Total War: ATTILA

Total War: ATTILA

True Roman Cities
20 Comments
chema3000 15 Jun, 2024 @ 4:35pm 
HELLO.
COULD YOU CHANGE THE BUILDINGS OF THE CITY OF LONDINIUM IN TOTAL WAR THRONES OF BRITANNIA, FOR ROMAN BUILDINGS?.
EXCELLENT JOB, THANKS AND GREETINGS
D λ R K L O R D 24 Aug, 2023 @ 12:18am 
Can you take the walls from this mod and add to the Eastern Roman Factions in 1212? Can you make that submod?
Ragnar Lodbrok 25 Feb, 2023 @ 4:59pm 
@Riekopo did it work?
Rundr🐉  [author] 27 Dec, 2022 @ 4:16pm 
ive not tried the regional settlements mod but it could, depending on load order and as long as it does not crash. I assume it should use the same assets just that the assets look different with this mod
Riekopo 27 Dec, 2022 @ 1:13am 
Does this work with the "Regional Settlements" mod and the "ultimate fixes" mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1545411128
Bilderberg Group Spokesman 1 Nov, 2022 @ 5:47pm 
@Jerkplayz I see we have a connoisseur here
Jerkplayz 19 Oct, 2022 @ 1:39pm 
True Roman Cities for True Romans
Chrissant 18 Sep, 2022 @ 7:52am 
Thank you.
Rundr🐉  [author] 18 Sep, 2022 @ 7:26am 
@chrissant yes do as you want
Chrissant 15 Sep, 2022 @ 7:24pm 
Hi! Would you give your permission in adding this mod to a compilation of universally compatible mods for Attila?
ChickenTarTar 9 Sep, 2022 @ 12:21pm 
Nice based mod.
-AS HE- 8 Sep, 2022 @ 1:40pm 
rome is rome now
lIlIIllll 8 Sep, 2022 @ 8:05am 
you're awesome!!
Rundr🐉  [author] 8 Sep, 2022 @ 7:49am 
@Peacemen, both mods changes most of the same models/textures. If you load this mod first you will have the hd walls and hd buildings, and then it seems you will get the religious building models from immersive roman city. If you load immersive roman city first it then seems you will get mostly models from there but with less barbarian buildings. The game might slow down and have some start up crashes at times .
Rundr🐉  [author] 8 Sep, 2022 @ 7:38am 
S.P.Q.R , the buildings are decided from building type. What you build is what is represented as models. If the game had unique buildings or a map that was simpler to modify one could make unique buildings on the map, as on crusader kings 3 or like the pyramids and lighthouse in Egypt.
Peacemen 8 Sep, 2022 @ 7:13am 
Is this compatible with immersive roman city?
RESTITUTOR ORBIS 8 Sep, 2022 @ 3:04am 
Rme, Costantinople,Ravenna and the other main cities do not undergo variations right?
Baconbaron 7 Sep, 2022 @ 1:52pm 
I love this mod- The description is spot on.
Crimson Sky Dux 7 Sep, 2022 @ 1:47pm 
Well done. What you say in the description is exact and the game is far from being historically correct.
DreamNegater 7 Sep, 2022 @ 11:30am 
Nice!