Starbound

Starbound

Autolooter!
50 Comments
_-Echo-117-_ 12 Apr @ 3:09pm 
you should put a warning... "this mod will make you lazy af when exploring dungeons"
Dirmagnos 29 Apr, 2024 @ 6:40am 
Ok, did that, fixed issue. Thx.
Silver Sokolova  [author] 24 Apr, 2024 @ 6:54pm 
@Dirmagnos break and replace it so it's marked as player-placed
Dirmagnos 24 Apr, 2024 @ 6:09pm 
Small bug. FU FTL Drive Fuel Hatch. If i put anything in it with autoloader enabled, it instantly loots it. Maybe make an exception for this container?
Silver Sokolova  [author] 15 Apr, 2024 @ 10:16pm 
@Mr.PoopyButthole download and use Quickbar Mini or Stardust Core Lite. there is a link to it in the first sentence of the mod description
Mr.PoopyButthole 15 Apr, 2024 @ 6:53pm 
how do you turn it on ?
Silver Sokolova  [author] 12 Apr, 2024 @ 7:39pm 
@Dirmagnos probably. I may bundle it into this one if I do
Dirmagnos 12 Apr, 2024 @ 7:18pm 
Any way to make something similar for other things, like crops and flowers, etc.?
Nephirus90 13 Feb, 2024 @ 6:39am 
@[JdG] Pejman it's disabled with player placed storage, or you have a ship mod with containers? Break them down and place them again
[JdG] Pejman 13 Feb, 2024 @ 6:19am 
Is there a setting to disable autolooter on ship ??
John27 6 Sep, 2023 @ 3:54am 
Works well with BK3K inventory expansion / larger inventory mod.
Silver Sokolova  [author] 22 Jun, 2023 @ 8:19pm 
@The Lone Wolf break and place the locker back down
Azure 25 Mar, 2023 @ 6:59pm 
anyway , this mod is an epic.
Azure 25 Mar, 2023 @ 6:59pm 
I'd like to advise that autolooter be disable when you put something in a storage, but that fact is that when you try to put something in, it just automatically return then you realise that you didn't turn off autolooter.
The Lone Wolf 5 Mar, 2023 @ 4:34pm 
Just for the record, uh, the BYOS shiplocker from FU is looted and it gets annoying :c
Green Slime 23 Feb, 2023 @ 8:47pm 
epic, now I don't have to loot every nearby container!
I recommend using this with bk3k's inventory so you don't have to worry about filling your inventory with stuff
Silver Sokolova  [author] 23 Feb, 2023 @ 4:38am 
@Kazuki_Tsuchikido yes, all of my mods do
Green Slime 23 Feb, 2023 @ 1:49am 
can this work with Frackin Universe?
Silver Sokolova  [author] 1 Nov, 2022 @ 8:15pm 
owo
GlitterDragon 1 Nov, 2022 @ 4:58pm 
I volunteer to be a standard bearer on your conquest toward improving life among the stars.
Grumbleroach 1 Nov, 2022 @ 10:58am 
i like this
Nephirus90 22 Sep, 2022 @ 3:41pm 
Oh ok, the important thing is that's intended :)
Silver Sokolova  [author] 22 Sep, 2022 @ 2:52pm 
Thank you, I'm glad you enjoy it! The chests being opened is intentional-- sort of a visual indicator that the chest was looted and that you can move on
Nephirus90 22 Sep, 2022 @ 12:42pm 
This mod it's awesome, nice addition the toggle in the quickbar!

I noticed a small visual glitch: when passing by containers with an opening animation, they "stay" open even if you move away, sometimes they stay open one at a time, other times all togheter.
The ones I'm sure about are:
-The long grey/bluish chests you found in the challenge doors.
-The mining and weapon chests (found in the echerius mining facility and other locations).
It's nothing terrible, when you leave the area they go back to normal, just to remind you in case you have time for the fix.
Silver Sokolova  [author] 7 Sep, 2022 @ 3:53am 
it should be possible
Niko Beniko 7 Sep, 2022 @ 1:04am 
Usefull and really awesome, becouse it's client-side.
Actuallly if it's possible, to make client-sided automatic doors?
Silver Sokolova  [author] 5 Sep, 2022 @ 10:34am 
oh-- sorry! I must've glanced over that bit ^^
Meylin Libertas Messor 5 Sep, 2022 @ 6:26am 
I already said that I Did Do That 'I had to re-sort my containers after I found that out and place them all again manually' but as I said: I would recommend just mentioning that in the description of this mod so people are informed of that.
Silver Sokolova  [author] 5 Sep, 2022 @ 2:11am 
breaking the containers then placing them back should fix it
Meylin Libertas Messor 5 Sep, 2022 @ 1:38am 
However, there is a SLIGHT issue with it, I've noticed how, when using Frackin Universe with the BYOS system, it will loot any containers placed by the system when you pick a custom ship ( Such as Alliance ship for the Aegi if you have the mod for it. ) since they do not count as 'player placed'. Just a thing you might want to mention, I had to re-sort my containers after I found that out and place them all again manually.
Silver Sokolova  [author] 4 Sep, 2022 @ 6:52pm 
<3
Meylin Libertas Messor 4 Sep, 2022 @ 4:35pm 
This is a rather bloody good mod, more so if you're running through places with a LOT of lootable containers. Cities are one example. 'Saves a HELL Of a lot of time. Same goes for a few other things.

Thank You Silver Sokolova for this.
Silver Sokolova  [author] 4 Sep, 2022 @ 10:38am 
it's automatic. you can toggle it from Quickbar
Danizimo 4 Sep, 2022 @ 3:55am 
a hotkey for this?
Ulysses 2 Sep, 2022 @ 8:55am 
me liek. bry gud :steamthumbsup:
< blank > 2 Sep, 2022 @ 6:02am 
W mod
Silver Sokolova  [author] 1 Sep, 2022 @ 10:17pm 
They are 'protected' instead of 'unbreakable.' An unbreakable object cannot be destroyed by the player even if the area it's in is unprotected.
coiledAgent 1 Sep, 2022 @ 7:42pm 
"no those are breakable you just can't break them"

Yeah, that makes sense.
Pog 30 Aug, 2022 @ 10:52pm 
I did not look in the quick bar i am dumb thank youuuu
aux Chord 30 Aug, 2022 @ 1:15pm 
Dang. Thanks for the prompt response though.
Silver Sokolova  [author] 30 Aug, 2022 @ 1:06pm 
no
aux Chord 30 Aug, 2022 @ 12:46pm 
Is it possible to filter it so I don't autoloot certain types of items (blueprints, codexes)?
Silver Sokolova  [author] 30 Aug, 2022 @ 8:43am 
@Poglolotl Do you have any logs? Did you enable the Autolooter via Quickbar?

@1100Ross It is possible, but this mod being automatic and client-side is one of its selling points. It doesn't change the interaction range at all. And no, this won't be added to Betabound.

@Raf-raf♀ The Autolooter does not loot player-placed objects.
Raf-raf♀ 30 Aug, 2022 @ 8:06am 
Hol' up, some players have locked containers so I wonder if this can bypass said locks, and if it does then this can potentially be harmful.
1100Ross 30 Aug, 2022 @ 7:39am 
wow amazing! would it be possible to have a tech version or activeitem or armor? I ask this because changing the access distance to objects makes this item op during the game. and only the person who would be lucky enough to find it could enjoy it. logical I'm talking about the case if there was kkkk. I have another question will it be added in betabound?
Pog 30 Aug, 2022 @ 1:27am 
it don't work
Aethis 29 Aug, 2022 @ 1:35pm 
When you max out efficiency of pickpocketing
Yuna 29 Aug, 2022 @ 6:46am 
any mod by silver needs to be auto downloaded i feel
MozarteanChaos 29 Aug, 2022 @ 6:02am 
"no those are breakable you just can't break them" does make sense in context but i think it's an incredibly funny sentence
Velocity 29 Aug, 2022 @ 12:44am 
I am gonna have so much fun with this one