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It loads into the AANF1 just fine without your mod loaded, but somehow is disabled when using your mod. The other AANF1-specific belts load just fine with or without this compat mod.
I decided to add the belts that did work to our Arsenal instead, so it's not the end of the world.
I'll keep my eye out!
"there seems to be an issue where having it loaded removes all the options for the AANFI machine gun except the 50-round belts. Is this working-as-intended ?"
SIR, YES SIR ! 50 rounds with 1 tracer every 4 rounds according to the french military documentation "MAT 1043".
(Also according to the 3D model)
Happy you love AMF and this compat, many thanks for this kind word.
I don't have anymore enough place on my SSD to play with AMF but don't hesitate to report if you notice something strange or wrong.
Ne pas hésiter à remonter vos remarques, j'essaierai de corriger si je peux.
Even checking the signature with the tool says "all ok" but when you get the game to check something is wrong.
usually one need to sign it (from the start) again and then it works.
If you are doing a lot of arma modding you might want to look into https://brettmayson.github.io/HEMTT/ as that system seams, at least for me, to be less error prone.
But i have scheduled an update soon, i will include a new key.
Hope that will solve your problem.
We are trying to run this mod on a server with a whitelist, but the signing/key seems to be broken.
from the rpt log when you start arma with "check signatures":
17:10:18 Signature E:\SteamLibrary\steamapps\common\Arma 3\!Workshop\@AMF_AIO Compat ACE3\addons\ld3k_amf_compat_ace3.pbo is wrong. Error 0x22/2. Test FAILED!
17:10:18 Warning Message: Signature E:\SteamLibrary\steamapps\common\Arma 3\!Workshop\@AMF_AIO Compat ACE3\addons\ld3k_amf_compat_ace3.pbo is wrong. Error 0x22/2. Test FAILED!
this does wew sadly cant use the mod on the server.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866440928
I don't use these features, don't hesitate to report if bug or anything else.
Good game. :)
Thank you for your feedback.:)
Can you adds earmuff functions for helmets?
Why not. Seems to be not very complicated to do.
Can you adds earmuff functions for helmets? please.