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Thanks for letting me know. The issue should now be resolved
Is something not working? I don't see any tables as being out of date
Of course! Go crazy. If you let me know once you have finished, I can post a link to it above as well
Interesting. I shall have to see if I can break it in testing as well. I'm still getting crushed at work though, so I'm falling massively behind on my mods (I still haven't added my new Ogre camp skills)
wh3_main_skill_node_tze_kairos_magic_2_5
Thanks for the heads up! I believe that I addressed this issue with my first patch update though. (The skill node changed name from wh3_main_skill_node_tze_kairos_magic_1_4_1 to wh3_main_skill_node_tze_kairos_magic_1_4, if I remember correctly)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3432966208
You can find it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3442217432
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2865263701&searchtext=tdq
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2897366143&searchtext=high+elf+characters
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2853343800&searchtext=dragon+legion
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3428376466
If the Singe's skills mod affects Karanak, turning it off mid-campaign may cause problems. It is usually best to test mods individually on new campaigns, though I can definitely understand how troublesome that would be in your case. It may be advisable to check RPFM for dependencies or check parent files that are touching Karanak as well.
This mod does not touch Karanak. Please review your mod list
Yes. I need to rework their blue-line skills first, but have been getting crushed at work
I built it quite some time ago, but there may have been a concern about AI hero proliferation. As a result, most hero capacity upgrades were attached to lords instead of the heroes themselves. I'll have to check. Thanks for the heads-up though!
I believe I am still missing that skill for several of the new heroes, but please let me know if you see others that look like they're missing
Is that intentional? I really enjoy the roleplay it creates since eventually everyone ends up with apprentices
I would assume that it covers everything, but that one isn't managed by me. Sorry
I noticed that even skill point/dump mods seem to cause the Jade Wizard to gain the Light Scholar skill instead of the appropriate skill in their skill tree. I completely understand if there isn't a way to address this issue or if you have no desire to fix it.
Regardless, in the event you read this, thank you.
Thanks for letting me know. Hopefully, it is fixed now
Please ensure it is the only mod enabled when conducting tests, and re-download the file if it still doesn't work
He was missed during my update. Please let me know if you have any further issues