Total War: WARHAMMER III

Total War: WARHAMMER III

Dwarf Mortar
38 Comments
Vantas Strider  [author] 30 Sep, 2024 @ 8:59am 
It's possible, I think that's where this used to be in the tech tree. I'd need to take a proper look at things.
Marenna 30 Sep, 2024 @ 8:19am 
Is it possible to lower the production tier of this unit from tier 3 to tier 2?
Vantas Strider  [author] 27 Aug, 2024 @ 1:10pm 
Excellent!
Defenseless Mother of Three 27 Aug, 2024 @ 12:37pm 
tysm, now i can finally settle my grudge against Karl
Vantas Strider  [author] 27 Aug, 2024 @ 11:22am 
Should be working now bud, I've updated the tables and it's loaded into the game for me now :)
Defenseless Mother of Three 26 Aug, 2024 @ 8:07pm 
'sall good, thank you for taking a look
Vantas Strider  [author] 26 Aug, 2024 @ 6:30am 
I'll have a look as soon as I can, might be a few days though.
Defenseless Mother of Three 25 Aug, 2024 @ 7:36pm 
can you update this to the latest patch? I have a save that i can no longer finish because it won't load without this mod, but whenever i enable it the game immediately terminates
Vantas Strider  [author] 8 May, 2024 @ 9:39am 
Thanks! Got it fixed last night but forgot to mention. I'll be updating the Rugged Dwarfs mod to include the new Grudgerakers over the weekend.
813807869 7 May, 2024 @ 5:38pm 
good work
Vantas Strider  [author] 7 May, 2024 @ 6:44am 
Thanks for the feedback, I'll get it sorted this week.
813807869 6 May, 2024 @ 7:37pm 
yes,even only add this mod, near 20tuurn 24 turn ,when click pass ,during pass ,crash.plz make new one
Vantas Strider  [author] 5 May, 2024 @ 9:12am 
I'm away from the PC atm, can you confirm the crash occurs with just this mod on?
DanishDotDash 5 May, 2024 @ 8:42am 
mod broken, crashes when opening faction roster and building ui
Vantas Strider  [author] 30 Dec, 2023 @ 11:10am 
Unfortunately I've not been able to figure out how to do that, the only way I can see for me to do that would be to delete the mod and reupload it.
n.pedrazalis 28 Dec, 2023 @ 11:58am 
change the name of graphical mod to unit modd please
Vantas Strider  [author] 3 Sep, 2023 @ 11:12am 
The mod is still up to date, I've just not forced a reupload to turn the tick green as none of the patches since it's last upload have affected it
mikelangelo70 2 Sep, 2023 @ 6:50am 
update please
Vantas Strider  [author] 27 Apr, 2023 @ 10:30am 
No, this mod gives the dwarfs the empire mortar with no changes beyond a dwarf crew.
Marenna 27 Apr, 2023 @ 9:54am 
Dwarven siege weapons have a slightly shorter range than Imperial ones, but have high accuracy. Is this characteristic reflected in the Dwarf Mortar?
Vantas Strider  [author] 11 Apr, 2023 @ 7:15am 
Uh. That's a good question, that's definitely not what I thought I'd listed it as.
☬The Maharaja of Punjab☬ 10 Apr, 2023 @ 6:38pm 
Why is this a graphical mod?
Vantas Strider  [author] 19 Oct, 2022 @ 3:00pm 
No update required, this patch didn't affect any of the details of this mod :)
n.pedrazalis 19 Oct, 2022 @ 1:01pm 
Good morning uptate is required please. thank you for nice mod
Vantas Strider  [author] 14 Oct, 2022 @ 5:38am 
As mentioned below I believe they are
Ironkid 13 Oct, 2022 @ 8:13pm 
does it get bonuses from the redline
Vantas Strider  [author] 11 Sep, 2022 @ 9:45pm 
@Crazedkiller666 This is a port from WH2, where that wasn't an option. Perfectly viable alternative to the mod though :)
Crazedkiller666 11 Sep, 2022 @ 1:52pm 
Eh just get the empire mortars from alliances
Vantas Strider  [author] 4 Sep, 2022 @ 9:39pm 
I haven't confirmed that in this game but they were in TW2.
Kroq-Gar 3 Sep, 2022 @ 6:56am 
are the mortars benefitting from redline skills? =)
Vantas Strider  [author] 31 Aug, 2022 @ 1:32pm 
I have no plans to update the stats of the weapon at this time. As mentioned in the tooltip for the unit these mortars have been purchased from the Empire as I've no texture modding ability and these guns still have the imperial look and symbols on them.
The unit costs 50 more because the dwarf crew are better than the imperial crew, more health and armour/model etc.
As far as I'm aware though dwarfs don't make mortars. The entire existence of this mod is maybe not lore unfriendly but certainly not as far as lore friendly; so if that's a significant concern for you I'm afraid I can't recommend the mod for your game
YoloMunk1349 31 Aug, 2022 @ 9:24am 
costs more, and not better stats... not very lorefull, considering dwarfen gunpowder and steel have a much higher quality. and the superior engineering and gunners. doesn't really make any sense that they are identical, when lorewise, dwarfenn mortars are quite a bit better then the mortars the engineering school of nuln produce. that said, it's the only flaw i will put on it:) tho to people like me, who really likes it lore-friendly, it is still enough. but please, do tell if u update it
Vantas Strider  [author] 27 Aug, 2022 @ 9:09pm 
Thanks! I had to make it again from scratch so it should work without issue
Cashew IV 27 Aug, 2022 @ 3:53pm 
I'm not a game tester by any means but been using it in my playthrough and haven't encountered any issues so far. Good port!
Vantas Strider  [author] 24 Aug, 2022 @ 3:15pm 
I ported this one over but honestly there's no simple conversion AFAIK because some of the tables and asset paths have been changed. If you join Da Modding Den on Discord (https://discord.gg/pQaBJQq9) they have some instructions and are very happy to help. It's where you can find Sebidee, Cataph, all the big modding names.
For the two mods I made, I pretty much had to open the WH2 mods, get the equivalent files for WH3, and go back file by file and value by value. Took about 4 hours to get them both done.
Nasser 24 Aug, 2022 @ 1:39pm 
Do you know how to port mods from WH2 to WH3?
Vantas Strider  [author] 24 Aug, 2022 @ 1:28pm 
Thanks man! If I ever learn to do texture editing/someone does them for me I'll update them to be Dawi mortars properly :D
Nasser 24 Aug, 2022 @ 8:19am 
Dawi using Umgi tech? That goes into the book!!! (Awesome mod m8)