Space Engineers

Space Engineers

SOBST Warfare Systems - WC (27) [Battle cannons successor]
78 Comments
Commander Brisk 9 Nov, 2024 @ 6:43am 
i just noticed last night but when using a Vulcan on a custom turret its audio sounds then cuts off. but it may be an issue with mod conflicts since my modlist is large but i decided its best to let it be known
OB  [author] 8 Nov, 2024 @ 4:13pm 
Tysm! I think vulcans might have meteors outright disabled.
drachenviper 8 Nov, 2024 @ 11:20am 
Hi there!
First, love the visuals compared to the older version, so we decided to migrate. Started server new to get rid of the old mod.
So far, our VULCANs don't shoot meteors. Do we have a control issue? I can't see "Target meteors" like on other weaponry.
OB  [author] 25 Jun, 2024 @ 5:54am 
I'll have a look at it soon ish
Commander Brisk 19 Jun, 2024 @ 7:50pm 
small grid static Vulcan doesn't seem to be loading ammo and wont fire even in creative. seems to be the only weapon with issues
OB  [author] 9 Jan, 2024 @ 4:19am 
That would indeed mean that the block breaks at that point. Will have to fix that somewhere this week.
Imperialer Offizer 88B 7 Jan, 2024 @ 6:01am 
all settings options except terminal showing and block power
OB  [author] 6 Jan, 2024 @ 4:01pm 
What does it lose?
Imperialer Offizer 88B 3 Jan, 2024 @ 8:03pm 
oh wow steam removed my link........
Imperialer Offizer 88B 3 Jan, 2024 @ 8:03pm 
is now my second world in that this happens
Imperialer Offizer 88B 3 Jan, 2024 @ 7:58pm 
Vulcan loses after some time in a world the complete setup menu i made a vidoe for better understandung and exemple {LINK REMOVED}
Kittamaru 26 Dec, 2023 @ 12:34pm 
Hey OB - sorry for the delayed reply, I didn't realize Steam isn't showing me notifications anymore!

I'll see if I can capture a vid for ya - gonna be heading out to work shortly, but hopefully I can get one tomorrow or Thursday :)
OB  [author] 12 Dec, 2023 @ 6:57am 
They do tend to do that. Could you maybe share a VOD with me of what they are doing?
Kittamaru 6 Dec, 2023 @ 6:31am 
Gah, meant to add onto that - is that intended behavior, having them fly so wildly?
Kittamaru 6 Dec, 2023 @ 6:30am 
Question OB - the Swarmer seems to have some issues with accidentally intersecting terrain as they go flying about - launching from a hilltop at a target below, about 3/4 of the missiles impact the ground far short of the target?
OB  [author] 16 Sep, 2023 @ 2:09am 
@TH3 L00S3 C@NN0N Thank you! As long as you put the mod as "Unlisted" that is fine by me.
TH3 L00S3 C@NN0N 15 Sep, 2023 @ 10:08pm 
Hello! is there a chance i can reupload this with different stats to be more balanced on the server im playing on? love the models by the way!
OB  [author] 18 Jul, 2023 @ 1:52pm 
Thank you!
Vivikus 17 Jul, 2023 @ 1:11am 
one of my favorite weapon mods:steamthumbsup:
OB  [author] 12 Jul, 2023 @ 12:20pm 
Should be removed
Haribo 28 Jun, 2023 @ 4:48pm 
Vulcan PD Cannon's flashing ricochet effect is causing severe performance issues even on high-end servers. Any possibility to remove it?
OB  [author] 1 May, 2023 @ 2:03pm 
Now it should
MadeinSpace 29 Apr, 2023 @ 3:50am 
Tried to use the Static Vulcan but it won't load any ammo
OB  [author] 22 Mar, 2023 @ 12:51pm 
Server lag in what way?
ghostblast 10 Mar, 2023 @ 12:23pm 
@ OB both vulcan cannons
OB  [author] 6 Mar, 2023 @ 1:53pm 
@Ghostblast which cannons can not load the uranium based ammo? The nuke shells are only usable in the single barrel 500mm
OB  [author] 6 Mar, 2023 @ 1:52pm 
Thank you! @Dominus
OB  [author] 6 Mar, 2023 @ 1:48pm 
I'll have a look at the issues
Spicie 28 Feb, 2023 @ 8:51am 
The bofors and 500mm are probably my most favorite in this pack
ghostblast 28 Feb, 2023 @ 1:33am 
hi there. ok here are 2 thinks im a bit confused for this mod. first i know the vulcan cannon is a high impact based on hits weapon but the pushback from the hits are way to far. i play with alot pve ai enemy mods and the are been pushed back about 2-4 km. i dont know if ts based on gravity but can u check it ore some sort of explanation.
Second is that none of the uranium based ammuntion will be loaded in the large grid models even after i set the right ammunition type at the menu. so this is a mayor bug i guess. I'm happy to post all my mods to show any troubleshooting but in the console they are clean and only one error is shown to me for an AI pve mod
OB  [author] 18 Feb, 2023 @ 2:34am 
Hey, the volume of the vulcan ammo containers should have been reduced enough to fit through small conveyors.
Friend 15 Feb, 2023 @ 8:39am 
Hi, question for the "VULCAN" Static Gatling Gun; it's listed as having a large conveyor port (its ammo can only pass through large conveyor ports too anyway), but when trying to place it down, it's obviously a small ship weapon (with a small conveyor port). How am i suppose to build one and load it with ammo?
OB  [author] 1 Jan, 2023 @ 4:00pm 
There is no ammo.sbc file required as all weapons use "Energy" for their ammo. It uses the AmmoMagazines.sbc in the assembler. Works as intended in multiplayer and singleplayer.
OB  [author] 22 Dec, 2022 @ 5:46am 
Hi Dominus, thanks for letting me know. I'll investigate this asap.
Spicie 21 Dec, 2022 @ 11:08am 
hey man, it seems the 370mm ammo is not in the list for assemblers. Atleast not for us. I don't *think* its a mod conflict. Does anyone else have no way to craft the 370 mm ammo? all 3 types are not showing for us.
xxNut_Busterxx 12 Dec, 2022 @ 10:19am 
Hello, Great mod.
I have a question regarding the VULCAN static gutling gun. It uses 40x127mm ammo but cant pass it through small conveyor. Am I doing something? Gutling Gun has the small port so it makes no sense why ammo wont pass through?
OB  [author] 30 Nov, 2022 @ 3:06am 
Thank you for the more detailed explanation. I'll fix this right away.
sharpshot124 29 Nov, 2022 @ 7:33pm 
The crashes i reported earlier are the same described by Hataro. After a few days of debugging I have tracked down the bug.

Line 6324 in Ammo.cs is set to true (enabling the trail rendering for the hornet's ammo). However the Textures list is not populated on the following line, resulting in a null ref for the renderer. Setting Enabled to false on line 6324 fixed the issue for me.

The trail needs to be disabled or the texture needs to be assigned.
Hotaro 29 Nov, 2022 @ 3:39pm 
I had commented on this mod last week, but now I can't find the comment. Anyways, when I fire the "HORNET" Swarmer Missile System, it crashes my game every time. But not until it's fired.
OB  [author] 28 Nov, 2022 @ 6:17am 
Made sure that the missing textures were added as standalones. Should now be fixed.
sharpshot124 28 Nov, 2022 @ 4:42am 
Getting crashes in our playthrough with a nullreference somewhere in the rendering queue for transparent materials. Possibly unrelated but the corresponding DX11 logs seems to suggest there may be missing files.


2022-11-28 04:29:48.086 - Thread: 12 -> Texture does not exist: e:\games\steamapps\common\spaceengineers\content\textures\custom\substicious\brassstainedmetal_cm.dds
2022-11-28 04:29:48.087 - Thread: 12 -> Texture does not exist: e:\games\steamapps\common\spaceengineers\content\textures\custom\substicious\pinkstainedmetal_cm.dds

***and possibly (not sure if this is for a different mod but there are similar filenames in this mod's content)***

2022-11-28 04:30:23.118 - Thread: 12 -> Texture does not exist: e:\games\steamapps\common\spaceengineers\content\textures\models\cubes\emissiveatlas_alphamask.dds
OB  [author] 26 Nov, 2022 @ 4:14am 
Its a bit higher
Spicie 25 Nov, 2022 @ 8:56pm 
Is the damage better on these than they were I'm the old bcat WC. They always seemed so low compared to vanilla
ATF_Coldblooded Carebear || 9 Nov, 2022 @ 11:21am 
Thank you my good sir.
OB  [author] 9 Nov, 2022 @ 10:52am 
We'll look into developing it :)
ATF_Coldblooded Carebear || 8 Nov, 2022 @ 1:51pm 
Will there be a LG static Gatling gun in the futur??
OB  [author] 20 Oct, 2022 @ 3:14pm 
I dont know what I was smoking during the time I set damage for the different shells but its rectified now
OB  [author] 18 Oct, 2022 @ 5:28am 
fixed
jacobk216 13 Oct, 2022 @ 11:33pm 
the triple 125mm currently crashes the game when placed. unrelated, but I really enjoy the drawings you provide with the images, however, the font you used is really difficult to read.
OB  [author] 13 Oct, 2022 @ 2:34pm 
The APPC 500 mm shells are the default shell that it will pull