Ravenfield

Ravenfield

HK USP
24 Comments
ARKANDELK 25 Apr @ 2:15pm 
what key for the laser?
CarrotT 6 Sep, 2023 @ 2:32am 
Ya reckon you could create the UCP? We have the P90, Five-seveN, MP7 and USP but no UCP to complete the PDW cartridge competition.
Broken Circle 18 Sep, 2022 @ 2:55pm 
The slow mo pulling back the slide doesn't work for me...it's a sidearm meant to be 'faster than reloading'
Joseph Gabestar  [author] 10 Sep, 2022 @ 5:53am 
standart ravenfield
시진푸 10 Sep, 2022 @ 4:50am 
I have one question for you.
Are the muzzle flames from the weaponry of your workshop items the standard Ravenfield flames? Or is it a more realistic flame?
Eyalonsky 3 Sep, 2022 @ 2:50pm 
yeah it been like this since the spec ops rework updates
combination of modded weapons with no vehicle cause bots to ignore/not detect each other
Joseph Gabestar  [author] 3 Sep, 2022 @ 1:38pm 
Ravenfield AI is pretty weird so it can be anything, also Steel didnt put the default pistol to the toolspack so i cant really compare the stats
Inquisitor Aldnir 3 Sep, 2022 @ 1:35pm 
https://imgur.com/a/6nD9OsT

Tested some more with default weapons they work just fine. Has to be a range issue like you said. I see you did update the mod. I will try again later with a fresh install. Screenshot shows same issue. Default HK USP bots run up to each other and do nothing. Some of the bots do shoot but vast majority don't. I don't want to pester you anymore than I have to. :) Do you think this might be an issue with my Ravenfield? I am on the stable branch no betas.
Joseph Gabestar  [author] 3 Sep, 2022 @ 8:47am 
ah, it might be an issue with the effective range of the weapon0
Inquisitor Aldnir 3 Sep, 2022 @ 8:44am 
Thx! I guess it's just the game then maybe some short range ammo. I ran a basic desert hill with only the default gun and they got really close to each other compared when using stock handguns. AI was never perfect anyways.
Joseph Gabestar  [author] 3 Sep, 2022 @ 8:24am 
I Checked the weapon scripts aaand nothing seems to be wrong, the unsupressed weapons are checked as "Loud" while the Supressed weapons have the "Loud" checkbox unchecked.
Joseph Gabestar  [author] 3 Sep, 2022 @ 8:18am 
Piss
Inquisitor Aldnir 3 Sep, 2022 @ 8:13am 
https://imgur.com/a/TpD2FoH

I quickly tested what @Eyalonsky said about the AI and this mod. The screenshot above shows the two bots literally right next to each other with ONLY the HK USP (no suppressed) Might be something with this mod like he mentioned. Otherwise great animations great guns I still have it in my list. Hope creator investigates it.
Eyalonsky 2 Sep, 2022 @ 9:51am 
break bots ai
they think this weapons is suppressed preventing them from detecting each other
neckandthroat 30 Aug, 2022 @ 3:17pm 
unfathomably based
Titanus 29 Aug, 2022 @ 9:43pm 
Noice
Did Did The Dino 29 Aug, 2022 @ 9:15pm 
maybe just a little more damage but otherwise a great mod
usaMi 29 Aug, 2022 @ 2:50pm 
very good mod with decent animation! however could you make the reticle smaller and clearer to aim?
Thylaggyone 29 Aug, 2022 @ 11:27am 
very epic
HonNguyn_ 29 Aug, 2022 @ 7:51am 
Hey man. Solid mod really fun to use but can u please make the relex sight clearer to aim better at night under NVG. It is too burry to indentify anything and the dot is too big and bright.
Nietabs 29 Aug, 2022 @ 7:41am 
he did the half life 2 pistol
ShepFunds 29 Aug, 2022 @ 5:31am 
he he half life pistol
Just_a_boi 29 Aug, 2022 @ 5:25am 
oh yeah, about suppresor, maybe its not a problem but its a lilte thing, btw fix it or not its t your choise https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855812040 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855812176
Just_a_boi 29 Aug, 2022 @ 5:17am 
nice work, keep it up!