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For anyone wondering, this mod still works perfectly (even with 200 mods) but to be safe, put it at the very bottom of your mod load order.
The community bug fix mod does make a small change to Orions land_units table.
It changes him from 'elves_wef' to 'elves_wef_large' in the 'Ground Stat Effect Group'.
I'm not sure what this does tbh, but thought you might want to make the same change.
That said, I'm not sure if it's just on my end but the mod doesn't seem to be working anymore! :<
i just feel durthu need more weapon dmg with his sword or give him frenzy or regeneration.
hes little bit too weak to me
thanks again!
i really really want one of those :)
here is a golden unicorn for you sir.
On that note, would it be possible to include Orion to be Buffed under the "Striking Branches" Red-line skill? It buffs Wild Riders Speed, meaning that Orion can no longer keep up with them due to buffs he provides lol.
Is possible for you to fix compatibility issues for other mods that change the armor-piercing damage or melee bonuses with the "aggressive battles" mod as well in the future?
When this mod is activated with your "Aggressive Battles" mod, the listed balance changes No.4,5,6,7 and 9 does not take effect.
In vanilla version, the initial melee bonus v large should be 15, is 35 too high?
Thanks a lot if you can solve the compatibility issue with the "Aggressive Battles" mod!
@General Vibes Quite the opposite actually, his animation actually looks smoother with this speed and more natural. Instead his normal speed of 55 makes it look as if he is being held back when you compare it to this.