The Escapists

The Escapists

HMS-Stargazer
16 Comments
A_Simple_Boi 20 Mar @ 8:44pm 
holy, this is beautiful
EX-MartialEmpress9 20 May, 2024 @ 4:29am 
These links don't work either, I'm afraid.
EX-MartialEmpress9 16 May, 2024 @ 4:19am 
Hey, is there a working link containing the custom files for the prison? The two links provided no longer work.
Rad1anT 19 Aug, 2023 @ 6:41am 
The map is still not installed.
TheWither129  [author] 23 Nov, 2022 @ 3:45pm 
yeah, ill do that next time i update
iliketurtles14 23 Nov, 2022 @ 8:18am 
could you provide the .cmap file? im having issues with it downloading from the workshop
TheWither129  [author] 11 Oct, 2022 @ 12:27pm 
you could just add and message me here
TheWither129  [author] 11 Oct, 2022 @ 11:01am 
Yea ill look into it, thanks!
Tivernichter706 11 Oct, 2022 @ 8:03am 
also can u make a google drive for the tileset, as the gifs might get compressed
Tivernichter706 11 Oct, 2022 @ 4:57am 
This looks amazing. Looking forward to playing it. Also I can help u fix the npc issue: when its job time npcs are going to their work station, but if there are multible it sometimes gets stuck because it cant reach one of them. It could also be that a prisoner way point isnt reachable for the npcs so they get stuck.
TheWither129  [author] 10 Oct, 2022 @ 6:47pm 
Yeah in a newer version ive ported the te2 anomaly background to fit, thatll be included when i update it at some point
Ozoneraxi 10 Oct, 2022 @ 4:46pm 
Cool idea. Have you considered improving it even further by adding the background elements directly into the ground layer? You could have a much better atmosphere that way.
TheWither129  [author] 8 Oct, 2022 @ 2:21pm 
thanks! this is the first version of it and isnt fully tested, so feedback is very welcome!
Dekiel 8 Oct, 2022 @ 11:22am 
I thought I was pushing the custom tileset capabilities of this editor, but oh boy was I wrong!
The map looks just space tacular. I'm looking forward to escaping it. Keep it up chief!
TheWither129  [author] 26 Aug, 2022 @ 8:23pm 
A couple known issues:
Often times the NPC pathing acts up, they'll sit at a spot and sorta spin? It looks funny and idk how to fix that so im keeping it. Also when a guard checks a cell when the camera goes off they tend to get stuck for a little bit, but it usually resolves itself. Also sometimes an NPC will just kinda walk through space on the western end by metalshop? No clue why, but it shouldnt cause any issues. Hopefully.
One more thing, this map utilizes some unused tile slots, but i kinda just had to guess at which were walls and which were floors, so if you find any spot you can walk through a wall please do let me know. I did some testing myself and i dont think i let any slip but you never know