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The same goes for Stat Tweaks Lib, too.
For example, M16 gun mode has a range of 27. If you have Spartan and use Bayonet in M16 (spear mode), Spartan will add 0.04 range to the gun mode's range instead, making it 27.04.
Changing the item from TreeBranch to TreeBranch2 on line 1632 of LazoloMain.lua solved the issue of holding the tree branch and it not generating a new sentimental item.
if you want to remove the trait you need to go to media\lua\shared\NPCs\TraitCreator.lua and remove the line that creates the adhd trait.
if you just want to disable it then you can go to media\lua\client\lazolomain.lua and search for ":HasTrait("ADHD")" and either remove those functions or make them never succeed. like adding "and false" to the if statement.
in both cases you'll have to reupload the mod to steam for your own server to use or friends to download. just remember to change the ModID or zomboid will merge the mods in unexpected ways and neither will work correctly.
also photophobic is supposed to be halved with sunglasses and i think its quartered with a welding mask. but that mechanic could be broken, i didnt test them in b42.
nyctophobic has a max panic it can reach depending on actual light level and time of day, photophobic doesnt care, its just "are you outside" and "is it day"
Photophobic seems like it raises to full Panic rapidly when outside during the day regardless of modifiers which should affect this. Being in the rain or fog and wearing sunglasses still results in panic skyrocketing to full after only a few seconds outside. This may be intentional but it does seem against the trait's intent. Upon testing it out, Agoraphobic climbs in what I can describe roughly as double the time comparably.
As for the question, I'm slightly confused on Bloat just due to semantics. Does it provide +50% calories from 100% or does it provide +150% calories from 100%? It seems like its just +50% but I wanted to make sure.
but no, losing the sentimental item only causes unhappiness and its really slow.