Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So unless such a unit got added, it won't ever need an update. And even then it would still work for all the old units.
only recharges in melee (was definitly the most viable recharge context), but reduces cooldowns a bit for better risk/reward ratio.
Im not sure what there IS to even begin offering my 2 cents, aside from i guess remembering that there were other affects that recharge while in melee off hand.
Well, i just took a look at the table and man, there are a lot of possible recharge conditions.
Thank you for your time & effort modding
So yeah, neither khargan nor any chaos lord on a dragon mount had unlimited breaths.
Oops.
The mod impacts absolutly everyone.
It really only removes the 3 Use limit and that's it.
I'm currently updating it for her, but in my tests the rest is working fine.
it does (that's how i tested that it works) - unless the last update broke the mod entirely.
It only doesn't work for units that have non-vanilla breaths.
E.g. SFO adds new breath attacks, so this mod isn't working for it.
I appreciate you sharing this mod for us to use.
The modder says he only modified the projectile, while i only modifiy the skill that uses the projectile.
Do you use any other mod that might modify breath attacks?
Cause i can't recreate the problem on my side.
However, i'll rename my table today, so that it is a LOT less likely any other mod will overwrite my changes.
Any modded unit that uses a custom breath will still be limited. Modded units that use vanilla breath attacks should be loaded above this mod, to ensure mine having priority for the "unit_special_abilities_tables".
Anyway, I'll double check later as I've just resubbed
1. Mod is working fine
2. i checked every breath and none had limited uses. If you find any that still are limited for you, please unsubscribe and resubscribe. If that doesn't work, then i need the following information: which unit, custom battle or campaign, if campaign which faction.
3. I gave the jade lion unlimited uses of its "breath". Contrary to normal breaths this one is a bound spell. As it also impacts the balance between jade and jet lion, i would love some feedback, wether it should stay or get reversed again.
4. Now that i have some more time, i am thinking about making an SFO-Version.
5. I do not plan to make a Radious version, simply because i do not use Radious. And there is pretty much a 0% chance of me taking care and updating a mod i do not use.
I did indeed forget that the chaos dragon mount exists.
it's working