Kenshi
Bast Reconstruced
14 Comments
pnciampo 19 Oct, 2023 @ 4:23pm 
This is what I've been looking for. Awesome.
Mazz 12 Dec, 2022 @ 11:27am 
its compatible with reactive world?
CollapsibleChair 20 Oct, 2022 @ 2:18pm 
Yes, could you add more mods like this?
chryssjanzonio 7 Sep, 2022 @ 5:17pm 
can you add more settler mods.
Synopse 7 Sep, 2022 @ 11:35am 
@50: Living World does a similar thing but differently for Blast, Endin and Drin. So I would say they are not compatible.
Synopse 7 Sep, 2022 @ 11:26am 
@Le Faux: Already answered 2 posts below yours by mod author.
If you missed it: "the Bast settlements just fall back to ruin"
Le Faux 7 Sep, 2022 @ 7:57am 
And what if both HN and UC are destroyed?
50 7 Sep, 2022 @ 3:47am 
Is this compatible with living world?
Thundercraft 7 Sep, 2022 @ 12:45am 
I was thinking the same thing as Blightloaf as I hate both the Holy Nation and the UC. Glad to see this being considered.

BTW: Should ownership of these places react properly to mods like "Reactive World" or "Allied NPC Takeover"?
The Mr Shears  [author] 5 Sep, 2022 @ 3:05pm 
At the moment, the Bast settlements just fall back to ruin, but that sounds like a good idea. Drin taken over by Rebel Farmers and Endin by cannibals. Sounds like a solid idea, i'll give it a go.

And with Kaizo compatibility, probably not. Once I finish and polish the mod i'll try and make it compatible.
Blightloaf 5 Sep, 2022 @ 2:35pm 
So what happens if you wipe out the HN leaders first, and UC rebuilds Bast, but then you kill off Tengu and the UC nobles? Will Bast settlements remain populated by UC citizens? Or go back to being ruins, or get taken over by Rebel Farmers maybe?
09Lip 5 Sep, 2022 @ 10:28am 
can you say anything about compatibility with kenshi kaizo?
Kofi 5 Sep, 2022 @ 10:00am 
Sorry if it's a dumb question but does this need to import a save?
ent-2-ene 4 Sep, 2022 @ 3:49pm 
Ah, finally someone did what I was always planning to do. It looks good so far, thanks.