Arma 3
AMF_AIO Compat ACE3
13 Comments
Doppler817 10 Sep, 2024 @ 4:11pm 
Found out what the issue was: Your mod somehow disables the classname "50Rnd_762x51_band" from being used in the AANF1 unless it was added to the inventory via ACE Arsenal. If you grab the ammo item from the JNA Arsenal used by Antistasi Ultimate, it won't work in the gun. Very weird niche issue I think. Likely the mods butting heads with each other.

It loads into the AANF1 just fine without your mod loaded, but somehow is disabled when using your mod. The other AANF1-specific belts load just fine with or without this compat mod.

I decided to add the belts that did work to our Arsenal instead, so it's not the end of the world.
Doppler817 10 Sep, 2024 @ 12:31pm 
Hi, I had a similar issue in my Antistasi Ultimate campaign using this mod. We keep looting the AANF1 machine gun, but the 50rd belts we get aren't being recognized as proper ammo for the AANF1. If my unit unlocks it while the issue persists, it's not too bad, I'll just Zeus a stand-in to our Arsenal that fits the same role of "7.62 LMG with 50rd belt" like an FN MAG or something. Currently trying to brainstorm how to replicate the issue for you, if I figure it out, I'll let you know. If I can't, at least you'll know about it. Thanks for the mod! :)
Armoured_Contempt 6 Apr, 2024 @ 7:05am 
Ahhh gotcha! No worries, just confused me and a couple others cause regular AAF has larger belt options

I'll keep my eye out!
Laid3acK  [author] 6 Apr, 2024 @ 2:19am 
@Armoured_Contempt :
"there seems to be an issue where having it loaded removes all the options for the AANFI machine gun except the 50-round belts. Is this working-as-intended ?"

SIR, YES SIR ! 50 rounds with 1 tracer every 4 rounds according to the french military documentation "MAT 1043".
(Also according to the 3D model)

Happy you love AMF and this compat, many thanks for this kind word.

I don't have anymore enough place on my SSD to play with AMF but don't hesitate to report if you notice something strange or wrong.

Ne pas hésiter à remonter vos remarques, j'essaierai de corriger si je peux.
Armoured_Contempt 2 Apr, 2024 @ 12:23pm 
Yo! Love the mod but there seems to be an issue where having it loaded removes all the options for the AANFI machine gun except the 50-round belts. Is this working-as-intended, or unintended? Thanks in advance!
WindWalker 25 Sep, 2023 @ 9:39am 
and thanks for responsding, we will look forward to the update and include the mod then :D
WindWalker 25 Sep, 2023 @ 9:37am 
It happens sometimes even when using the official tools, you properly did everything correct and it borked itself anyway.
Even checking the signature with the tool says "all ok" but when you get the game to check something is wrong.
usually one need to sign it (from the start) again and then it works.
If you are doing a lot of arma modding you might want to look into https://brettmayson.github.io/HEMTT/ as that system seams, at least for me, to be less error prone.
Laid3acK  [author] 24 Sep, 2023 @ 9:30pm 
Honestly, i don't understand what happens exactly with your server, i use basically the Arma 3 official tools.
But i have scheduled an update soon, i will include a new key.
Hope that will solve your problem.
WindWalker 24 Sep, 2023 @ 8:23am 
hey @Laid3acK
We are trying to run this mod on a server with a whitelist, but the signing/key seems to be broken.

from the rpt log when you start arma with "check signatures":

17:10:18 Signature E:\SteamLibrary\steamapps\common\Arma 3\!Workshop\@AMF_AIO Compat ACE3\addons\ld3k_amf_compat_ace3.pbo is wrong. Error 0x22/2. Test FAILED!

17:10:18 Warning Message: Signature E:\SteamLibrary\steamapps\common\Arma 3\!Workshop\@AMF_AIO Compat ACE3\addons\ld3k_amf_compat_ace3.pbo is wrong. Error 0x22/2. Test FAILED!

this does wew sadly cant use the mod on the server.
Apricot_ale 23 Sep, 2022 @ 6:04am 
Very thanks! I'll try this!
Laid3acK  [author] 22 Sep, 2022 @ 8:39pm 
ACE3 hearing and goggles compatibility for AMF helmets and combat goggles done :

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866440928

I don't use these features, don't hesitate to report if bug or anything else.
Good game. :)
Laid3acK  [author] 19 Sep, 2022 @ 4:07am 
Multiplayer works fine! Thank you!
Thank you for your feedback.:)

Can you adds earmuff functions for helmets?
Why not. Seems to be not very complicated to do.
Apricot_ale 19 Sep, 2022 @ 12:08am 
Multiplayer works fine! Thank you!
Can you adds earmuff functions for helmets? please.