Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Nomadic Encampment Pack (Special Collection)
32 Comments
mthibau  [author] 12 Aug, 2024 @ 5:43am 
@HenchmenF of course i can reduce de costs of the yurts with some text lines. How much do you want? i used the costs from the arabian pack buildings as a standard to follow for princing in this mod
HenchmenF 11 Aug, 2024 @ 8:57am 
This is a sorely needed mod, I'm surprised there's not more Central Asian/Mongolian items in the workshop. The only issue that I've been running into is that this is expensive especially in realistic mode! Do you think there would be anyway to reduce the costs of the Yurt? I feel like it's more expensive than some flats.
Oktokolo 14 Jan, 2023 @ 4:39pm 
Awesome buildings - only the sounds are too loud and too long compared with vanilla building sounds.
mthibau  [author] 10 Jan, 2023 @ 7:16am 
wseslaw i already took off the Fabric requirements because people were having issue with it wile playing Cosmonaut mode.
wseslaw 10 Jan, 2023 @ 6:49am 
No more hundred tons of concrete for construction of a simple yurt? Oh that's great. But you shouldn't use wood or fabric as a construction material for some reasons. I suppose boards would be fine choice.
mthibau  [author] 10 Dec, 2022 @ 7:00am 
@ekesandras2000 i guess i already fixed this issue, so you should delete de old building and build it again. Now everything is fixed so far so good.
ekesandras2000 10 Dec, 2022 @ 6:50am 
Very good, thanks a lot. One more thing: can you have a look at the shepard's tent, somehow my trucks (horse wagons) cannot pick up goods from there. Somehow the vehicle movement inside the building is blocked by something.
mthibau  [author] 8 Dec, 2022 @ 5:36pm 
Update: Guys now we have camels in WRSR, with the Livestock - Alcohol Factory and a proper Pub for the mod, called Caravansarai.
mthibau  [author] 8 Dec, 2022 @ 12:57pm 
Ok i left the Yurt with mostly Boards. Now i will make a new model for Pub and Achool production from Livestock
ekesandras2000 8 Dec, 2022 @ 11:32am 
wood is also impossible (non-standard construction material), only boards would work. Boards, gravel, bricks, concrete, steel, mechanical and electric components are possible. But it is also tricky, since in real life steppe nomads also have very few trees. They build no gravel mines and no steel plants and still are able to build their housings. The new version of the game offers free buildings, with zero costs. Maybe that would be an idea.
mthibau  [author] 8 Dec, 2022 @ 6:53am 
Should i just replace it with wood? i guess
ekesandras2000 7 Dec, 2022 @ 6:28pm 
Ok, today I tried everything. It is not possible to bring fabrics to the construction site of yurts, like with any other mod that uses non-standard construction material. The game doesn't allow a truck to go to an unfinished building and the construction office cannot be assigned to pick up fabrics. This means nomads need to export goods to build their own yurts with money.
ekesandras2000 6 Dec, 2022 @ 8:00pm 
thanks a lot for your effort. I really like when people produce mods with new flavours and not just another car or another truck.
mthibau  [author] 6 Dec, 2022 @ 7:54pm 
I can just modify the wool shepard to just require water i guess. But i will work on the rest of your suggestions. Thanks i will see it true to improve your gameplay with this pack.
ekesandras2000 6 Dec, 2022 @ 7:46pm 
- Something to make fabrics without crops. A special pasture, or a little factory where you deliver livestock to it and it produces fabrics (i.e. leather). Call that tannery. If you than have fabrics, there are plenty of options to make cloths from it.
- Something to make alcohol without crops. Maybe a special pasture, or a little factory that makes alcohol from livestock (yak milk brewery, or something like that).


... it is also possible to make a pasture that produces two products. There are other mods like that. Maybe a pasture that produces food (milk) and alcohol (yakmilk beer).

And make those buildings small and a bit economically unattractive, so that people only use them when no other options are available. Real life nomads also prefer normal beer or vodka over yak milk brew ;-)
mthibau  [author] 6 Dec, 2022 @ 7:14pm 
Fabric From Livestock?
mthibau  [author] 6 Dec, 2022 @ 7:13pm 
@ekesandras2000 ok i got it. Please clarify to me what do you think i should expand in this pack: - Cattle Pasture?
- Alchool from Livestock?
- Clothing Tannery from Fabric?
ekesandras2000 6 Dec, 2022 @ 7:11pm 
@mthibau such pastures without crops already exist as a mod, actually several of them by different modders. They just need workers (since cows eat grass and not wheat).

- Irrigated cattle ranching by Novu, id=2839586863
- cattle ranching by Novu, id=2195119490
- Cattle Ranching (Beef) by milidh, id=2652040315
- Dairy Cattle Ranching by milidh, id=2652692987
mthibau  [author] 6 Dec, 2022 @ 6:40pm 
@ekesandras2000 i see i liked your motivations here mister. I will expand this mod to add a Yak Mil/Yakult/Sacraat maker yurt - Alchool from Cattle. Maybe i can also add a tannery site to make the clothes from Farbic. As for the Crops, it is kind of hard to make a WRSR without any crops involved. That would indeed require a pasture that breeds livestock out of thin Air, this would be interesting but first i have to figure out how to program it. But noted i will work on your request.
ekesandras2000 6 Dec, 2022 @ 5:42pm 
I want to build a self sustaining nomad republic, like on the Tuva map, that someone made. Or imagine Soviet Mongolia or something like that. But there (in real life) no crops grow, cause summer is too short. Also nomads are not farmers. But there is no way to make fabrics without crops in the game. There is a mod to make cloths from cattle, but not fabrics. Nomads are supposed to build their housings from local materials, without imports.There is a tannery (leather production) mod from comrade Novu, that is supposed to produce fabrics from cattle, but it is broken. Another way or mod does not exist. I would really like to make this nomad republic fully autarkic, but cannot.
P.S.: there is also no way to make alcohol withour crops. The nomads in real life make it from fermented yak milk (khoormog / хоормог). The vineyard mod is also no alternative, cause vine doesn't grow in Mongolia or Tuva. Maybe you can expand your nomad mods and find a solution for that.
mthibau  [author] 6 Dec, 2022 @ 2:57pm 
@ekesandras2000 they can bring the fabric to the construction site with the covered hull. Or you can do it manually :D
ekesandras2000 6 Dec, 2022 @ 12:35pm 
how are you supposed to bring fabric to the construction site? Construction offices cannot do that.
mthibau  [author] 4 Sep, 2022 @ 6:31am 
@tsumuji_kaze i haven't tried yet but i supose you can
tsumuji_kaze 3 Sep, 2022 @ 8:24pm 
Can we build them with CO?
mthibau  [author] 3 Sep, 2022 @ 8:33am 
@Crackhood Updated the mod to exchange concrete to Fabrics need, Updated the Houses for 15 and 20 people each, added Shephard tents with Sheep and added a mall for all itens.
mthibau  [author] 2 Sep, 2022 @ 5:58am 
LOL 45 people are a hole clan of people and this Yurts are huge in real life :P i based in the Middle Eastern Village Pack.
Crackhood 1 Sep, 2022 @ 8:14am 
Great mod, you don't have to change it, I'll change it myself
Crackhood 1 Sep, 2022 @ 8:11am 
45 people in one tent? get out of here man! 5 max.
Comrade Chumbucket 30 Aug, 2022 @ 8:06am 
Ayy, veri cool!
Le Pacha 29 Aug, 2022 @ 9:25pm 
nice!
mthibau  [author] 29 Aug, 2022 @ 11:21am 
@Russian Drunk Fox i will see what i can do to improve it then.
Russian Drunk Fox 29 Aug, 2022 @ 10:40am 
atmospheric transport, carts and riders are very lacking for this set)