Total War: WARHAMMER III

Total War: WARHAMMER III

Reload Time -50% (Player Only)
13 Comments
Waffle 5 Oct, 2024 @ 4:27am 
yeah I have seen this 2 dont know what is causing it though
:WH3_greasus_rofl::WH3_greasus_rofl:
LordFryingPan 26 Jul, 2023 @ 4:24pm 
I'm not sure if this is the mod causing it, but I noticed that the archers are still firing (sometimes) at an open ground with no enemies. This usually happens if you selected the archers to target a specific unit and is not on fire-at-will mode (though I've seen this happen with fire-at-will turned on). This was the most recent mod I've used and has only started happening after this mod. I've used the 25% reload time, but haven't had any issues with that.

Playing as DE on the IE campaign.
Waffle 26 Jul, 2023 @ 2:53am 
it works
BLUE 2 Jun, 2023 @ 11:24am 
Is it still working for 3.1? it still feels slow or am I just trippin..
philosrey 27 May, 2023 @ 4:41pm 
update please 3.1
Pander Express 11 Mar, 2023 @ 1:26am 
does this work on artillery?
Luc4r1o 4 Feb, 2023 @ 2:34am 
heroes as well?
Atari 2600 13 Sep, 2022 @ 2:43pm 
Thanks Blacksmith!
Smiling Knight 13 Sep, 2022 @ 5:36am 
Nice! Thanks!:steamthumbsup:
Blacksmith  [author] 12 Sep, 2022 @ 9:19pm 
@Smiling Knight
missile units
Smiling Knight 12 Sep, 2022 @ 1:19pm 
Is it reload to missile units or reload of spells? I would like to have reload to missile units :)
Atari 2600 9 Sep, 2022 @ 4:27am 
Yeah 25% would be even more appreciated to not feel too busted. :)
Mokpo_si 8 Sep, 2022 @ 9:51am 
25% possible?