Total War: WARHAMMER III

Total War: WARHAMMER III

Skryre Recolor: Lore Friendly
20 Comments
Catch 22 29 Jan, 2024 @ 9:42am 
i love lore friendly-nice content
Guvenoren 22 Oct, 2022 @ 4:21pm 
Fun fact, I pointed out the same errors in the WH2 version and creator has yet to fix it. I even explained how to fix it.

I hope it get's fixed. Recolor mods are nice :) Everyone starts somewhere, but don't upload a mod you know is faulty even from WH2.
Shadd 23 Sep, 2022 @ 8:31am 
Also causing CTD on game startup for me.
Vacuity 16 Sep, 2022 @ 6:11pm 
The file's up and awaiting approval, but I cannot add you as a coauthor until I become Steam friends with you. Invite sent.
Setr  [author] 16 Sep, 2022 @ 12:15pm 
Vacuity I feel the mod is best in your hands, you seem to have a better understanding of the modding system and could help people more easily use this. Thanks for the co author offer, let me know if there's anything I can do to help. Looking forward to your version! I will link to it in my mod.
Thade 14 Sep, 2022 @ 11:15am 
Sad to confirm the issue, also getting a crash when trying to launch the game
SEVEN GOON SESH 13 Sep, 2022 @ 1:21am 
Causes crash on startup
Vacuity 10 Sep, 2022 @ 8:46pm 
@Setr
My apologies if I sounded overly harsh: everyone starts somewhere, and I've made some impressive messups over the years. If you're happy to keep maintaining the file through future updates, I can give you my file for you to upload.
If you'd rather I take over, I'll put you as coauthor.
Setr  [author] 10 Sep, 2022 @ 10:35am 
Hell, you're also welcome to use any and all of the images and anything else so people can get an idea of what the mod looks like.
Setr  [author] 10 Sep, 2022 @ 10:34am 
Vacuity thanks for the information. I'm a complete modding amateur, I made this mod for my own personal use, added it in case anyone might also enjoy it on the off chance, and simply did a hack job of things without thinking of wider implications.

You are more than welcome to fix the mod and make it more approachable to a wider audience so more people can more easily change these faction colors up!
Vacuity 9 Sep, 2022 @ 9:20pm 
So I had a look at the internals of this mod to work out why it would be having troubles, and it turns out the OP copied the entire faction table data for every faction in the game, not just Skryre, hence why it broke with a small update. This makes it incompatible with any other mod making changes to any game factions on that table, and also means it will break easily even for fairly small game updates.
I've made my own version of this mod, but won't upload it for a few more days. If this one isn't updated in, say, a week, I'll upload my own version with the fixes and better compatibility.
Mortalnoob 8 Sep, 2022 @ 9:10am 
Same as Vacuity, since 2.1 this is the only mod I'm using that I can't activate withouth a crash before the game can even launch and it's weird because usually those kind of mods always work even if it's not updated
Vacuity 8 Sep, 2022 @ 6:20am 
Oddly, this mod won't let me load the game since 2.1 dropped. Not sure why, but I was wondering if I'm the only one cursed by this?
Setr  [author] 1 Sep, 2022 @ 1:38pm 
Will check later, saw that bug once but thought it was fixed.
McSpanky 31 Aug, 2022 @ 6:31pm 
This mod also has that flag change, which makes less sense as it's not using blue anymore.
McSpanky 31 Aug, 2022 @ 6:01pm 
I think they are talking about how instead of Ikit's usual tan/white flag with green rat, the bluegrey mod now has a blue flag with green rat.
Setr  [author] 31 Aug, 2022 @ 11:08am 
@ Scaldar Whatcha mean? I use the blue Ikkit mod in my own campaigns and remember his flag as being light blue and white/cloth color? Or is it something else. But yeah I meant to make it match the uniforms if that is what you mean.
ThatWasMyPlan 31 Aug, 2022 @ 1:12am 
Well done recolor. btw you changed the campaign flag for ikits steel bluegrey? or that wasn't intended?