Company of Heroes 2

Company of Heroes 2

6_p Assault on Voronezh
26 Comments
xxCOMPANY OF COWARDSxx  [author] 10 Jun, 2023 @ 4:13pm 
To Filthy Casual.AI path is ok.Besides if you knew you would knew that when you create a map you dont do anyting about how the AI will move.Thats only for campaings and missions.Skirmish is coded by the game and by the level of difficulty you play.If you use any mod then the mod takes control of all this.If you had play the map you wouldnt say "looks amazing" you would had said "it is amazing".Anyway.As a new to the game learn first how the game works and then if you find any problem reported.Right now all you do is confuse others without to be right..So if you play easy or normal dont expect AI to move as if you play against expert.Also Is a city narrow map with 2-3 passes so...........
xxCOMPANY OF COWARDSxx  [author] 20 Mar, 2021 @ 2:38pm 
Yeah like is achelous river from coh 1 that is from my country.But is a game cant be excactly replica of the real.
pilot 20 Mar, 2021 @ 2:25pm 
Досадно что в "dlc case blue" от Воронежа только количество мостов =( Ведь это мой родной город. Наверное у каждого есть своя детская мечта, что бы в игре был их родной город.
xxCOMPANY OF COWARDSxx  [author] 20 Mar, 2021 @ 7:59am 
I transformed this map for skirmish gameplay.This map is from (if i remember well) dlc case blue.
pilot 20 Mar, 2021 @ 3:09am 
От Воронежа тут только 3 моста, и те не правильно расположены.
Los_Blancos 23 Jan, 2018 @ 8:02pm 
На Воронеж не похоже
nova852 4 Oct, 2016 @ 7:09am 
Nice one i have been looking for this scince i played the mission, keep up the good work. :D
xxCOMPANY OF COWARDSxx  [author] 30 Apr, 2016 @ 8:45am 
Ok.I have update the map.
Acrid_Cylinder 11 Apr, 2016 @ 9:56am 
Okay thank you!
xxCOMPANY OF COWARDSxx  [author] 9 Apr, 2016 @ 11:38pm 
Well as i said in past i have problem to update some of my maps.When i try to update i take an error as it was happening in other maps in past.When i will be able i will update.I have made changes for middle bridge even if historical from middle bridge couldn't pass heavy tanks.Now they can pass but i don't know when i will can to update.
LoTeK_ 9 Apr, 2016 @ 8:29pm 
Yes, issues with the central bridge
Acrid_Cylinder 9 Apr, 2016 @ 5:36pm 
Middle bridge cannot be crossed by Tigers. Anyone else getting this?
Soap 31 Jan, 2015 @ 5:17am 
i love all your maps can you make like a d-day map . all the others arnt really good
xxCOMPANY OF COWARDSxx  [author] 12 Nov, 2014 @ 10:44pm 
Thank you.About the abilities i'm sorry but i cann't remove them or redo all my maps again.But just to know that is only for humans, AI never use them.
Da!mon™ 12 Nov, 2014 @ 7:59pm 
is it possible that you could make version of this or in general of all your maps without that leveling code? i find it somewhat disturbing but your maps look great from what i've seen so far...
xxCOMPANY OF COWARDSxx  [author] 22 Aug, 2014 @ 12:58am 
I add by using a code that abilities and i use that to my maps.
MilitarumMarq 21 Aug, 2014 @ 10:53pm 
A friend of mine and I were playing as the US forces and we had two abilities above our normal doctrine ones. One made an occupied building into like a forward operating base and the other instantly leveled up a squad. I haven't seen them in any other map before. Are those just specific to this map? What are they called?
Zeratul 17 Aug, 2014 @ 3:16am 
Very cool map, but we can't pass with big tanks (like Tigers) on the middle bridge.
And maybe put one of the 3 bridges unbreakable ? (so many time we need to repair to finish the game...)

PS: I can't DL maps on your website with gamefront !
xxCOMPANY OF COWARDSxx  [author] 26 Jul, 2014 @ 10:28am 
yeah i also hate those 120 mm.
=HellFire= 26 Jul, 2014 @ 6:05am 
Man, the AI is a bitch with those 120mm mortars. Other than that, cool conversion.
MCProuty 23 Jul, 2014 @ 8:22am 
It can be avoided by having a single land bridge in case all the primary bridges get destroyed. Its a common gaming convention. Love the map otherwise, excellent detail and movement flow.
xxCOMPANY OF COWARDSxx  [author] 22 Jul, 2014 @ 5:40pm 
yeah but that happens to all maps that have's bridges.is not map problem so there is no reason to talk about it.
MCProuty 22 Jul, 2014 @ 5:13pm 
My only issue with this map is that all the bridges are destructible, and the AI masses on either side, making repairing the bridges impossible, incoming fire just blows up any progress you make
xxCOMPANY OF COWARDSxx  [author] 22 Jul, 2014 @ 4:36pm 
who is the enemy and what is the HP.
Noxius 22 Jul, 2014 @ 3:24pm 
nice map but fix the bug with enemy base (endless HP)
Iateagummibear 20 Jul, 2014 @ 3:58am 
1st