RimWorld

RimWorld

Ammo Variety - Shotguns
66 Comments
Keshash  [author] 21 hours ago 
* 1.6 update
Human Leather Hat 19 Jul @ 1:32am 
1.6 pls?
moist napkin 12 Jul @ 8:19pm 
1.6?
Gryn 27 Jun @ 9:23am 
(others able to craft bdw)
Gryn 27 Jun @ 9:22am 
i cant craft dragon breath, is requires "material", not sure what wrong but this item not exist in game
plating with extra materials(copper bronse and etc)
Keshash  [author] 28 May @ 7:52am 
flechettes are a gimmick

example of flechette in action:
https://youtu.be/khiuuZIL-Z0?si=rI7slgGCVinhx0kI&t=663
tinfoil hat bird 28 May @ 12:06am 
Add flechettes to the bloat one maybe?
Itsyaboisushi 24 May @ 11:05pm 
The birdshot.xml patch for Expanded Materials - Metals needs a fix. When playing you are unable to craft birdshot. I think you need to change the thingDefs for bronze and lead to EM_Bronze and EM_Lead. This is how I fixed it
Keshash  [author] 8 Apr @ 6:43am 
Not gonna do flechettes, because they suck IRL. Might do 000 and 0 buckshot instead some day
KDOSIS 8 Apr @ 5:23am 
Can we have flechettes?
Keshash  [author] 6 Apr @ 3:42am 
yeah
Pimp Lucius 6 Apr @ 3:41am 
Does this work with the generic ammo experience,
and can i add it to a save?
Reichsbierminister 2 Mar @ 4:10am 
i'm running 274 mods at the moment, maybe that is the problem
but your mod was the only that changeed that day so i assumed that was it

if it happens again I'm looking deeper into it and let you know what i can find
Dexter-by-designation 1 Mar @ 8:43pm 
Any chance these ammo types work in the VE Warcasket Slugthrower?
Keshash  [author] 28 Feb @ 5:57am 
that is really weird. I can't reproduce it
Reichsbierminister 28 Feb @ 3:14am 
with adding the bloat module from this mod my problem has gone away and everything works just fine
Reichsbierminister 27 Feb @ 2:33pm 
after this fix my game isn't loading up anymore
Keshash  [author] 26 Feb @ 2:17pm 
Could not reproduce birdshot crafting issue, it looks ok on my end
Keshash  [author] 26 Feb @ 2:17pm 
Updated.
* Fixed loadAfter tag missing
* Fixed darts generic ammo class
* Fixed frag rounds screen shake
Shiroe 24 Feb @ 5:56pm 
in generic ammo class for darts is set as sabot. need to be changed then is works with generic ammo
Shiroe 23 Feb @ 8:30am 
darts won't show up for me when using generic ammo settings.
T/5 Marchbank [29thID] 22 Feb @ 9:34am 
Some recipes seem to be missing for crafting eg. 12 gauge and 20 gauge birdshot.
Keshash  [author] 27 Nov, 2024 @ 1:45am 
yeah, you should load it after CE, will add autosort some day
spooky skeleton 26 Nov, 2024 @ 5:07pm 
is the load after thing in the about.xml missing? this mod doesn't seem to get automatically sorted after CE. when loaded before CE, only the .410 ammo variants show up in the loading bench.
Diamondman0607 22 Oct, 2024 @ 6:40pm 
Brandon Herrera once said "Dragons breath- Because you can't enforce the geneva convention when your on fire"
cerhio 12 Aug, 2024 @ 8:16pm 
<3<3<3
VatskiySas 10 Aug, 2024 @ 4:22am 
Thanks for updating much love!
turkler 9 Aug, 2024 @ 6:36pm 
thanks for the update!
Duyuy 9 Aug, 2024 @ 5:47pm 
OMAYGOT IM BOUTTA BUSSS
John DeWolf 9 Aug, 2024 @ 5:04pm 
HOORAY!!!
Keshash  [author] 9 Aug, 2024 @ 3:11pm 
Updated to 1.5:

* New effects for dragon breath
* Appropriate casings filth color for each caliber
* Updated Metals patch (thanks, Aussie!)
* Unique texture for Rubber Buck
tsipras nlexis 2 Aug, 2024 @ 11:35am 
Please please 1.5 I will bear your children
Apophis 20 Jul, 2024 @ 12:25am 
Mod seems to work fine so far just the magnesium Sparks from Dragons breath dont disappear. Sadky you can not disableethem threw Cherry Picker since enemies still spawn with them
Uisce 14 Jul, 2024 @ 7:02pm 
the people yearn for a 1.5 update🗣️🗣️
SilkMoth 6 Jul, 2024 @ 7:56am 
ce is 1.5 now could this be updated? also this and your other variety mods for ce safe to add mid game?
Здорово и Вечно 1 Jul, 2024 @ 6:33am 
CE is 1.5 now
Belial03 20 Jun, 2024 @ 10:24am 
Hey, when using birdshot, the pellets stay airborne above buildings and entities like shelves ad trees. Help?
pingship 18 Jun, 2024 @ 11:24pm 
1.5 plz
Duyuy 19 May, 2024 @ 2:24am 
Hoping for 1.5, these shells are amazing
フォセス 14 Apr, 2024 @ 3:36am 
1.5?
ThatCoolSnek 4 Jan, 2024 @ 1:26am 
(i am aussie)
Keshash  [author] 4 Jan, 2024 @ 1:23am 
Now supports Expanded Materials - Metals, patch generously made and donated by Aussie
Keshash  [author] 27 Jun, 2023 @ 8:01am 
Pushed a lot of rebalances and fixes done by Auggie, see changelog for more
Kane526 11 Jun, 2023 @ 5:07am 
i dont think you need those .410 rounds like emp and rubber anymore because theyre in CE now
Luke Vale 5 Jun, 2023 @ 1:48pm 
Quick heads up, Harkon Kel-Tec shotguns use a hackjob methoid on it's underbarrel attachment which causes this mod to throws out a error.
onemorecup 12 May, 2023 @ 8:11am 
Unfortunately, this doesn't work with VWE (in particular, frontier guns can only use default 12g bullets). Could be patched, please?
Da_Lizz 30 Apr, 2023 @ 3:46pm 
love this mod
Ferrous 29 Dec, 2022 @ 11:08am 
:steamthumbsup:
Keshash  [author] 29 Dec, 2022 @ 7:09am 
Yeah, we decided to not include slugs for ammosets that can use pistol calibers because of that
Ferrous 29 Dec, 2022 @ 12:46am 
I see, so i guess It's pointless in the game then? considering it's more expensive and is weaker than 45 ACP