Total War: WARHAMMER III

Total War: WARHAMMER III

Fire Lancers - Cathayan Shock Troops
103 kommentarer
[-ODM-] Loupi  [ophavsmand] 5. apr. kl. 9:40 
updated
[-ODM-] Loupi  [ophavsmand] 26. mar. kl. 10:21 
yeah
Foe-Hammer 26. mar. kl. 8:57 
crash in 6.1 as noted by others
agent.theory 25. mar. kl. 18:26 
Crashes the game in version 6.10. Worked OK before that.
[-ODM-] Loupi  [ophavsmand] 22. dec. 2024 kl. 7:17 
updated
Alex Nightingale 16. okt. 2024 kl. 9:59 
Cool, thanks
[-ODM-] Loupi  [ophavsmand] 12. okt. 2024 kl. 7:32 
updated
Alex Nightingale 12. okt. 2024 kl. 0:08 
Please update this mod!!!!
SunseT 13. sep. 2024 kl. 4:02 
update plz
Dyonisiux 25. aug. 2024 kl. 13:30 
Really like your mod man, the style and the units add some much fun to the game. I play with SFO, and i did some changes because i play with 1,5x mod.

I lowered the explosion damage
I lowered the range
Damage and ap damage are 10 - 10

The visuals are super cool, thats why i didnt touch it. Love your mod man!!
Jtor8923 23. aug. 2024 kl. 18:50 
Thanks!
[-ODM-] Loupi  [ophavsmand] 23. aug. 2024 kl. 14:45 
yep should be save compatible
Jtor8923 23. aug. 2024 kl. 14:19 
Thank you for the update. Is this mod save game compatible? Cheers!
[-ODM-] Loupi  [ophavsmand] 23. aug. 2024 kl. 3:54 
updated
Uncle 22. aug. 2024 kl. 4:56 
5.2 update broke this mod crashes on start
[-ODM-] Loupi  [ophavsmand] 9. juli 2024 kl. 5:32 
Updated 5.1.1
[-ODM-] Loupi  [ophavsmand] 4. maj 2024 kl. 8:39 
updated
The2lied 17. apr. 2024 kl. 21:56 
Anyone have a radious compat for this?
马官人 1. apr. 2024 kl. 4:47 
good work,i love it
Fuyuzuki 25. feb. 2024 kl. 3:38 
After further testing, it seems to be Guv's Smoke and Gunpowder interfering somehow. They still fire their weapons with Guv's on and deal damage, but the animation is buggy and they don't shoot while charging, but removing Guv's makes them work properly. Guv's hasn't been updated since 4.0, so it's likely more on them than you for this odd issue popping up. Maybe it's something to do with animations bugging, I'm not a mod maker so I wouldn't know the specifics.
[-ODM-] Loupi  [ophavsmand] 24. feb. 2024 kl. 9:15 
are you sure? its working just fine for me with no other mods active. its strange that one would work and not the other, maybe you have another mod that interferes with the cavalry animations
Fuyuzuki 24. feb. 2024 kl. 6:39 
As of 4.2 the Fire Lancers do not correctly shoot when charging, even though it expends ammo. The Fire Lance Warriors work just fine though. Otherwise, a great mod that I can't play Cathay without.
[-ODM-] Loupi  [ophavsmand] 31. jan. 2024 kl. 2:26 
thanks, glad you like it :D
战术肥宅 30. jan. 2024 kl. 20:59 
This mod is great. He perfectly integrated into the original version
[-ODM-] Loupi  [ophavsmand] 4. nov. 2023 kl. 11:26 
havent heard of any
Democracy Officer Quinto 4. nov. 2023 kl. 10:56 
Hi, do you know of a SFO submod for this?
[-ODM-] Loupi  [ophavsmand] 19. sep. 2023 kl. 12:18 
wait whats wrong with them? they look fine to me, chek your mod list
[-ODM-] Loupi  [ophavsmand] 19. sep. 2023 kl. 11:56 
ugh i hate patches
Ascopa 19. sep. 2023 kl. 10:04 
@[-ODM-] Loupi the fireancer animation is a little bit broken.
[-ODM-] Loupi  [ophavsmand] 2. sep. 2023 kl. 12:34 
Updated for 4.0, let me know if it works
jimbo 27. juli 2023 kl. 0:08 
i really love these fire unit
but i thinks their ranged fire damage are too powerfull
maybe a little nerff or make their cost higher would be great.
Mega Ultra Chicken 13. maj 2023 kl. 17:51 
I did play with this mod and I love how these guys fit right into the roster. Pretty well balanced too, when compared with a lot of the other mods that add units to Cathay's roster. There are definite pros and cons with these units, which I love.

As far as the Lion Gunners are concerned, I've tried em out and saw that they have ECD, they make a great frontline unit to stick in between your melee infantry, so yes; basically a beefier version of the Iron Hail Gunners. Not sure if their projectiles have penetration, but they seem to do some pretty devastating damage on volleys.

Overall, excellent balance in this mod makes it a great pleasure to play with in the campaigns, even if I'm not playing Cathay.
[-ODM-] Loupi  [ophavsmand] 10. maj 2023 kl. 13:46 
i think lion gunners should be thought of as more like an extreme version of ironhail gunners than a rifle unit. With longer range and faster reload they would obliterate whole armies, and then they are decent in melee on top of that
Serious Lee 10. maj 2023 kl. 12:48 
I gotta agree with Mega Ultra Chicken. If at least the range of the Lions was greater. 100 is a bit low for a rifle unit imo. Otherwise the whole roster looks absolutely fantastic
Mega Ultra Chicken 29. apr. 2023 kl. 23:29 
Neat mod, great unit cards too! They fit pretty seamlessly into the vanilla card stacks, too. Lion Gunners stand out a tad but still great looking nonetheless. Speaking of which, I think Lion Gunners are a little underwhelming compared to the rest of the roster. Impressive penetrating projectiles, but the reload being almost double that of Iron hail gunners... idk
I'll have to play with these guys a little more and see what their niche is.
[-ODM-] Loupi  [ophavsmand] 26. apr. 2023 kl. 9:04 
they are pretty strong vs infantry for sure and good in sieges (but no good vs single entities or cav), though actually their total damage potential is much much lower than the rocket battery or even the crane gunners. its just all their damage is done in the first few minutes so it is easier to use them
Okat 26. apr. 2023 kl. 8:11 
Hey, you do you, I just think it's extremely strong and a little annoying to go up against. I still really like your mod
[-ODM-] Loupi  [ophavsmand] 26. apr. 2023 kl. 7:27 
kinda the point of the unit, basically they are fire rockets like shogun 2 but less damage. they are not archers
Okat 26. apr. 2023 kl. 6:14 
Overall a really good mod, and I love that the AI uses those units a lot.
However, the Fire Arrow Crossbowmen are extremely overpowered. 300 range is far too much, 200 or so would feel better I think, as it would let them out-range other ranged infantry without becoming pseudo-artillery (it's too easy to keep them very safe, and they start dealing damage too early in the battle, which lets them rake up huge amounts of damage).
min985 23. apr. 2023 kl. 9:37 
@[-ODM-] Loupi
Thanks for your permission. Here's the link of Korean translation sub mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2830048100
Ca Bong 21. apr. 2023 kl. 0:40 
can you make all the fire units capped? so the AI cannot spam them?
[-ODM-] Loupi  [ophavsmand] 19. apr. 2023 kl. 10:51 
@min985, yes you may make a korean translation submod for this mod :)
min985 19. apr. 2023 kl. 10:20 
Hello. Thanks for making a great mod! If you don't mind, may I have permission to translate your mods into Korean?
[-ODM-] Loupi  [ophavsmand] 17. apr. 2023 kl. 17:26 
The broken animations caused by the 3.0 update have been fixed!!!
[-ODM-] Loupi  [ophavsmand] 15. apr. 2023 kl. 11:38 
will update again soon hopefully to fix the firelancers (Cav and halberds) animations
[-ODM-] Loupi  [ophavsmand] 13. apr. 2023 kl. 16:14 
Updated for 3.0
999999999999 27. jan. 2023 kl. 17:09 
i'm making a big zhou yu mod, dont want to learn unit creation just for 1 unit so preferred pulling a fitting custom unit out of yours
[-ODM-] Loupi  [ophavsmand] 27. jan. 2023 kl. 16:50 
the crouching animation is vanilla, its used by celestial crossbows
999999999999 27. jan. 2023 kl. 15:55 
the fire archers, just like the crouching animation
thanks anyway
[-ODM-] Loupi  [ophavsmand] 27. jan. 2023 kl. 15:03 
I would prefer you didnt sorry, especially if its gonna be a whole unit, i spent quite a bit of time and effort getting firelancers to work so id rather it stayed with me