Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units for the Beastmen
16 Comments
Singemeister  [author] 4 May @ 9:46am 
@Sombidy
...It is?
Sombidy 3 May @ 9:19pm 
update?
Brandor 10 Nov, 2024 @ 1:09pm 
update?
Brandor 2 Mar, 2024 @ 9:23pm 
theres a bug in this mod where the razagor behemoth and grand manticore start to go into their uncontrollable feral rage action as soon as you hit the start battle button after the deployment phase. Please fix soon??? Thx. Love this mod btw. Great work and awesome units.
Oni 12 Sep, 2023 @ 2:10am 
Actually it might no have been problem with this mod. My apologies.
Singemeister  [author] 12 Sep, 2023 @ 1:50am 
@Oni
I'll have a look at it.
Oni 12 Sep, 2023 @ 1:49am 
Any plans on updating this mod to be combatible with the Expanded roster mod and the one that adds cockatrice and things in the woods in to the roster. There is the scroll bar but this mod places the whole section on the top left side of the screen and makes some of the units not visible.
Wolfblade 8 Sep, 2023 @ 12:37am 
I have noticed when I look at the unit cap the Rzorgor Behemoth and Ghorgon are pushed below the bottom of the panel on my screen, and I cannot scroll down to increase any capacity on them. Anyone else having this issue?
cwj3436 30 Jun, 2023 @ 5:26am 
Thx for your outstanding mod.
Wolfie von Carendot 27 May, 2023 @ 7:01am 
As a sucker for Manticores, definitely looking forward to when this and the Warriors of Chaos/Norsca mods are up to date.
MartinZhouYT 8 Nov, 2022 @ 7:46pm 
Hello, there is a bug that new added archers do not been viewed as ranged units. The trait get from defeat Khalida does not work on them.
JohnnyM&M 31 Oct, 2022 @ 10:09am 
update
Oni 18 Sep, 2022 @ 1:42pm 
Propably was the extented one. Ty!
Singemeister  [author] 18 Sep, 2022 @ 1:35pm 
@Oni
Nope, that was another mod.
Oni 18 Sep, 2022 @ 1:26pm 
Im sorry if im mistaken but didnt this mod have Gor's with great weapons in TWW2?