Total War: WARHAMMER II

Total War: WARHAMMER II

**UNSUBSCRIBE** Redundant Bound Fireball fix while on a mount for SFO
29 Comments
=[NK]= Col. Jack O'Neil  [author] 23 Jan, 2024 @ 1:05am 
Hey! Sorry I deleted it. It's not needed anymore. Just hit continue on the main screen and it will load, then any saves from then will not rely on it.
Junk Yard 23 Jan, 2024 @ 12:59am 
Hi @Jack, thanks for this Mod. I think I was subscribed to your main mod which has disapeared from workshop. I was using it for my main Alarielle campaign and was wandering if you could upload it again :) ? Thanks anyway !
Noredemption1 25 Jan, 2023 @ 1:20am 
Hi Jack understood, thanks so much for checking it out!
=[NK]= Col. Jack O'Neil  [author] 24 Jan, 2023 @ 4:14am 
OK.. So I don't know why it's not working, but I'm going to guess it may have something to do with maybe the point that is set on the gyrocopter may still be not able to target anything? I've tried it with and without this mod and yeah, it just doesn't work :( Before I created this mod though, the lords on the eagles wouldn't show a cross, just would get stuck in an idle pose, but the cross is different, which makes me think it's something to do with the gyrocopter itself
=[NK]= Col. Jack O'Neil  [author] 23 Jan, 2023 @ 8:14am 
OK. I won't be able to check it out for any few days probably. I'll look into it
Noredemption1 23 Jan, 2023 @ 7:56am 
1] unsubed and resubed - didn't fix it; 2] the x is not there all the time, it only appears when trying to cast; 3] before you pushed the update there was an x there was well it looked slightly different - like there were 4 quarters in the x - sorry I didn't take a screenshot back then :(.
=[NK]= Col. Jack O'Neil  [author] 23 Jan, 2023 @ 7:11am 
Was that happening before I pushed the update with the x? Is the x there all the time, or just when trying to cast? Yeah try unsub and resub but I don't feel like that'll fix it.
Noredemption1 23 Jan, 2023 @ 6:43am 
Hi Jack, it still doesn't work, I get this: (https://imgur.com/a/bZp4FH1) could it be a compatibility issue? By the way I updated the mod already, KMM shows that its been updated today already. Do I need to unsub and sub again or something?
=[NK]= Col. Jack O'Neil  [author] 23 Jan, 2023 @ 6:15am 
Silly oversight, I hadn't added overcast version or the ruby ring of ruin bound spell, these are now added.
=[NK]= Col. Jack O'Neil  [author] 23 Jan, 2023 @ 6:07am 
I'll push an update in a minute. That item is a separate projectile key to fireball. I had initially thought I'd added it, but I hadn't! Cheers, I'll also update the other versions :)
Noredemption1 23 Jan, 2023 @ 6:01am 
Hi Jack, Its a Ruby Ring of Ruin in the Enchanted Item slot.
=[NK]= Col. Jack O'Neil  [author] 23 Jan, 2023 @ 4:53am 
What are you carrying with? Is it the ruby ring of ruin? Or a spell?
Noredemption1 23 Jan, 2023 @ 12:50am 
Hi Jack, thanks for the mod!

Am playing a Karaz-a-Karak campaign and it doesn't work for the gyrocopter mount for the Dwarf Master Engineer hero. Any idea?
=[NK]= Col. Jack O'Neil  [author] 26 Aug, 2022 @ 8:41am 
No problem! Thanks :)
Who 26 Aug, 2022 @ 8:35am 
My bad, appreciate you
Fowad 25 Aug, 2022 @ 11:54am 
its alright, no problem. thank you for the work you have already done!
=[NK]= Col. Jack O'Neil  [author] 24 Aug, 2022 @ 9:52pm 
I had a look at all those mods you guys mentioned. There's too much work involved that I just don't want to do. Sorry.
=[NK]= Col. Jack O'Neil  [author] 24 Aug, 2022 @ 10:23am 
Lol, I don't 'want' mods to update ;)

I'll look at the unit mods that are already out. I'll take a very quick look at the garrison, but the problem with mods like that is just the amount of table work and time it takes.
Fowad 24 Aug, 2022 @ 9:44am 
also mods like Norsca Unit Roster Expansion by Eater (SFO II)
or norsca madmen of the north would be nice :)
just giving suggestions if you want mods to update
Fowad 24 Aug, 2022 @ 9:40am 
do you think you could update Lords Compilation Elite Garrisons (SFO)?
or really any garrison mod for sfo. if you know any garrison mods that actually make the garrisons good that already work without needed an update then please let me know as well!
=[NK]= Col. Jack O'Neil  [author] 24 Aug, 2022 @ 9:29am 
I did literally just say I don't really have time to do new SFO submods from scratch :) If someone has teh old file then maybe,
Who 24 Aug, 2022 @ 8:37am 
Sweet, can't wait to get a good Norsca run in. Would you consider making an SFO submod for the Teclis Guardians mod? It updates Teclis to have unique mechanics and units, along with a dragon mount for Teclis. It used to have an SFO submod, but it went outdated and then disappeared
=[NK]= Col. Jack O'Neil  [author] 24 Aug, 2022 @ 12:25am 
If there's a mod that already has a SFO submod that's outdated, I'll update it and clear and issues,but sorry I won't create a new one or try balance a bunch of new units. I just don't have the time :)
Fowad 23 Aug, 2022 @ 11:22pm 
nice! same with me tbh i was gonna buy 3 today but i think im gonna wait for the same reasons as you. i just want sfo and have fewer issues. Btw if you have time do you think you could make sfo mods of some units and stuff like that? like me and my friend play coop a lot and he really wants to be norsca BUT there arent really any good norsca unit mods that arent outdated or not sfo. Idk if you ever want to do that but just an idea
=[NK]= Col. Jack O'Neil  [author] 23 Aug, 2022 @ 10:06pm 
Nah not yet. I do own 3 but I'm going to give it a few months to iron out any issues, and mostly wait for SFO. There's still so much in 2 I never played and seen at I bought all the DLC I'm going to try it!

Plus I have about 800gb of photo and video media to work through to then back up and make room for 3!
Fowad 23 Aug, 2022 @ 7:04pm 
are you gonna start working on warhammer 3 now that immortal empires is out?
=[NK]= Col. Jack O'Neil  [author] 23 Aug, 2022 @ 5:54pm 
You're welcome :)
Who 23 Aug, 2022 @ 12:08pm 
You have extended my playtime on Warhammer 2 way beyond my cars extended warranty. Thank you for all of the modding you've done.