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No, it should work fine. They didn't change anything related to rune crafting that I'm aware of.
It sort of is, but unfortunately not for your circumstance. Once this mod is active, any as-yet uncrafted once-only runes can be crafted repeatedly. But if you've already crafted one of the once-only runes, you won't be able to recraft that one without loading a save to before you crafted it.
What is the new rune weapon called?
You're welcome!
@Warhound
No, this mod only allows unlimited crafting of the limited runes, it doesn't affect how they can be equipped.
Happy to entertain :D
Try not to pass down your sense of entitlement to them.
It shouldn't. If it's not working let me know
I thought I updated it already (just to get rid of the yellow triangle) but no, no update needed.
Most small things can be done with modding if the modder has enough time and knowledge, so if you're just asking if it can be done, it can probably be done.
That's beyond the intended scope of this mod, but someone else might have made a mod for it already.
This mod does not
I don't know
It's 2.3 compatible. As for stacking multiple banners, there is probably a way, but it would be a new mod and outside the scope of this mod.
Ah ok. If they don't cost oathgold I don't want to make them unlimited, would unbalance the game too much. I might be able to make them cost oathgold, and if I could do that I might add it to my other "more expensive" version of this mod. But for now I won't include them because I don't have time at the moment to set all that up
It doesn't at the moment, but I suppose it could. I've never played Thorek before. Do those runes cost Oathgold to make or are they free?
It wasn't intended, but I will leave it in and update the description (I had been testing new table lines in an offline version of the mod and copied them over and forgot I pulled in the tomb king tables in my testing version). Thank you for letting me know!
Is that intended?
I have identified your issue (finally lol). Once you have already crafted the rune - if this mod was not activated when you crafted it - you won't be able to craft multiple version of it on that campaign. This mod needs to be activated BEFORE your craft the rune. Once it's been crafted without this mod active, it can't be recrafted on that campaign (and you'll require a new game). I confirmed this with a purple armor crafting.
Have a great one!
If someone knows how to fix this or "unswitch" the Rune please tell me :)
I'm not sure what would be causing that then unless it's just one and done if you make the rune before using this mod. I'm sorry :(
@jyh1673
I re-uploaded it for you, but I don't have any issues on my end, so possibly a mod conflict.
Changing the Loadorder sadly wont help :(
"Uncrafted" Runes work just fine - no problem with multiple crafting.
Any other Ideas what to try?:/
That sounds like it's either a mod conflict or once the rune is crafted it "flips a switch" essentially to make them not craftable after that. I would guess it's a mod conflict, but I could be wrong. Try putting this mod at the top of your list (assuming you are using steam's mod manager) so it's number 1 and then reload your campaign and see if it's fixed.
Thank you for bringing that to my attention, and for giving me an exact number. I was able to find the table in an unrelated mod from TWWH2. The runes now give 40 oathgold on recycle in this version, and 100 in the more expensive version.