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reiksguard: greatsword infantry: best equipment (made by the dwarves), have grenades
reiksguard: rifle infantry
RoR inner circle: cavalry repeater rifles and halberds on demigrpyhs. all the same as above, with fire will moving.
brotherhood of the axe: two handed axe (they technically become corrupted/ will reflect)
RoR fellwolf brotherhood: hammer and sheild cavalry
teutogen guards: two handed hammer infantry
panther : axe and shield
RoR: shock cavalry on lions painted black
blazing sun: halberd infantry: flaming halberds: have guns
RoR: sword and shield: inspires allies. small healing effect, have guns
if your interested i can go into more detail
kind regards
(i would be happy to help in the making and testing of them)
saint - greatsword/grenades: all about savage attacks that demoralize
saint - halbert: ice and freezing effects
- great weapon - add shieldbreaker
-myrmidia - increase ammo to 12, increase fire resistance to 40%, add 2 ap damage. add fire while moving
-taal - add poison attack, add fire while moving, add wounds
- champions of order are classified as an axe pistol infantry, they neither have an axe nor a pistol. as there is no axe currently switching to an axe would be nice, and adding a pistol same as myrmidia would be awesome.
- Morr: these guys seem to be the weakest in terms of killing potential, i would add splash damage, add believe it is called dampen.
A thousand thanks
Champions of order does not have ror icons(I mean purple one)
and Warrior Saint(Dual Hammers) is in the missile infantry group.