Total War: WARHAMMER III

Total War: WARHAMMER III

[DISCONTINUED] Sarvente's Bretonnia Expansion
56 Comments
Boster 28 Aug, 2023 @ 6:12am 
As much as sad it is that You've deciced to discountinue it (I get it, it is what it is) I LOVE the looks of all units.

Absolute top notch! :Perseverance:
NotAnarchy 11 May, 2023 @ 8:30am 
Thanks man!
Menumorut 4 May, 2023 @ 6:34am 
It sucks that it took such a toll on you since i've really enjoyed your custom unit mods. I hope someone updates this, since i don't think we need more units, just these ones but compatible with the latest version.
Tri-T  [author] 4 May, 2023 @ 5:04am 
Greeting, everyone. I would like to announce that I’ve decided to stop making unit mods. The main reason is my severe lack of any creative ideas and time to properly maintain and update these mods. My unit mods, such as the Ministry and Bretonnia expansion, will longer be supported and continued, however, they will not be deleted and remain in the workshop as is. I am sorry, but this is necessary to keep my psyche intact, since forcing creativity has taken a lot of me. I thank everyone for support and feedback, and hopefully I’ll be able to deliver something new in the future (luckily, I’ve got some ideas for custom heroes).
Pora 3 May, 2023 @ 11:29am 
update PLS
Elv 30 Apr, 2023 @ 12:54pm 
update PLS
Menumorut 23 Apr, 2023 @ 4:30am 
bruh, this is so cool, i hope you will update it at some point
PocketTJ 8 Apr, 2023 @ 9:48am 
update
Cheeky Fishie 16 Mar, 2023 @ 6:49am 
Does this mod still work?
marvstang 24 Feb, 2023 @ 8:11pm 
i dont know much about bretonnian lore, but i thought the bretonnian navy used gunpowder moreso compared to the bretonnian army which i thought was non-existant
Anax 18 Feb, 2023 @ 11:37pm 
it crashes when the load open the game can you fix, please?
CaptainSnafu 14 Feb, 2023 @ 6:12pm 
the gun units are more suitanle for the empire. The knights always hate firearms
*[TR2]*Tacticvs 11 Feb, 2023 @ 8:58am 
any sfo submod?
Dramaking05 24 Jan, 2023 @ 8:12am 
I feel like the Guns should have a faster Fire Rate
CelticFox 21 Dec, 2022 @ 3:10am 
knights with guns
this is the evolution of the "parry this you f***ing casual" meme
love it
huntercrimson 17 Dec, 2022 @ 2:16pm 
just letting you know theres a major bug, when trying to do online co op with this mod, attempting any selections of ellyrion or its provinces, or averlorn aswell, crashed the entire game
ruizruizboxing 4 Dec, 2022 @ 3:47pm 
actualisa bro gracias si puedes
Guido63 29 Nov, 2022 @ 1:45pm 
Dear author... can you please update your fantastic and indispensable Mods?
A thousand thanks
realmadryt 27 Nov, 2022 @ 7:55am 
when is the mod update
makedatstop 8 Nov, 2022 @ 9:42pm 
pls add HQ units. the models are amazing:steamthumbsup:
tuto 8 Nov, 2022 @ 4:43am 
amazing
Moose 7 Nov, 2022 @ 2:47pm 
This mod is Ze Lady if she were American.
Manman 6 Nov, 2022 @ 5:34pm 
AAAA i really wanna get this just for the cool things I could do with and against bretonnia, but the guns look too advanced, which is a shame because they're really well modeled. They just look too immersion breaking for me though, amazing work regardless
Why Bother 1 Nov, 2022 @ 12:13pm 
I'll probably never use this since guns just don't fit Bretonnia's theme, but wow I just want to say these models and such look really good!
tagimnius loencoeur 27 Oct, 2022 @ 5:40pm 
could you please make a ×2?
Tri-T  [author] 21 Oct, 2022 @ 1:11pm 
21.10.2022 Mod updated.
List of changes:
— fixed black 2d textures on all models;
— fixed Viridian Knights' heal not working on certain units.
— Remade Purifiers to make their rifles slightly less bulky and more realistic.
Current ideas for the future:
— Crescentia Spear Saint (expensive monstrous unit for destroying enemy's frontline and buffing allies' leadership)
Assassin (Bully Hunter) 19 Oct, 2022 @ 4:22am 
Update please
AA72KVPVT{FEARS}ST)SirQuiffKuffs 17 Oct, 2022 @ 9:35am 
Im loving the work to modernise every faction one by one via mods
lyweon4 25 Sep, 2022 @ 9:20pm 
x2 plz
Remless 24 Sep, 2022 @ 9:31pm 
very good except when siege walling, Cant shoot from the wall
Tri-T  [author] 21 Sep, 2022 @ 5:43am 
21.09.2022 Mod updated.
- 1 new unit — Purifiers
- Minor stat tweaks
〤Aquila 18 Sep, 2022 @ 1:32pm 
@sarvente if u would change voice and delete lilies from guns the gun units would fit in pretty well, the style ur unit models have are badass and would fit the empire too no matter if there armor is a bit bretoniish. i know other gun mods and theres just guns for the empire, great mod. but u can never have enough ^^
Tri-T  [author] 18 Sep, 2022 @ 9:06am 
@Owly @Tequila
These units were designed specifically with Bretonnia in mind. To retain their uniqueness I would like them to remain as a part of Bretonnian roster. Plus there are plenty of gun mods for the Empire, so I doubt that it would be necessary to transfer Exterminators to the Imperial roster.
@Wolf King
Bretonnia is a difficult factions to create gun units for. Because of their chivalric theme it is hard to create a unit that would fit the faction without breaking its theme. For this reason, it is unlikely that there would be vehicles, cannons etc.
〤Aquila 18 Sep, 2022 @ 8:04am 
there lookin so metro 2033
〤Aquila 18 Sep, 2022 @ 8:04am 
no expansions necessary but the style of fusiliers and exterminators would make a great addition to the empires rooster
〤Aquila 18 Sep, 2022 @ 6:17am 
@owly i agree
Wolf King 18 Sep, 2022 @ 12:54am 
hey awesome mod! some vehicles, artillery and engineers/ deployables would complete this mod! either way good job! especially paired with modern warfare for empire or guns of the empire!
[G-T-F] Gnombert 17 Sep, 2022 @ 3:20pm 
combined with the other modern war mod...its a pretty insane experience
X3N0 15 Sep, 2022 @ 4:17am 
Could we get the Exterminators for other factions such as the empire because they look amazing and I would love to use them as some sort of Expeditionary forces
Thuynder 12 Sep, 2022 @ 7:56am 
These are literally the three non-cavalry unit types that I feel Bretonnia is lacking. Now I have a reason to play them :)
Tri-T  [author] 12 Sep, 2022 @ 4:11am 
Mod updated, should no longer cause AI-related crashes. Two new units added: Exterminators and Viridian Knights.
Magnetcross 11 Sep, 2022 @ 2:50pm 
does this need an update? just helping/letting every modder knows about this/ just in case if the units are causing conflicts right now

Mods with units are broke in 2.1 :( So mayby here is the same problem.. Here is some info from another mod:

"CA did change the "Group Key" ids in "db/cdir_military_generator_unit_groups_tables" which are also used in "db/cdir_military_generator_unit_qualities_tables" by many unit mods like mine, so if a unit mod still references the old group keys in the second table the game will crash as soon as the ai tries to look those values up."
Cheeky Fishie 8 Sep, 2022 @ 3:26pm 
Please update the mod, thanks!
Spartak 8 Sep, 2022 @ 1:59am 
maybe this is causing crashing, had to disable it along with other brettonian mods not updated to continue
JCJCJ 7 Sep, 2022 @ 5:06am 
update plz
Lemonz 5 Sep, 2022 @ 3:33pm 
b-but muh honour
GoodSmurfin 5 Sep, 2022 @ 2:53pm 
Hell yes
Jomara 4 Sep, 2022 @ 9:25pm 
Pretty cool the adrian helmet :cozybethesda:
Axneth Ironswift 4 Sep, 2022 @ 9:57am 
I am just enjoying the explosive expansion of firearms in the workshop XD very nice!