Total War: WARHAMMER III

Total War: WARHAMMER III

Bretonnian Brigands
106 Comments
maffers  [author] 7 Mar, 2024 @ 3:54pm 
@Lampros
Faceless use the "spy" slot. Friars use "dignitary" slot.
Lampros 7 Mar, 2024 @ 10:51am 
What slot does "Faceless" use?
ChopChop 11 Feb, 2024 @ 6:02am 
Expanded Hero Skill Trees + Bretonnian Brigands Submod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3150830270
LivingDynamo 1 Feb, 2024 @ 6:24am 
They added brigands to warhammer fantasy! You can equip them with shields, pistols, blunderbusses, etc. Any plans to do something along those lines?
maffers  [author] 26 Dec, 2023 @ 3:35pm 
@Wikist
This mod does not change the peasant economy in any way, so it is probably another mod.
Wikist 26 Dec, 2023 @ 2:09pm 
My game crashes when I want to hover over peasant economy icon on the campaign map. Any ideas why?
RaidenTLG 18 Dec, 2023 @ 3:43pm 
This does work with SFO but it is not balanced well with SFO, for anyone else looking to use this with it take this into consideration.
RaidenTLG 18 Dec, 2023 @ 10:09am 
Does this work with SFO???
Private Godfrey 12 Aug, 2023 @ 4:34pm 
Is this compatible with Lily's Brettonia mods?
warbossrok 10 Aug, 2023 @ 2:50pm 
nice mod!

balance wise the brigands on foot probably need stalk. Vanguard deployment on its own is a liability
Homicidalnutloaf 3 Oct, 2022 @ 11:37am 
ayeeee cant wait for it!
maffers  [author] 3 Oct, 2022 @ 11:19am 
@Homocidalnutloaf I am working on a mod for that right now actually
Homicidalnutloaf 3 Oct, 2022 @ 11:06am 
ever thought of adding LL bertrand the (le) brigand?
Chungus Amongus 25 Sep, 2022 @ 6:22am 
Might be a stretch but, I wonder if you would be interested in adding these to Empire?
I'm looking for some "Mercenaries" for a Volkmar campaign and these look amazing
maffers  [author] 22 Sep, 2022 @ 12:23pm 
@Benk, Omnplayer Great!
Omnplayer 22 Sep, 2022 @ 12:07pm 
That fixed it! Thank you!!
Benk 22 Sep, 2022 @ 5:39am 
@ maffers Brigands are no more just a head and weapons, thank you!
Meuhoua 22 Sep, 2022 @ 4:53am 
I really love your mod and the wisely way you introduce brigands to the faction.

A suggestion,may be give the "boost income" passive to the faceless, so he could boost and reduce factions income depend on where he sit (stimulating economy when he fight injustice in his own faction and blocking roads when he's on enemy territory).
maffers  [author] 21 Sep, 2022 @ 7:30pm 
@Omnplayer Ok I remade the model files for the brigands so hopefully their bodies shouldn't be invisible anymore.
maffers  [author] 21 Sep, 2022 @ 6:36pm 
@Omnplayer I will try redo-ing some of my models and hopefully that will fix the problem
Omnplayer 21 Sep, 2022 @ 5:15pm 
I'm having issues with some of the Brigands and Brigands (Greatswords) having invisible bodies. I've tried disabling all other mods and re-downloaded (by unsubscribing and resubscribing) this but I still am having this issue. Is there anything else I can do?
LuminousClarity 20 Sep, 2022 @ 11:35am 
@maffers I figured. Could be a varient table issue with radious, but friends of mine said it's fine.
maffers  [author] 20 Sep, 2022 @ 11:31am 
@LuminousClarity Not entirely sure, they look fine for me. It could be that they have a mod that is conflicting or steam didn't download the mod correctly.
LuminousClarity 20 Sep, 2022 @ 10:43am 
@maffer been hearing people tell me the brigands with great axes have invisible parts or missing armor. Any ideas?
Saw It In A Pro Game Once 20 Sep, 2022 @ 10:39am 
Ahh, okay that would be pretty difficult then. Thanks for the response.
maffers  [author] 20 Sep, 2022 @ 10:32am 
@LuminousClarity Cool
maffers  [author] 20 Sep, 2022 @ 10:32am 
@Saw It In A Pro Game Once I made my unit cards from modified in-game screen shots. The vanilla cards are artist paintings and so to recreate that style I would have to create a painting that matched the style. I tried my best actually to match the original artist style already and I don't think I could do too much better without putting in an incredible amount of time (like days/weeks per card)
LuminousClarity 19 Sep, 2022 @ 11:19am 
Hey there, I made a radious submod for your mod! Love the work you've done 😄 https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2864807530
Saw It In A Pro Game Once 18 Sep, 2022 @ 8:32pm 
Now feel free to tell me to take a hike, but would it be possible to make the unit cards more in line with the vanilla ones? (I haven't tried unit creation since Attila so I have no idea how hard that is.)
Benk 18 Sep, 2022 @ 4:10pm 
@sword of war I guess it must be Hooveric or Lily that do those things, as i have the same problem, i'll look on my side later.
maffers  [author] 16 Sep, 2022 @ 11:29am 
@Trecense I am but it will probably take me at least a week or more.
maffers  [author] 10 Sep, 2022 @ 9:56pm 
@sword of war Please see the Troubleshooting discussion
sword of war 10 Sep, 2022 @ 5:47pm 
some of the models seem to be invisible except for their heads
Sacchus 8 Sep, 2022 @ 3:01pm 
Very ambitious mod. Looking forward to seeing where you take it from here! :lunar2020ratinablanket: :oxinablanket: :lunar2019piginablanket:
Tazza 8 Sep, 2022 @ 12:27pm 
nice
maffers  [author] 7 Sep, 2022 @ 1:50pm 
@Ancient of Dayz "cdir_military_generator_unit_qualities_tables" is what I had to change to fix the mod. If you are using RPFM and have generated a dependencies cache (using the menu Special Stuff->Warhammer 3->Generate Dependencies Cache), you can use the "Check PackFile" button under diagnostics in the bottom right to find conflicts/errors.
maffers  [author] 7 Sep, 2022 @ 1:44pm 
@Tazza Not by the default lord red skills, but some lords like Repanse buff all melee infantry. Also the Faceless have strong buffs that make up for not getting buffs from lords.
Ancient of Dayz 7 Sep, 2022 @ 1:35pm 
What did you have to fix by the way? Some unit mods like Dead's Cathay units are suffering the same problem and the authors do not know where the issue lies.
Devin 7 Sep, 2022 @ 1:25pm 
Sweet, now I can get a General and name him Bertrand with two heroes named Hugo Le Petit and Gui le Gros and name their ranged brigands Bowmen of Bergerac. Thanks!
Tazza 7 Sep, 2022 @ 1:20pm 
Do Herrimaults and Brigand get buffs by any lord by their skilltree?
Big Sneeze 7 Sep, 2022 @ 11:35am 
Thank you SO much maffers. Your update fixed both the skirmish vs. AI screen as well as my end-turn crash and revived my campaign. Big thanks. This really refills my estus. :estusempty: --> :estusfull:
maffers  [author] 7 Sep, 2022 @ 11:06am 
@Ancient of Dayz I think the fix I uploaded should fix your problem.
maffers  [author] 7 Sep, 2022 @ 11:05am 
@Big Sneeze Thank you for the detailed response. I have uploaded a fix for the update. The update seemed to have changed one of the files that tells the game AI what units to recruit. This seems like it might not be what is causing your problem specifically though.

Sometimes steam can fail to download/update mods correctly. You can try unsubbing from the mod, then opening the launcher to make sure the mod is removed, and then resubscribe to re-download the mod. If that doesn't work try manually deleting the mod folder and re-subbing.
Ancient of Dayz 7 Sep, 2022 @ 10:06am 
Yeah I get crashes on early game turns with this mod when the Bretonnian faction turns come up. I have noticed crashes for unit mods like this ever since the new update.
henryVI 7 Sep, 2022 @ 9:56am 
following on with big sneeze i have the same problem! same crash with or without Lily's Brettonnia update!
Big Sneeze 7 Sep, 2022 @ 9:29am 
Apologies, it may be the Faceless hero unit and not the Brigands that produces the crash, either way, check for yourself in Skirmish vs. AI menu. I did try to re-download the mod as well.
Big Sneeze 7 Sep, 2022 @ 9:26am 
As a side, if you could update this soonish so I could resume my Warriors of Chaos campaign, I'd be sooooooooooooo happy.... :3
Big Sneeze 7 Sep, 2022 @ 9:18am 
Mind, the Skirmish vs. AI test I've made was with ONLY this mod enabled and it crashes 100% of the time when I try to add any of this mod's units into the army.
Big Sneeze 7 Sep, 2022 @ 9:18am 
Please check your mod as I strongly believe it is currently BROKEN due to the update!
Game boots and loads up campaign just fine, however the game will crash and die mid-campaign as late as 50 turns into the game, once the AI tries to recruit Brigands.

Easy steps to reproduce the crash:
-In the main menu enter the Skirmish vs. AI Screen.
-You may crash immediately as the menu Defaults to a random Bretonnian army which may try to include Brigands.
-If you did not crash, either manuall try to add Brigands or click on Auto-Generate army (for Bretonnia) until you will crash.

The patch 2.1 shuffled some names and such data around so you may have to reimplement the unit info correctly.
Xaras 7 Sep, 2022 @ 2:42am 
Some of the brigants have invisible bodies, as in they are floating heads and weapons. I don't have any reskins or other mods that mess with Bretonnia so no idea why it happens. Am I the only one that gets this bug?