 @ 3:53am 
Was it Realm of Chaos or Immortal Empires campaign?
変識改常 25 Aug, 2022 @ 10:29pm 
The first round it successfully generated slaanesh warband, but at turn 42 the second round of invasion nothing appear and the threat value return to zero automatically at the next turn.
Shavy 22 Aug, 2022 @ 6:38pm 
We know the real reason you made this mod. We all know.
The NarkKnight 22 Aug, 2022 @ 3:58am 
@TheRealJD22 you naughty boi xD
TheRealJD 21 Aug, 2022 @ 5:00pm 
hehehehehe this with Ica's mod ... I see what you did there wink wink
Fengxian0830 21 Aug, 2022 @ 11:28am 
That would be amazing since this mod is so incompatible with any mod that alters the great bastion