Total War: WARHAMMER III

Total War: WARHAMMER III

Cult of Pleasure - Unit Pack
29 Comments
Forgotten One 14 Jun @ 1:06am 
is there a sfo version ?
RedDragon0908  [author] 27 Mar @ 1:31am 
Due to CA's latest patch there seems to be an issue with files written in caps.
This can vary from mod crashes to single models/textures not loading...
Since I have a handful of mods, I can't go through them and check/ fix this.
So I ask you for patience, CA is aware of the problem and is working on a hotfix.
RedDragon0908  [author] 21 Aug, 2024 @ 3:54am 
Hot-fix for game update
RedDragon0908  [author] 14 Aug, 2024 @ 5:50am 
What's the problem?
The unit uses a vanilla missile weapon, no need to define it more.
CrimsonFist_87 14 Aug, 2024 @ 5:45am 
Am I stupid? The Witch Elves (Bows) exist in the tables, but there is no projectiles Table.... So... where is their range?!
sigmars_disciple 17 Jun, 2024 @ 5:08am 
All you'd need to try modding is Rusted Pack File Manager, free from github.com and the Assembly Kit for WH3, free from Steam (under "Tools"). Set preferences up correctly, restart the app and create the "Dependency cache" for WH3 and you're ready to go

Just make sure to start with a dead-simple .pack file not to get overwhelmed! Like "Stormfly's Limited Unit Roster" or a mod which just hides some vanilla units from recruiting, or a double unit size patch are the simplest kind of mods.... <3

If you keep things simple, e.g. assigning a faction (or race) to have access to a building (e.g. a new one like you said or a building that usually other factions have access to) and assigning units - whether "new" from the mod or existing vanilla or modded units in the game - to make them available for faction(s) within that race to recruit could be realised with the most SIMPLEST of mods, plus that would keep things compatible

<3
sigmars_disciple 17 Jun, 2024 @ 5:04am 
Hey @shanz just wanted to say it's maybe a somewhat unusual suggestion for Red and smth he just doesn't have any time or capacity for, but pretty much anything around buildings (and the units they allow to recruit) can be pretty easily modded, yes. So what you describe is no problem.

Even if grumpy bear here doesn't sound amazed, let me be the guy that tells you: it sounds like you have a litte mod idea there, maybe you can make it flourish into something that will soon blossom here on the Workshop!
RedDragon0908  [author] 9 Sep, 2023 @ 1:26pm 
You can answer the question for yourself: are there buildings that only specific dark elve factions have?
I don't really plan to change the system here because of one new DLC.
-> at base this is "just a basic unit mod", it should stay simple but compatible
shanz 9 Sep, 2023 @ 12:59pm 
Hello, just wondering; would there be a way to allow these units for recruitment in the "temples" of other Druchii factions, for exemple, after confederating Morathi?

I don't even know if this is possible, but, I know in the new DLC, Ostankya doesn't have access to some buildings unless she has at least one major city in Kislev, maybe there is a way to implement a similar mechanic in a mod?

Anyway, If it is doable and you'd do it, I would be grateful! If not, then, thank you for reading anyway!
RedDragon0908  [author] 13 Apr, 2023 @ 11:41pm 
Mod updated.
General patch - no new content added.
Mon'Keigh Chirurgeon 50A 29 Mar, 2023 @ 6:51pm 
Yes. This one and the three other elf mods by RedDragon has always worked.
Pyrodysseus 29 Mar, 2023 @ 10:19am 
seems to be working!
RedDragon0908  [author] 28 Mar, 2023 @ 11:09pm 
Try and see.
Pyrodysseus 28 Mar, 2023 @ 9:32pm 
Does this require an update?
RedDragon0908  [author] 16 Nov, 2022 @ 12:25am 
Yep seems that I deleted these entries during the port, my bad.
Fixed version is up.

Thank you for the report.
aqa 15 Nov, 2022 @ 5:12am 
The "db/ui_unit_bullet_point_unit_overrides_tables" should probably get an update. It only has the first entry from the default table. And none for the new units.
RedDragon0908  [author] 2 Nov, 2022 @ 12:02am 
Update to match the latest game version. Nothing new added or changed.
Deyllo 26 Sep, 2022 @ 11:47pm 
getting these for hellebron would be nice
Holy Sock 19 Sep, 2022 @ 1:45pm 
Any chance of getting these for Hellebron too? She is witch elf focussed.
RedDragon0908  [author] 9 Sep, 2022 @ 10:41pm 
Since I use vanilla models, yes.
Betty The Great Magician 9 Sep, 2022 @ 7:38pm 
will reskins of witch elves effect the models of these units?
nbaird_mav 6 Sep, 2022 @ 7:50am 
ok
RedDragon0908  [author] 6 Sep, 2022 @ 7:41am 
They are only available from the "Cult of Pleasure" building chain.
nbaird_mav 6 Sep, 2022 @ 12:38am 
Love the units, cannot find a way to recruit them from the Black Arc. Am I missing something?
RedDragon0908  [author] 29 Aug, 2022 @ 7:54am 
Added them to the description ;)
Only_war 29 Aug, 2022 @ 7:31am 
do they all count as witch elves technology and skill tree wise?
RedDragon0908  [author] 25 Aug, 2022 @ 7:47am 
both
Sledgehammer 25 Aug, 2022 @ 7:47am 
Do the units receive tech or skill buffs
RedDragon0908  [author] 25 Aug, 2022 @ 1:05am 
Screenshots will come soon.