Total War: WARHAMMER III

Total War: WARHAMMER III

MEEP! [OoD] Modest Extra Skill Points only for Legendary Lords.
51 Comments
Suddenly 3 Jan @ 9:58pm 
Thank you Neil its fixed now. This is a very good mod and its alright I understand. As for the levels that you set for his unique skill line they are slightly higher to unlock then your other lords but I still feel like it still can work so no need to change it. Kairos is already strong enough so if he maxes out a bit later then your others its not an issue. Your welcome glad that this mod is supported.
Neil  [author] 3 Jan @ 3:35pm 
So very sorry you are quite right and very patient, I was rushing my answers due to Holiday busyness, and Kairos confusing ppl before meant I glossed over it.

Your wonderfully detailed explanation allowed me to investigate properly and discover yet more sneaky CA changes. Kairos should now receive his top 7 unique skills free once again, and 6 'fragments', so 13 in total.

No time to play test, so just randomly chose the levels, let me know if they are too egrarious.
Thanks once again Suddenly!
Suddenly 3 Jan @ 12:32pm 
The balance of the mod is fine. What I am saying is that the skills on his unique skill line are not being awarded properly 14 is a good amount but they are not unlocking as showed I still need to spend points on his skill The Oracle, Thaumaturgic rejuvenation, Wind Summoner, Bloons of change, and bewitching potency where as the mod suggest they would be free. I am not asking for it to be more I am just saying that its not be awarded as showed by the screen with the yellow triangle and circle around those skills but you would still need to spend the points on it even if those skills have those icons. The fragments are working fine as stated on the mod its just his unique skill line that has those issues.
Neil  [author] 3 Jan @ 12:43am 
He gets 14 free skills. Fouteen. For Free.
That's 40% more than any other lord, it's already OP. I am not prepared to bust the mod entirely. Ppl would be playing against a level 15 Kairos with the skills of a level 40 Lord.
If you'd like it to be more, it's a simple mod and a perfect beginner project to learn modding yourself!
Suddenly 2 Jan @ 12:49pm 
I check Kairos on the monogods section and I get his Fragments are given as random but they will only be given as random as level 1? That still leaves the issue of his unique skill line of Oracle of Eternity, The Oracle, Wind Summoner, Irridescent Scrivers, Bloons of change, and bewitching potency not being unlocked for free as the mod would suggest. They do still unlock but you still need to put points into them. It also doesn't give the levels at which those skills would unlock for his unique skill line, not the shards I get that those are random.
Neil  [author] 1 Jan @ 8:21pm 
Kairos is indeed a special case :)
Please see Kairos section in the description on LLLL-Monogods
Suddenly 1 Jan @ 2:07pm 
Kairos dose not get his full unique skill line unlocked for free. I know he has more then 10 unique skills so not sure if this is a balance choice on your part. Also for his Fragment skill it it says they are automatically granted at rank 14 but they unlock at various different ranks that are different then said on the text, also they only unlock for the first level free and points would still need to be spent to get the second level I do feel like his Fragment skills are unique but I also understand not wanting to give him too much for free. Also I just think its kinda strange that the skills on his unique skill line has the icon that shows that it would be automatically unlocked upon reaching a certain level but not saying which level, also then you would need to spend points to unlock it manually. I am not sure how much of you want give to Kairos for free as it is a balance choice or not but I just wanted to bring this to your attention.
Neil  [author] 20 Dec, 2024 @ 10:13pm 
You are a Beaut Zero! Thank you so much clear communication and specific report, star!

You were quite right. CA have made a stealth change completely undocumented, not covered in either of 6.0's patch notes, to that skill. It is now wh3_ dlc26 _skill_grn_grimgor_thirst_for_battle

I've updated this mod thank you.
N.B. I did check, azhag, wurrzag, the 2 OG ogre lords + Skarbrand for any further stealth changes and didn't find any. Thanks again!
Zero 20 Dec, 2024 @ 7:50am 
Aight, did a little more and deeper debugging and eventually found the bugger. The entry that is causing my game to crash is:
db/character_skill_nodes_tables/WH3MEEPLLLL_Parents
line 390
wh_dlc08_skill_grn_lord_unique_grimgor_5
I have no idea why but the fact is that removing this line made the game load the map again. Modding is weird...
Neil  [author] 19 Dec, 2024 @ 5:26pm 
I've been playing for over a thousand hours using this in conjunction with the Legions of Nagash mod, probs 800+ with the OvN mods, so I'm extremely doubtful that is the case.

Plus this is an extremely simple, modifying only 3 entries across 3 tables. Weirder things have happened, and I don't use Lilly Bretonnia stuff, so ...maybe?

A very niche interaction? Do Lilly mods repurpose other Lords skills to bretonnia lords?
Zero 19 Dec, 2024 @ 2:37pm 
So it took me a few hours to finally pinpoint the culprit because I couldn't believe this mod would case crashes. But it does - it works fine by itself or with plenty other mods but for some reason it can't be used together with some OvN, skaven clans, Lily brettonia mods or - the worst part - nagash mod :/
Neil  [author] 16 Nov, 2024 @ 4:27am 
I apologise but that is finally corrected now! Without boring you with details, as per my post June 17th, they slipped this change in under the hood, and as I do not own Shadows of Change, this was impossible to play test and see, and thus making it incredibly hard for me to spot!

Sorry for my misunderstanding and many thanks for your diligence and patience.
Suddenly 15 Nov, 2024 @ 4:33pm 
That is Strange because your saying that she has it but dose it in 2 skills points instead of 3 but when I load it up Curse Cauldron dose not appear on her line at all. I agree with you that the balancing for her unique skills is fair getting the 10 skills. Her being the Hag mother it would seem weird for her to not have access to every skill in the lore of Hags. Not saying she should get it for free. But i am not sure if this is a problem only on my end since you say she has access to it its just I don't see it at all in her skill line.
Neil  [author] 31 Oct, 2024 @ 10:58am 
@Suddenly
Cursed Cauldron is not truly unique to her, Hag Witch Heroes also get it, Ostankya just does it in 2 skill points instead of 3.
Additionally, she already has 10 unique skills added, which is the balance I went with. Most have only have 6, very few have over 10 uniques. 10 seemed a reasonable fair, round number.
Suddenly 31 Oct, 2024 @ 9:41am 
Mother Ostankya still missing her Cursed Cauldron skill when running this mod. Dose this ever planed on being fix?
Gniadex 16 Sep, 2024 @ 8:51am 
Och.. Thanks!
Neil  [author] 15 Sep, 2024 @ 1:14pm 
There have been incremental hot fixes since, nothing to worry about.
Gniadex 15 Sep, 2024 @ 4:04am 
Weird.. Last aktualization is after newest patch, but my launcher marks this mod as "old". Someone has something like that also?
Suddenly 4 Jul, 2024 @ 11:25am 
Thanks for the fix with that. Shes missing her cursed Cauldron skill now though.
Neil  [author] 22 Jun, 2024 @ 11:55pm 
AH didn't know there were any back-changes like that, thanks for the heads up, fixed.
Suddenly 17 Jun, 2024 @ 7:56am 
mother ostankya first free point magic skill from this mod is still flock of doom not witch brew hope this will get updated.
Shadowslasher 2 Sep, 2023 @ 5:19am 
update
Neil  [author] 5 Jul, 2023 @ 8:59pm 
Should be addressd now, sorry Ysath, thanks for the heads up!
Ysath The Conqueror 5 Jul, 2023 @ 8:53pm 
Getting a CTD on load , "The first invalid database record is 1 in table character_skill_level_details_tables and pack file WH3MeepLLLL.pack."
Neil  [author] 18 Jun, 2023 @ 3:31am 
Not tested it, but I'm 100% confident it would be.
It won't automatically award them, but won't interfere or break stuff :)
Cosmics0ul 17 Jun, 2023 @ 5:08am 
thanks neil the meep extra skill points for legendary lords is a great mod and essential for a playthrough, after reading your compatibility would this be compatible with singes skills for legendary lords - basically it adds brand new skills to them. many thanks for these mods
Neil  [author] 26 May, 2023 @ 12:15pm 
I'm 100% confident it'll work just fine!
I'll deffo fix any thing that crops up though, do comment!
Telaka 26 May, 2023 @ 9:58am 
Does this mod need a update ?
Neil  [author] 23 Apr, 2023 @ 11:46am 
It's popular with you Beazel! I don't need any more recognition than that!
Thanks so much for the nice words!
Beazel ✠ 23 Apr, 2023 @ 11:34am 
Thank you so much for updating this!
This is a relatively small change, but it's also incredibly flavorful. I really missed this when playing as the Chorfs.
I also second the opinion that it's weird how this mod isn't more popular!
Neil  [author] 19 Apr, 2023 @ 1:10am 
Within the week, fingers crossed!
EisenKreutzer 17 Apr, 2023 @ 8:56am 
This is my absolute favourite mod. Any chance of seeing an update for Chaos Dwarfs?
marocano1 17 Apr, 2023 @ 6:10am 
Hey @Neil, I really enjoy your Meep mods. Some legendary lords have so many skills to choose from and not having enough points, to me, limits them. Are you going to be able to update your Meep mods for the 3.0 patch? I hope so. :steamhappy:
No Name 16 Apr, 2023 @ 12:06pm 
Is this getting a 3.0 update?
Telaka 16 Apr, 2023 @ 8:54am 
update ?
Neil  [author] 1 Oct, 2022 @ 12:06am 
You're a charmer Kenny, thank you!
Kenny (Don't Pocket) 30 Sep, 2022 @ 8:14pm 
@Neil Its pretty crazy how this mod isnt more popular. Its one of my favorite mods period, and i have over 100 installed. It adds so much to the game and makes every legendary lord feel really good.
Zero 19 Sep, 2022 @ 9:23pm 
Awesome. I ran into an issue with the beastmen, but it could be because I added that other one after playing with yours. I'll try them both on at the same time on a new game to see. Thanks :)
Neil  [author] 19 Sep, 2022 @ 7:23pm 
@Zero Short answerL YES! It will work 99% for the most part. :)
All unique skills will still be granted.

The only possible clash is where a lord doesn't have 10 uniques, so I gift them a couple of starters, like movement range+inspiring presence.
SOME of these skills are called in that mod, But, they do seem to be still being granted with MEEP active. I tested 2, cant test all 86 Lords!

Even with that said(that it works), the calls they make in their mod are often unchanged from vanilla, IE "wh2_dlc16_skill_node_wef_orion_campaign_1" in "character_skill_nodes_tables" - if he removed these none changes, there would be no possible conflict at all. You may want to ask them to take a pass at their mod to remove these mistaken entries.

Do note, I also offer MEEP Pure, that doesn't have that table just in case there is a mod that makes use of it.

Happy modding :)
Zero 19 Sep, 2022 @ 2:54pm 
This is awesome!

Is there a way to make it work with:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2790197553
Neil  [author] 15 Sep, 2022 @ 1:21pm 
Thanks man, that's the plan! I'll might do Mixu's come Christmas holidays.
antenociti 15 Sep, 2022 @ 7:54am 
Liking this a lot (even though it doesn't work on Mixu LLs) - its a great little boost for LLs over normal Lords.
Neil  [author] 13 Sep, 2022 @ 2:27pm 
Woo, nice comment ty, hope it plays nicely for you :)
Eternal Jamie 13 Sep, 2022 @ 3:16am 
This looks like a great use of the automatic skill award system whilst making LLs stand out more skill wise. Excited to switch over to it now!
Neil  [author] 3 Sep, 2022 @ 2:47am 
It would not sorry, Every lord has to be edited manually, not just a yes/no thing. Time consuming but not overly difficult if u fancy a crack at it yourself! I don't know the mod/ the characters lores well enough to do it justice.
antenociti 3 Sep, 2022 @ 2:35am 
Jut wondering if this would work with Mixu's Legendary Lords - as in, would it affect his additional Lords?
Neil  [author] 2 Sep, 2022 @ 6:04pm 
Thank you @Zasler, this has been fixed now! Sorry for the inconvenience.
Zasler 2 Sep, 2022 @ 2:40pm 
Something is wrong with this compilation.. I've unsub and resub to this and restarted Kostaltyn campaign twice in IE to compare with the pictures as well as trying Zhao Ming but the mod doesn't work. When I got the Kislev and Cathay only MEEP versions, only then did they work with the respective lords.
Neil  [author] 1 Sep, 2022 @ 10:18am 
Thank you for the kind words :)
Dr Charko 1 Sep, 2022 @ 9:15am 
Great effort, really makes legendary lords stand out even more.