Entropy : Zero 2

Entropy : Zero 2

Combine Destiny Remastered
51 Comments
Lemon Nade 22 Jun @ 12:15am 
After play the legacy, it's shame that you add something not belong to the old one such Plan B, Zombine etc
Lemon Nade 2 Apr @ 10:31pm 
RIP this workshop, got abandoned.
Lemon Nade 19 Mar @ 10:57pm 
so sad after drowned, game crash
Painevan 23 Jun, 2024 @ 6:42pm 
Genuinely completely imbalanced, I had to stop for the sake of my sanity
Chesapeake Bay 13 Apr, 2024 @ 9:09pm 
a.i disabled
wild demopan 16 Mar, 2024 @ 8:56pm 
HAHAHAHAHAHOHOHOAHAHAHAHAHAHOHOHOAHAAHAHHOHOHAHAHA
Procyon 14 Dec, 2023 @ 7:47am 
Any plan to port "antlion troopers 2"?
λNTICITIZEN_1 5 Dec, 2023 @ 6:19pm 
this is fun but unfortunately it looks like it's never going to get updated with bug fixes and etc. I came here to seek answers after the gonome fight but I see others having the same issue, you just need to noclip out of that area it seems...
Genso_Neko 15 Jun, 2023 @ 8:52am 
这个mod玩起来挺头疼的,好多迷宫,并且敌人扎堆
FembreJ 27 May, 2023 @ 5:30pm 
going between cd3_2 and cd2_2 seems to cause a crash to desktop
RATA 18 Feb, 2023 @ 8:26pm 
why it sometimes will Ai disbled???
Silv3r 18 Feb, 2023 @ 2:05am 
bug report:
gonome is not considered as dead when it is grabbed / kiiled by barnacle in sewers fight
i had to reload and kill it in regular way,

anyway, great mod remaster
Sir Gunnerlot 11 Feb, 2023 @ 11:04pm 
This had so much potential and would have very much welcomed it as an extra chapter in Entropy: Zero 2 but this is better off as an overhaul rather than a "remaster".

Pros:

The Inclusion of Entropy: Zero 2 Exclusive Weapons and Enemies.
Gauss Pistol being thrown in the Town segment replacing the regular 9MM Pistol.
Doesn't feature Xen Grenades which would break the levels even more as well as its own lore.

Cons:

Bad enemy placement, resulting in imbalanced gunplay.
Presence of Enemies covered in Cyan Goo since it's not an Arbeit level.
Clone Cops Minibosses.
Ammunition Shortages.
Overall lacking in new content.
Chalchiutlicue 4 Feb, 2023 @ 12:15pm 
This mod is unbalanced like hell after the first occurence of the rebels.
Commando Booce-iwnl- 4 Jan, 2023 @ 4:59am 
Everyone is talking about the Clone Cops but no one is talking about the temporal headcrabs

also play this on easy
truebyleth 1 Jan, 2023 @ 4:03am 
apparently more enemies = more fun
dont install this get the other combine destiny port on the workshop it doesn't have as much bullshit enemy placement and also doesn't have 20 rebels in a tiny fucking room
DerdyDamn 24 Dec, 2022 @ 2:11pm 
I like there was more zombies and enemies but some sections had way too many rebels and the clone cops need to go. They don't belong there.
cheezkid26 13 Nov, 2022 @ 6:43pm 
who in the love of god thought two clone cops after a swarm of zombies was a good battle? absolutely fucking terrible level design. you should be ashamed.
Carlist Person 24 Oct, 2022 @ 1:54pm 
I had a lot of pain with the rebels
47 30 Sep, 2022 @ 6:25am 
Author u can adaptate mod Antlion Troopers deuce?
Gh0sT99 19 Sep, 2022 @ 1:31pm 
When im in map cd3_3 the ai is disabled i cant enable it even with console command
boxman 15 Sep, 2022 @ 4:19pm 
this was awful. why the hell did you put three Clone Cops? could have just put more rebels or just ant lion bosses. no, instead you put nonsense and the last part was behind a horde of zombies that wasted my ammo. the ending was asinine and ruined the mood of the mod. that is not how you do a remaster. i was iffy at the fact that you put Bad Cop instead of a regular Soldier, but the "boss battles" were the worst part of it. seriously, what piece of shit awfulness.
the funny 13 Sep, 2022 @ 5:42am 
To fix the "Ai disabled" problem i used "ai_norebuildgraph 1" console command and it worked for me.
₣O℟OḾ₳Ꞥ 10 Sep, 2022 @ 12:34am 
I was scared when I saw a cop clone
Daidaedra 3 Sep, 2022 @ 5:46am 
this can be a really good mod. there needs to be checkpoints besids manual saves thou.
the problems i encountered was the "AI disabled" problem should i need to reload a save on the map.
i basically need to beat a map in one try or head all the way back to the map bevor and try it all again
also like some people said cd12 has invisible props and npc´s in the first area
reloadmax62 2 Sep, 2022 @ 9:23am 
this was one of the first hl2 mods i played. i'm still sad that combine destiny 2 never came out. i can't wait to try this out later!
Voilodion Ghagnasdiak 1 Sep, 2022 @ 10:55am 
Damn this is impressive, kudos to Breadmen making this amazing mod with a workshop
M∆ciek (on tf2 break again) 1 Sep, 2022 @ 7:17am 
i use that bug is map cd12 was invisible maper
M∆ciek (on tf2 break again) 1 Sep, 2022 @ 2:25am 
perfect addon map
JetfireTemporal 31 Aug, 2022 @ 5:04pm 
don't try cheesing the gnome by leading it to the barnacle lol.
Nobutora 31 Aug, 2022 @ 11:39am 
i guess something is missing? where you arrive in the facility where it says unlock / lock blastdoors nothing happens
Nobutora 31 Aug, 2022 @ 6:16am 
damn chad, thanks for this
Dead Star 30 Aug, 2022 @ 4:34pm 
Resetting the game and loading the map via console did seem to fix this, however... Weird.
Dead Star 30 Aug, 2022 @ 4:26pm 
Upon reaching the Ravenholm chapter, all props and items and what elses don't really... render? Everything's gone invisible, including the npcs too.
Yeetus_McGleetus 30 Aug, 2022 @ 2:30pm 
for some odd reason when I try to open the giant doors the button for opening it does not work
Michaeltagangster 30 Aug, 2022 @ 9:45am 
Idk why I crashed when starting the mod and i got to near the first zombies at the start.
Krasnyj 30 Aug, 2022 @ 8:58am 
Attention, be careful, the Gonome that you need to kill to pass, may die from Barnacle, and you will not be able to go further
Clorox Enjoyer 29 Aug, 2022 @ 4:03pm 
For the love of god can you people start giving these tags? Almost would've never found this because I am mostly interested in map / campaign mods, and this isn't listed as one, even tho it is.
Virake 29 Aug, 2022 @ 3:00pm 
ah, I remember this mod. nice too see it brought back to life in EZ2.
Yakumo Koishi 29 Aug, 2022 @ 8:29am 
@Kud 原版地图觉得空的话你可以自己重做一下,毕竟是非常古老的模组了,场景设计放到现在肯定不算很好
Kud  [author] 29 Aug, 2022 @ 7:50am 
顺便,请用正常人类的说话方式来回复,感谢
Kud  [author] 29 Aug, 2022 @ 7:50am 
@Yakumo Koishi 敌人是多了,但补给也多了不是,主要是原版CD地图本身就很空。这里本来就很难平衡好。下个版本可能会改一下吧
Kud  [author] 29 Aug, 2022 @ 7:33am 
Also thanks for everyone that comments below!
Kud  [author] 29 Aug, 2022 @ 7:32am 
@digency Yeah, I agreed with that. I will release original and enhanced version on my next remastered. Thanks for your comments.
Yakumo Koishi 29 Aug, 2022 @ 6:57am 
玩了,我的评价是,敌人数量太多了,原版那个敌人数量放到EZ2里已经算得上坐牢了。还在结尾加两个Clone Cop ,我TM谢谢你啊
Kyrii 28 Aug, 2022 @ 10:42pm 
YO Combine Destiny! Among the first HL2 mods I've ever played! Really cool to see you went ahead and added extra enemies from EZ2! Should spice up the combat as I remember most of it was against regular zombies!
digency 28 Aug, 2022 @ 7:44pm 
The A.I in general doesn't seem to take well to these maps, especially your squadmates and the gonome, however the placement of the NPCs in general seem to remedy this somewhat. Just that when they leave their original placements, they might start acting funny like shooting at the ground or walking into walls. As for the mod itself, it's a fun string of shooty levels but some rooms seem very brutal with the choice of number of zombies, or choice of weapons with the number of rebels. Still enjoyed it though
Kas 28 Aug, 2022 @ 2:39am 
Приемлемо
Yakumo Koishi 28 Aug, 2022 @ 12:33am 
mapsrc files pls
digency 28 Aug, 2022 @ 12:30am 
Cool, never played this before so I'm excited to try it out in EZ:2