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Rapporter et oversættelsesproblem
Anyway, great little tweak, works actually nicely with "unbreakable-ish" mod as well.
Thanks again, and if anyone want to make a more spec individual version would be help to test it.
it pos to look at mod 'No mass rout' from the last game, it's here on Steam
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1576468568
it stops the army from breaking all at once,
wondering if pos you are able to version where force morale is more individual, so they all need to be routing (skull&flag) only then to get the Victory & End battle or chase down survivors.
Assuming SFO does edit the same things, you can place this mod above it in the load order and that should give this priority.
All my battles end with me having to chase down one or 2 random units with like 8 leadership that are across the map because of rout only now its not chaff anymore but stuff like chaos warriors.
Its just not fun having to spend another 5 minutes after a victory cleaning up, that said i really enjoy the lowered trigger for army losses as it makes the battles longer
@Deeyourelf off the top of my head I do think that's possible. What's the reason you'd like it increased?
Its especially bad in settlements, works better in land battles though