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I'm sorry I could be more helpful but I'll have it released as soon as I can.
Thanks for the quick reply too. You're a lad.
Thanks for the quick reply
I'll update when I begin working on it but realistically it will be about 2 months before I resume activity on the mod.
I appreciate the love it has gotten so far and promise I haven't given up on it.
Is there an ETA on the updated version? From what I read in the comments you planned to update the mod in January... I don't mind waiting for a bit instead of starting out on the current ('old') version, if you think the update will be soon-ish.
However if you need more time I'm more than happy to start out with this, and update in due time!
- just figured I might ask so I don't start now and then might have to start over within a few days of playing
I know some water mods will destroy blocks once you reach a certain depth. Gravity can do the same thing on the larger planets but sadly there is no way to put a gravity point somewhere and have it be like, mega high so that it destroys things that get too close. Would love that.
can it handle mods?
One weird game play I experienced was that the gravity of the desert planet is very wonky. Unless you travel to the other side of the desert planet you'll be "falling" sideways as the earth-like planet's gravity pulls you in. Earth-like planet's game play was fine. Maybe decreasing gravity pull size might help as desert planet is almost unplayable due to this.
also this is amazing looking.
Interesting...Might have to do some more world building...