Kenshi
Forbidden Isle Settled
16 Comments
nubbyclairvoyant 17 Jul, 2024 @ 11:25pm 
Does not appear to conflict with Swish's East Coast Expansion (also found in Kenshi Genesis Megamod). Always great when modders don't step on each others toes!
victor1957 14 Feb, 2024 @ 10:41pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2945197758 а если лидеров враждебных фракций не убивать, а сажать в клетки для секс рабынь, перераспределение деревень состоится ?
victor1957 14 Feb, 2024 @ 10:35pm 
в мире Кенши не хватает славянского духа. не помешал бы Китеж-град с персонажами:три богатыря, Кощей Бессмертный, баба Яга (в девичестве знахарка Ядвига), Иванушка и Василиса Прекрасная, Соловей разбойник, дядька Черномор и его хлопчики и моя тёща верхом на Горыныче)
taitomagatsu 3 Feb, 2024 @ 12:35pm 
Great idea. I second the suggestion for dustcoats and hats for the residents.
RevRept 12 Feb, 2023 @ 10:33am 
I really like the idea. I would offer to give dustcoats and hats to the residents of both new villages as they seem to suffer from acid rain a lot:brotherskull:
Asur 20 Sep, 2022 @ 9:22am 
The Mr Shears, thanks bro!
The Mr Shears  [author] 20 Sep, 2022 @ 8:36am 
world states and building replacements. Basically give an object a small texture and no collision box (market stall for example) and make a faction that replaces the wall with the 'invisible' object. Then have a world state change the faction of the settlement the object is in to one which swaps it back to a wall.

Idk if that made sense, but hope it helps!
Asur 16 Sep, 2022 @ 2:13am 
Hello, and how did you make the walls disappear/appear during predestination?
HARD and THROBBING 4 Sep, 2022 @ 12:13pm 
That sounds fun as hell! and i didnt know you already did gurgler island i'll give that mod a go :beeped:
The Mr Shears  [author] 4 Sep, 2022 @ 11:13am 
What i am doing is this:
- Inquisitor Valtena's death causes Drin and Bast to become inhabited by a few UC businesses and peasants.
- Valtena AND Lord Phoenix's deaths causes all hamlets, Endin, Drin, and Bast to become fully inhabited with a new lord (a former general).
- Emperor Tengu's death causes Endin and Bast to be settled by HN.
- Emperor Tengu AND Lord Inaba's deaths makes all settlements in Bast HN territory.
And with the Fish Isle, I've already done that in a mod before, not very proud of it though. I could revisit it...
HARD and THROBBING 4 Sep, 2022 @ 10:27am 
how would you determine who rebuilds where in bast? if the emperor is killed on holy lord phoenix? or would it be just on who owns the "towns" currently? i think that sounds really cool rergardless. i also think fishman isle rebuilt by the empire after killing the king gurgler would be cool.
Jereliah Starwolf 4 Sep, 2022 @ 5:51am 
That would be nice take all the time you need <3
The Mr Shears  [author] 4 Sep, 2022 @ 4:30am 
Do you think i should do something similar with Bast, where Drin, Bast, and Endin are repaired by either side in their own building styles (HN use stationhouse, UC use outposts) alongside the hamlets scattered throughout?
Jereliah Starwolf 3 Sep, 2022 @ 7:54pm 
@Bacon I Agree
HARD and THROBBING 3 Sep, 2022 @ 3:53pm 
i like that they appear after the foreman is killed, nice and simple mod. good work